Zack Williams
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boatbomber.com
Zack Williams
@boatbomber.com
Creator of @lualearning.org • Founder of @torpedosoftware.llc • 5x SWE Intern @ Roblox • 5x Bloxy Nominee & 3x Bloxy Winner • 2x RDC Gamejam Winner
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I am thrilled to announce that @lualearning.org's Tutor AI is live with the new #Roblox subscriptions! #RobloxDev

(Originally posted Nov 15, 2023)
I built a leaderboard that tracks LLM knowledge of Roblox concepts and APIs!

huggingface.co/spaces/boatb...
Roblox LLM Leaderboard - a Hugging Face Space by boatbomber
Evaluating Roblox gamedev knowledge
huggingface.co
March 26, 2025 at 9:08 AM
I've become a daily Claude Extended user. I write quick+messy code until I've proven my idea, then I have Claude turn it into neat classes and unit tests.

This allows me to focus on the real logic and ideas, instead of focusing on writing clean+performant code. Huge velocity boost.
March 9, 2025 at 11:59 PM
I'm building a synthetic reasoning dataset using the open Luau corpus from Roblox! I want to fine tune reasoning models to generate Luau code. I will open source this dataset, the code used to build it, and the model weights if I get a good fine tune model.
February 22, 2025 at 8:55 PM
It's so fun to watch old scifi and realize we literally have so much scifi tech irl now

A fun example is this great joke from Star Trek will land totally differently for the next generation of kids who grow up with AI assistants
youtu.be/hShY6xZWVGE
Star Trek - Hello Computer
YouTube video by Phil Jahner
youtu.be
January 28, 2025 at 9:34 PM
@lualearning.org turns 7 years old today!
a happy birthday card with fireworks behind it
ALT: a happy birthday card with fireworks behind it
media.tenor.com
January 15, 2025 at 5:43 PM
Benchmarker v7.3.0 is out! #RobloxDev

- Adds BeforeAll, AfterAll, BeforeEach, and AfterEach functions
- Profiler usage inside of iterations will now display meaningfully in the flamegraph
December 15, 2024 at 11:05 PM
Reposted by Zack Williams
The first release candidate for CullThrottle is now available to try! #RobloxDev
Please send me any feedback or bug reports!

Github: github.com/boatbomber/C...
Wally: wally.run/package/boat...
December 8, 2024 at 6:24 AM
The first release candidate for CullThrottle is now available to try! #RobloxDev
Please send me any feedback or bug reports!

Github: github.com/boatbomber/C...
Wally: wally.run/package/boat...
December 8, 2024 at 6:24 AM
CullThrottle now has dynamic render distance! #RobloxDev
(Can be disabled if you want specific control)

It will adjust the distance to ensure you're staying within the allocated time budget and desired refresh rates!
November 30, 2024 at 11:54 AM
CullThrottle will find the optimal balance of visuals/perf in the current scene for your hardware.
Give it a budget (ms) + a minimum & target refresh rate, and it determines what to update each frame for the best visuals in the budget. It'll even go above your target if it's in budget.
November 28, 2024 at 12:32 AM
You work your hardest when trying to prove someone wrong- so I made Roastjo, a Rojo fork that roasts your changes as you sync them. #RobloxDev #Roblox

🔊
November 2, 2024 at 9:20 PM
CoD BO6: Pick up cash you find on missions to upgrade The Rook base

CoD BO6: On this mission you'll rob a vault full of cash but none of it can be picked up. On this mission you'll break into a palace full of priceless art and gold but none of it can be picked up. O
It should be ILLEGAL to put gold on the ground in a video game that includes gold as a currency and doesn't let you pick it up

IT'S A PILE OF GOLD

ON THE GROUND

LET ME PICK IT UP
October 27, 2024 at 8:02 PM
@ozone.birb.house May I have the Game Dev badge? Thanks!
October 21, 2024 at 2:42 AM
@ozone.roblox.social May I have the Roblox Dev label? Thanks!
October 21, 2024 at 2:41 AM
I hit my video upload limit on bsky for today 💀So I guess that's all the tweets I'll be reposting here. That should be plenty, anyway. My profile doesn't look so dead anymore!
October 20, 2024 at 6:45 PM
Decided to attempt a dynamic fluid simulation! It's far from perfect (or even correct, tbh) but I still enjoyed making and playing with it.
Fun weekend project! #RobloxDev #Roblox
(Arrows are flow, color is pressure, black arrow is obstacle)

(Originally posted Apr 9, 2023)
October 20, 2024 at 6:41 PM
I love open source. I needed AWS header signing in Lua so I looked around to see if someone else made it- they did, and credited me.

Something I open sourced years ago enabled others to build things that came full circle to help me now. What a beautiful ecosystem. #RobloxDev
October 20, 2024 at 6:33 PM
Fun fact: @lualearning.org is in the 0th percentile for monetization. You're damn right we are.
(Source: new Roblox analytics dashboard)
October 20, 2024 at 6:30 PM
I waited a few days to post my #RDC24 photos so that they can lift you from the post-convention-depression ❤️
October 20, 2024 at 6:28 PM
RDC Red Carpet photos are the best thing they've added to RDC 😍
October 20, 2024 at 6:28 PM
I'm working on CullThrottle, a system for efficiently handling updates to thousands of objects. #RobloxDev

Built on the tech that makes WindShake possible, it makes it easy to run your effects at high FPS by managing which objects you should update each frame.

(Originally posted Jul 28, 2024)
October 20, 2024 at 6:16 PM
I made a "fish eye" lens effect on #Roblox! #RobloxDev
Details and open source in replies 👇

(Originally posted May 24, 2023)
October 20, 2024 at 6:11 PM
It had to be done. #Roblox #RobloxDev
You can now check the $RBLX stock from in Roblox. 😎

(Originally posted March 11, 2021)
October 20, 2024 at 6:09 PM
Another fun horror menu!
#RobloxDev #Roblox
This is my version of the menu in Welcome To The Game 2.

(Originally posted Jun 25, 2019)
October 20, 2024 at 6:08 PM
Dynamic real time water interactions and simulation.

Jokes aside, this was so painful to do. Took me nearly 2 hours to make this useless thing. 😅
#RobloxDev #Roblox

(Originally posted Jul 14, 2020)
October 20, 2024 at 6:07 PM