Ben McKenna
@benmckenna.com
motion designer & viddy game dev
https://www.behance.net/bencmckenna
https://www.behance.net/bencmckenna
Pinned
Ben McKenna
@benmckenna.com
· Feb 8
here's a custom bayonetta model i made to celebrate the game's 15th anniversary!!!
(made in blender using the deep paint addon: gakutada.com/dp-en/)
(made in blender using the deep paint addon: gakutada.com/dp-en/)
bayonetta 1 & 2 umbran elegance perfume bottles
modelled for bayonetta 3's third anniversary 💋
modelled for bayonetta 3's third anniversary 💋
October 29, 2025 at 3:19 AM
bayonetta 1 & 2 umbran elegance perfume bottles
modelled for bayonetta 3's third anniversary 💋
modelled for bayonetta 3's third anniversary 💋
Reposted by Ben McKenna
Game dev knowledge from Godot reddit
October 25, 2025 at 5:49 PM
Game dev knowledge from Godot reddit
also here's a BMO model from earlier this week (ignore his butt clipping into the ground lmao)
October 24, 2025 at 1:23 AM
also here's a BMO model from earlier this week (ignore his butt clipping into the ground lmao)
3D Materials Explained (Basics)
YouTube video by Digitalist
www.youtube.com
October 22, 2025 at 11:22 PM
Reposted by Ben McKenna
love when games like hades and balatro have upgrades like "improves NERP by 10%" then they give you that little UI popup that explains exactly what "NERP" is
is there a word for those???
is there a word for those???
October 6, 2025 at 10:39 PM
love when games like hades and balatro have upgrades like "improves NERP by 10%" then they give you that little UI popup that explains exactly what "NERP" is
is there a word for those???
is there a word for those???
Reposted by Ben McKenna
Reposted by Ben McKenna
Reposted by Ben McKenna
During today's livestream, Gumi-chan said “wuewuewuewue” for the first time in ages. And he said it three times! Amazing 😀
October 5, 2025 at 3:41 AM
During today's livestream, Gumi-chan said “wuewuewuewue” for the first time in ages. And he said it three times! Amazing 😀
Reposted by Ben McKenna
Reposted by Ben McKenna
Liquid shader is back for the CS2 charms, this time with not-fake physics and not-fake refraction!*
*it's all fake, it's a videogame
*it's all fake, it's a videogame
October 2, 2025 at 1:41 AM
Liquid shader is back for the CS2 charms, this time with not-fake physics and not-fake refraction!*
*it's all fake, it's a videogame
*it's all fake, it's a videogame
Reposted by Ben McKenna
Reposted by Ben McKenna
thank u Hades 2 for adding animal familiars 🐸💕
September 29, 2025 at 5:32 PM
thank u Hades 2 for adding animal familiars 🐸💕
Reposted by Ben McKenna
A little Earthbound/ Mother 2 short from the vaults! 💫
September 26, 2025 at 1:03 AM
A little Earthbound/ Mother 2 short from the vaults! 💫
happy hades 2 day to all who celebrate 🎉
September 26, 2025 at 4:52 AM
happy hades 2 day to all who celebrate 🎉
Reposted by Ben McKenna
Cozy season has arrived!! 🍂🦉
September 24, 2025 at 6:09 PM
Cozy season has arrived!! 🍂🦉
Reposted by Ben McKenna
September 25, 2025 at 7:23 AM
hades 2 this week AND a long weekend
a close up of a woman 's face while sitting in a red chair .
ALT: a close up of a woman 's face while sitting in a red chair .
media.tenor.com
September 23, 2025 at 7:22 AM
hades 2 this week AND a long weekend
Reposted by Ben McKenna
snake's got some really good poses too
September 23, 2025 at 3:29 AM
snake's got some really good poses too
"i love developing mobile games in godot they're so lightweight 😊❤️"
*installs android sdk and my computer blows up*
*installs android sdk and my computer blows up*
September 23, 2025 at 2:22 AM
"i love developing mobile games in godot they're so lightweight 😊❤️"
*installs android sdk and my computer blows up*
*installs android sdk and my computer blows up*
Reposted by Ben McKenna
Reposted by Ben McKenna
Miss Piggy's cosplay ✨️
September 16, 2025 at 9:29 AM
Miss Piggy's cosplay ✨️
also since godot's new stencil features are out, here's one of my earlier experiments 👁️👁️
September 16, 2025 at 4:54 AM
also since godot's new stencil features are out, here's one of my earlier experiments 👁️👁️
the explanations are great
i kept hearing about ~abstract classes~ and thinking "that sounds like scary coder jargon" but after reading the release notes i'm like "OH, THAT'S EXACTLY WHAT I WANTED THIS WHOLE TIME???"
i kept hearing about ~abstract classes~ and thinking "that sounds like scary coder jargon" but after reading the release notes i'm like "OH, THAT'S EXACTLY WHAT I WANTED THIS WHOLE TIME???"
Such a fan of how #Godot showcases new releases
There care taken into detailing features, the interactive widgets, in-depth explainers, it makes so much it easier to pick up what's personally useful while still appreciating the whole package
Amazing stuff @godotengine.org team!
#indiedev #gamedev
There care taken into detailing features, the interactive widgets, in-depth explainers, it makes so much it easier to pick up what's personally useful while still appreciating the whole package
Amazing stuff @godotengine.org team!
#indiedev #gamedev
September 16, 2025 at 4:37 AM
the explanations are great
i kept hearing about ~abstract classes~ and thinking "that sounds like scary coder jargon" but after reading the release notes i'm like "OH, THAT'S EXACTLY WHAT I WANTED THIS WHOLE TIME???"
i kept hearing about ~abstract classes~ and thinking "that sounds like scary coder jargon" but after reading the release notes i'm like "OH, THAT'S EXACTLY WHAT I WANTED THIS WHOLE TIME???"