bbsan.bsky.social
@bbsan.bsky.social
SW Engineer - Pretty much into #Retro
https://ko-fi.com/bbsan2k
Pinned
Plenty of choice if you wanna start looking into #MMCE 😉
#sd2psx ( sd2psXtd.github.io ) #MemCardPro ( @8bitmods.bsky.social ) #PSXMemCard ( @BitFunX )
Reposted
Hi,

I tested this new feature in both GC and PlayStation 2, the result is amazing.

Thank you so much for bringing this new feature 😊

I've made a lot logos for the games that I play.
November 11, 2025 at 2:21 PM
And another one 😃 #sd2psXtd firmware 1.3 has just been released 😉 Grab it while its hot!
github.com/sd2psXtd/fir...
Release 1.3.0 · sd2psXtd/firmware
Firmware 1.3 For a detailed description please check https://sd2psxtd.github.io/ Features Add Splash Screen Add Game Image Screen Add Conquest Card Mode (@israpps) Bugfixes Fix super busy GUI Fi...
github.com
November 2, 2025 at 7:48 AM
It's release time again 😉 #FlipperMCE 1.1 is out, fixing some bugs. Additionally this adds support for the MMCE block specification, so software build against latest libOGC2 can access the SD card of FlipperMCE!
github.com/FlipperMCE/f...
Release 1.1.0 · FlipperMCE/firmware
Features feat: Game Splash support feat: Block Device Mode Bug Fixes fix: Fix GCMM compatibility fix: Lots of under the hood fixes Commits 173365e: Update Variants (BBsan) 47244e3: Fix switchi...
github.com
November 1, 2025 at 6:44 AM
Just used my lunch break to make our OpenMCE Discord a bit more appealing😉 Join if you want to discuss stuff like #FlipperMCE , #sd2psXtd or #CPAK2040
October 16, 2025 at 11:02 AM
Too excited to not show it: 32MHz game verification through Swiss directly on a #FlipperMCE
October 3, 2025 at 8:42 AM
If you're wondering what might be next on #FlipperMCE - here's some stuff I'm working on in the background. No ETA yet. This does not mean, that automagically game loading will happen - but it at least is a foundation for it ;)
September 29, 2025 at 2:43 PM
Oookay... I just received the first batch of production PCBs for #FlipperMCE - and apparently there is an error in the BOM, listing the wrong display connector. I pulled the PCB release files from the repo until I have figured this out.. sorry for the inconvenience 😔
September 22, 2025 at 8:10 AM
Thanks so much to all beta testers for discovering many bugs before public release ❤️ !
BIG BIG thanks to @GameBitFunX to design the case and PCB ❤️ !
#FlipperMCE #FreeTheDolphin
September 14, 2025 at 6:26 AM
Sometimes it's just time to release... Like today 😃 After about 6 months of development, I'm proud to present version 1.0 of #FlipperMCE to you.
Now head over to flippermce.github.io to see what this is actually all about ❤️
And as always: I love good Coffee 😉
FlipperMCE
Open Source GameCube Memory Card Emulator
flippermce.github.io
September 14, 2025 at 6:25 AM
It just took about 12345 iterations - but I think this bracket should make display adjustment a lot easier😃 #FlipperMCE
September 11, 2025 at 7:46 AM
Looks like we are are at the dawn… #FlipperMCE
September 8, 2025 at 2:01 PM
Reposted
Had a cool thing arrive just now via post. Thanks to @bbsan.bsky.social.
It's a prototype unit of the FlipperMCE memory card for the GameCube.
#RETROGAMING #Nintendo #GameCube
September 3, 2025 at 11:32 AM
Some more fun with #FlipperMCE Splash Screen 😉 Took some inspiration about how to generate a uf2 file directly from #PicoLoader <3
August 21, 2025 at 1:55 PM
If there’s anyone following me with a Panasonic Q who wants to do some #FlipperMCE beta testing, please drop me a message ❤️
August 12, 2025 at 6:39 AM
Boy.... Do I hate HTML5 and JS -.-
July 24, 2025 at 2:09 PM
Let’s add some splash on #FlipperMCE - you get it? Splash - it’s a dolphin 🐬🤣🤣🤣
July 24, 2025 at 7:04 AM
Currently working out some stuff in the background on #FlipperMCE - but found some time for printing this on my Bambulab with AMS❤️
July 15, 2025 at 4:51 AM
Reposted
We've been sleeping for 30 years. Please excuse us. Now, the best-selling home computer ever is back. Unplug The Chaos. Return To The Pixel. #wearecommodore www.commodore.net
Home | Commodore
www.commodore.net
July 12, 2025 at 3:24 PM
What do you prefer if you had to choose? Concise vs long? #FlipperMCE
June 26, 2025 at 12:30 PM
Lots of testing and bugfixing for the new #GamecubeMCE this weekend - turns out wii is less forgiving than initially thought :D... What do you guys think of this Info output regarding card size and region (W/J) on the display? Too much? Keep it?
June 22, 2025 at 7:02 AM
Finally after some superb PCB design by seewood and some super mediocre case design by me we finally have a first internal alpha version of our #GameCubeMCE 🤣
June 11, 2025 at 10:15 AM
Reposted
Since Nintendo won't give it away, we've decided we will instead. Picked up a few copies to giveaway next week on the site, but as a head start, just make sure you're following and repost this for a chance to win one!

I'll draw a winner at some point on Sunday. Be aware it's a UK code!
June 4, 2025 at 12:42 PM
Okidoki, now I just need to figure out why input works on dolphin but not on real HW🤣
#GameCubeMCE
June 8, 2025 at 6:50 AM
Not tooooo bad for 2 hours 🤣
#GameCubeMCE Tester
June 7, 2025 at 2:15 PM
Reposted
Switch 2 GameCube controller on original GC with BlueRetro 😎 Lot of work still tbd (like rumble & leds) But it's a good start.
June 7, 2025 at 5:08 AM