Álvaro García
@binarynonsense.com
I make games, graphic art, software... and here I post about my newest creations and interesting links I find relating to #gamedev, #art, #programming...
www.binarynonsense.com
mastodon.social/@binarynonsense
steampowered.com/app/1389630
www.binarynonsense.com
mastodon.social/@binarynonsense
steampowered.com/app/1389630
Pinned
Álvaro García
@binarynonsense.com
· Jun 16
Update 1.4 of "High Entropy: Challenges" is now available! store.steampowered.com/app/1389630/... adding gamepad support to the game and more accessibility options. #gamedev #indiedev #unity3d
Interesting read: "Changes to subscription plans in 2026 - Unity" unity.com/products/pri... #gamedev #indiedev #unity3d
Unity Pricing Changes & Runtime Fee Cancellation | Unity
The latest news and updates related to Unity pricing, subscription plans, and the cancellation of the Unity Runtime Fee.
unity.com
November 10, 2025 at 8:30 PM
Interesting read: "Changes to subscription plans in 2026 - Unity" unity.com/products/pri... #gamedev #indiedev #unity3d
Interesting read: "Store pages, now officially wider" store.steampowered.com/news/group/4... #gamedev #indiedev #steam
Steamworks Development - Store pages, now officially wider - Steam News
A set of updates coming out of beta, plus some visual refresh along the way
store.steampowered.com
November 7, 2025 at 7:49 PM
Interesting read: "Store pages, now officially wider" store.steampowered.com/news/group/4... #gamedev #indiedev #steam
Interesting repository: "mesh2motion - Import a 3D Model and automatically assign and export animations" github.com/scottpetrovi... #gamedev #gameart #opensource
GitHub - scottpetrovic/mesh2motion-app: Import a 3D Model and automatically assign and export animations
Import a 3D Model and automatically assign and export animations - scottpetrovic/mesh2motion-app
github.com
November 6, 2025 at 11:38 AM
Interesting repository: "mesh2motion - Import a 3D Model and automatically assign and export animations" github.com/scottpetrovi... #gamedev #gameart #opensource
Interesting read: "F-Droid and Google's Developer Registration Decree" f-droid.org/2025/09/29/g... #android #opensource #userfreedom
F-Droid and Google's Developer Registration Decree | F-Droid - Free and Open Source Android App Repository
For the past 15 years, F-Droid has provided a safe and secure haven for Android users around the world to find and install free and open source apps. When co...
f-droid.org
October 24, 2025 at 2:31 PM
Interesting read: "F-Droid and Google's Developer Registration Decree" f-droid.org/2025/09/29/g... #android #opensource #userfreedom
Interesting video: "Do Red Dead Redemption 2's Power Lines Connect to Anything?" www.youtube.com/watch?v=mTtM... #gamedev #gameart
Do Red Dead Redemption 2's Power Lines Connect to Anything?
YouTube video by Any Austin
www.youtube.com
October 20, 2025 at 11:09 AM
Interesting video: "Do Red Dead Redemption 2's Power Lines Connect to Anything?" www.youtube.com/watch?v=mTtM... #gamedev #gameart
Interesting read: "AI is search (but worse)" sarah.engineer/posts/ai-is-... & "The Majority AI View" www.anildash.com/2025/10/17/t... #programming #ai
AI is search (but worse) · sarah.engineer
source: c’mon, you can trust me
sarah.engineer
October 20, 2025 at 8:19 AM
Interesting read: "AI is search (but worse)" sarah.engineer/posts/ai-is-... & "The Majority AI View" www.anildash.com/2025/10/17/t... #programming #ai
Interesting videos: "Double Fine PsychOdyssey - Making of Psychonauts 2" www.youtube.com/playlist?lis... #gamedev #gamedesign #gameart
Double Fine PsychOdyssey - YouTube
2 Player Productions and Double Fine Productions present Double Fine PsychOdyssey, an unprecedented documentary experience seven years in the making. Ten yea...
www.youtube.com
October 18, 2025 at 8:37 AM
Interesting videos: "Double Fine PsychOdyssey - Making of Psychonauts 2" www.youtube.com/playlist?lis... #gamedev #gamedesign #gameart
Interesting read: "Translating a Fortran F-16 Simulator to Unity3D" vazgriz.com/762/f-16-fli... #gamedev #programming #flightsimulators #unity3d
Translating a Fortran F-16 Simulator to Unity3D – VAZGRIZ
vazgriz.com
October 13, 2025 at 7:07 PM
Interesting read: "Translating a Fortran F-16 Simulator to Unity3D" vazgriz.com/762/f-16-fli... #gamedev #programming #flightsimulators #unity3d
Interesting read: "A cartoonist's review of AI art - The Oatmeal" theoatmeal.com/comics/ai_art #art #digitalart #aiart
A cartoonist's review of AI art - The Oatmeal
This is a comic about AI art.
theoatmeal.com
October 8, 2025 at 9:03 AM
Interesting read: "A cartoonist's review of AI art - The Oatmeal" theoatmeal.com/comics/ai_art #art #digitalart #aiart
Interesting video: "Chatting with Grim Dawn's Arthur Bruno about ARPG Development" www.youtube.com/watch?v=uBbm... #gamedev #indiedev #gamedesign
Chatting with Grim Dawn's Arthur Bruno about ARPG Development
YouTube video by Chris Wilson
www.youtube.com
October 4, 2025 at 7:10 PM
Interesting video: "Chatting with Grim Dawn's Arthur Bruno about ARPG Development" www.youtube.com/watch?v=uBbm... #gamedev #indiedev #gamedesign
Interesting read: "Unity Platform Protection: Take Immediate Action to Protect Your Games and Apps" discussions.unity.com/t/unity-plat... #gamedev #indiedev #unity3d
Unity Platform Protection: Take Immediate Action to Protect Your Games and Apps
An important message A security vulnerability was identified that affects games and applications built on Unity versions 2017.1 and later for Android, Windows, Linux, and macOS operating systems. Ther...
discussions.unity.com
October 4, 2025 at 4:44 PM
Interesting read: "Unity Platform Protection: Take Immediate Action to Protect Your Games and Apps" discussions.unity.com/t/unity-plat... #gamedev #indiedev #unity3d
Interesting video: "You Don't Hate Remasters Enough" www.youtube.com/watch?v=82Hs... #gamedev #gameart
You Don't Hate Remasters Enough
YouTube video by Whitelight
www.youtube.com
September 28, 2025 at 7:05 PM
Interesting video: "You Don't Hate Remasters Enough" www.youtube.com/watch?v=82Hs... #gamedev #gameart
Interesting read: "The Witness: Frame Analysis" blog.thomaspoulet.fr/posts/the-wi... & blog.thomaspoulet.fr/posts/the-wi... #gamedev #gameart #computergraphics
The Witness: Frame Analysis part 1 | Thomas Poulet
In depth analysis of the steps required to get a frame from The Witness onto the screen.
blog.thomaspoulet.fr
September 23, 2025 at 3:22 PM
Interesting read: "The Witness: Frame Analysis" blog.thomaspoulet.fr/posts/the-wi... & blog.thomaspoulet.fr/posts/the-wi... #gamedev #gameart #computergraphics
Interesting read: "Godot 4.5, making dreams accessible – Godot Engine" godotengine.org/releases/4.5/ #gamedev #indiedev #godotengine #programming #opensource
Godot 4.5, making dreams accessible – Godot Engine
From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...
godotengine.org
September 16, 2025 at 8:27 AM
Interesting read: "Godot 4.5, making dreams accessible – Godot Engine" godotengine.org/releases/4.5/ #gamedev #indiedev #godotengine #programming #opensource
Interesting read: "Blocky Planet — Making Minecraft Spherical" www.bowerbyte.com/posts/blocky... #gamedev #programming #computergraphics
Blocky Planet — Making Minecraft Spherical
Discover the unique design challenges of creating a spherical planet out of Minecraft-like blocks.
www.bowerbyte.com
September 14, 2025 at 11:19 AM
Interesting read: "Blocky Planet — Making Minecraft Spherical" www.bowerbyte.com/posts/blocky... #gamedev #programming #computergraphics
Interesting video: "The Making of Wolfenstein - Noclip" www.youtube.com/watch?v=E189... #gamedev #gamedesign #gaminghistory
The Making of Wolfenstein - Noclip
YouTube video by /noclip
www.youtube.com
September 8, 2025 at 4:53 PM
Interesting video: "The Making of Wolfenstein - Noclip" www.youtube.com/watch?v=E189... #gamedev #gamedesign #gaminghistory
Interesting read: "Anno 1800: Frame Analysis" blog.thomaspoulet.fr/posts/anno-1... #gamedev #gameart #computergraphics
Anno 1800: Frame Analysis | Thomas Poulet
In depth analysis of the steps required to get a frame from Anno 1800 onto the screen.
blog.thomaspoulet.fr
September 5, 2025 at 3:05 PM
Interesting read: "Anno 1800: Frame Analysis" blog.thomaspoulet.fr/posts/anno-1... #gamedev #gameart #computergraphics
Interesting talks: "GodotCon Boston 2025" www.youtube.com/playlist?lis... #gamedev #indiedev #godotengine #programming #opensource
GodotCon Boston 2025 - YouTube
www.youtube.com
September 1, 2025 at 4:42 PM
Interesting talks: "GodotCon Boston 2025" www.youtube.com/playlist?lis... #gamedev #indiedev #godotengine #programming #opensource
I hadn't drawn anything in quite a while and wanted to get back into it, so I just made this The Breakfast Club fan art illustration. #digitalart #illustration #fanart #thebreakfastclub
August 29, 2025 at 9:30 AM
I hadn't drawn anything in quite a while and wanted to get back into it, so I just made this The Breakfast Club fan art illustration. #digitalart #illustration #fanart #thebreakfastclub
Interesting video: "Debug BETTER with ImGui in Godot 4" www.youtube.com/watch?v=Zcgz... #gamedev #godotengine #programming #opensource
Debug BETTER with ImGui in Godot 4
YouTube video by Smitner
www.youtube.com
August 27, 2025 at 7:59 AM
Interesting video: "Debug BETTER with ImGui in Godot 4" www.youtube.com/watch?v=Zcgz... #gamedev #godotengine #programming #opensource
Interesting read: "Our Workflow with Blender and Godot" studio.blender.org/blog/our-wor... #gamedev #gameart #blender3d #godotengine #opensource
Our Workflow with Blender and Godot - Blender Studio
For DOGWALK we set up a pipeline between Blender and Godot. Here is how we did it.
studio.blender.org
August 23, 2025 at 8:45 AM
Interesting read: "Our Workflow with Blender and Godot" studio.blender.org/blog/our-wor... #gamedev #gameart #blender3d #godotengine #opensource
Interesting read: "Algorithms for making interesting organic simulations" bleuje.com/physarum-exp... #programming #computergraphics
Algorithms for making interesting organic simulations
Article explaining simulation algorithms that produce complex organic behaviours, starting with the classic physarum algorithm from Jeff Jones.
bleuje.com
August 19, 2025 at 9:52 AM
Interesting read: "Algorithms for making interesting organic simulations" bleuje.com/physarum-exp... #programming #computergraphics
"ACBR - Comic Book Reader" is now available on Flathub: flathub.org/apps/com.bin... #opensource #comicbooks #reader #converter
Install ACBR on Linux | Flathub
Comic book reader and converter
flathub.org
August 15, 2025 at 8:40 AM
"ACBR - Comic Book Reader" is now available on Flathub: flathub.org/apps/com.bin... #opensource #comicbooks #reader #converter
Interesting video: "What Devs STILL Misunderstand About Open World Design | Design Delve" www.youtube.com/watch?v=zebG... #gamedev #gamedesign
What Devs STILL Misunderstand About Open World Design | Design Delve
YouTube video by Second Wind
www.youtube.com
August 14, 2025 at 1:39 PM
Interesting video: "What Devs STILL Misunderstand About Open World Design | Design Delve" www.youtube.com/watch?v=zebG... #gamedev #gamedesign
Interesting video: "Ultima Underworld II Retrospective | Thinking Bigger, Digging Deeper" www.youtube.com/watch?v=PCmn... #gamedev #gaming #gaminghistory #immersivesims
Ultima Underworld II Retrospective | Thinking Bigger, Digging Deeper
YouTube video by Majuular
www.youtube.com
August 11, 2025 at 7:33 AM
Interesting video: "Ultima Underworld II Retrospective | Thinking Bigger, Digging Deeper" www.youtube.com/watch?v=PCmn... #gamedev #gaming #gaminghistory #immersivesims