Benj Carter
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Benj Carter
@benjmap.bsky.social
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Material & Environment Artist 🎨 | 4th Year Student doing Integrated Masters in Game Art 🎓🇬🇧 Portfolio: https://benjcarter.artstation.com/ LinkedIn: https://www.linkedin.com/in/benj-carter-159aa51b7
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Happy #PortfolioDay !

I’m Benj from the UK and I’m a 3D material and environment artist graduating this June! I love working in Substance Designer and creating real-time environments in UE5.
#materials #gameart #environment

Portfolio -
www.artstation.com/benjcarter
Been a bit quiet on BlueSky recently.

I've recently finished my Retro-Futuristic trim sheet #material made procedurally in #substancedesigner. Renders and breakdowns can be found here! - www.artstation.com/artwork/qJXOyD.

#ue5 #textures #indie #fma #alien #photoshop #marmoset #artstation #unreal
I’ve recently gotten around to posting my updated biomechanical environment project to #TheRookies!
I’ve worked on the resolution of the textures, balancing the UVs of trims and fixing lighting.

Check out the entry here -
www.therookies.co/entries/38390

#indie #gameart #materials #textures #ue5
Finally got round to posting the work I did on my most recent uni team project!

Empyrean - Materials
www.artstation.com/artwork/6LDGZr
Empyrean - Trim Sheets
www.artstation.com/artwork/BkDLO6

#screenshotsaturday #gameart #gameedev #indie #materials #substancedesigner #ue5 #unrealengine #indie
I’ve recently participated in a #LOTR themed monthly challenge held by #FMA. I tasked myself with creating the Arkenstone on dwarven treasure.

Learnt a lot from this project! Using Subsurface Profile and properly using the Atlas Scatter node.

#substancedesigner #gameart #art #ue5
Happy #PortfolioDay !

I’m Benj from the UK and I’m a 3D material and environment artist graduating this June! I love working in Substance Designer and creating real-time environments in UE5.
#materials #gameart #environment

Portfolio -
www.artstation.com/benjcarter
For my final 3rd-Year uni project, I am making a game demo set on Mount Olympus. As one of the team's material artists, I've been creating natural materials like moss and rock alongside some trim sheets. Here are some wips!

#substancedesigner #gameart #materials #textures #environments
For #screenshotsaturday, I uploaded my entry into FMA's WW2 weekly challenge. You can check out the breakdowns here! -
www.artstation.com/artwork/oJ8Y2J
Procedurally created and fully rendered in #substancedesigner

#materials #gameart #fma #textures #gamedev #indie #ue5 #environmentart
I've been revamping my old Borderlands-inspired material ArtStation post - www.artstation.com/artwork/kQkV6x .
This includes a closer look at the procedural outline breakdown and better renders!
#substancedesigner #materials #textures #gameart #gamedev #borderlands #stylistic #portfolio #ue5
I've posted the material work I did for my university VR team project, "Hexed". My team and I were extremely pleased with how the project turned out within the 12 weeks!

You can check out the breakdown here! -
www.artstation.com/artwork/lGy06V

#art #gameart #substancedesigner #materials #gamedev
I've been playing around with the #ue5 Nanite Displacement channel over the past few days. Here's a quick render of my most recent material displacing the landscape! ⛰️

#materials #substancedesigner #gameart #gamedev #art #nanite #unrealengine
Thank you! I’ll take that reaction as a win 🤣🙌
The project took around 8 weeks to complete and I'm very happy with the result! You can see the breakdowns in the attached Artstation link and watch the final cinematic trailer here - youtu.be/U8VgehfeYuw

#gameart #gamedev #environment #props #alien #materials #textures
Biomechanical Environment - Escape Studios - Advanced Material Specialism
YouTube video by xauyho
youtu.be
I've recently completed my Advanced Specialism course in Materials where I created a custom environment inspired by the works of H.R. Giger and the #Alien franchise.
You can check out the Artstation post here! - www.artstation.com/artwork/a09XL8

Using #substancedesigner. #ue5 . #maya and #zbrush
Happy Holidays ! ❄️🎄🎉
Thought i’d share some gingerbread #substancedesigner material renders for the festive season.

#gameart #gamedev #materials #textures #christmas #indie
#ArtStationRecap2024 🎉
Glad with the progress I made this year! Bring on 2025 💪🏼😄
You can see my ArtStation here www.artstation.com/benjcarter

#Portfolio #GameArt #SubstanceDesigner #Indie #Materials #Props #Environments
As promised, you can find the material breakdown on Artstation here: www.artstation.com/artwork/eRx5WZ . In addition to this, I’m please to say that my material got featured by #FutureMaterialArtists in the form of a deeper breakdown, found here www.linkedin.com/posts/ezequi...

#gameart #materials
Kintsugi is the Japanese art of repairing broken ceramic with gold. As part of a weekly challenge, I created a procedural Kintsugi material in #substancedesigner and rendered it in #ue5. I'm extremely pleased with how these turned out!

#gameart #materials #screenshotsaturday #gamedev #kintsugi
Here are some recent work-in-progress cloth assets and textures made over the past week. 🧣🍃

#gameart #substancedesigner #blender #materials #clothsim #textures #props #maya
Reposted by Benj Carter
For all matte painters and concept artists.

These are scans of the original b/w line artwork created for the brass etched silhouettes used in BLADE RUNNER.

They were scanned whilst we were working on THE FIFTH ELEMENT

These are a free download

Enjoy!

ankaris.gumroad.com/l/EpePN
Original Blade Runner Textures
When I was working on The Fifth Element at Digital Domain in 1996, we had access to the original black line art that was used to create the brass etched pieces for the miniatures. The line work was cr...
ankaris.gumroad.com
Thought i’d also share some props i’ve created over the past year to here 🤘🏼. You can see more renders and background info on my Artstation here - www.artstation.com/benjcarter

#gameart #props #gamedev #substancepainter #ue5 #maya #blender
#screenshotsaturday
Here are some of the modular materials i’ve been making over the past week for a short horror game i’ve been developing with friends in #ue5🤘🏼👻

#gameart #art #substancedesigner #materials #gamedev #horror #indiegame
I made a stylistic herringbone floor material to try out #instaMAT Studio. It is effortless to use and includes so many features to explore. Rendered in Unreal Engine 5.

#gameart #art #materials #textures #ue5 #substancedesigner