BodenGameDev
@bodengamedev.bsky.social
1.6K followers 2.3K following 330 posts
Creating games at Lost Rabbit Digital, currently working on #SpudCustoms and #ChefWobbles YouTube: https://www.youtube.com/@BodenGameDev Discord: https://discord.com/invite/Y7caBf7gBj Co-Developer: https://bsky.app/profile/heartcoded.bsky.social
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bodengamedev.bsky.social
Reworked #Dagmar to be 8x8 art!

Also moving from my traditional approach of programmatic tilemaps to the built-in TileMapLayer nodes, took a few weeks to make both those transitions at the same time.

#godot #gamedev #indiedev
bodengamedev.bsky.social
Animated flames for the background of the main menu in #Dagmar, created it with a shader!

I play gentle fire crackling sounds alongside it to build a bit more immersion.

#godot #gamedev #indiedev #shaders
bodengamedev.bsky.social
Been working on a new main menu for #Dagmar, I've had a good time figuring out the buttons and decided to go with a classic approach.

Alternate colors for the first letter and the rest of the button.

#gamedev #indiedev #godot
bodengamedev.bsky.social
Still working on #ChefWobbles, GitHub has my active updates, forgetting to post to my BlueSky!
bodengamedev.bsky.social
Added the ability to equip the remains of your slain enemies and use them as a weapon in #Dagmar

#godot #gamedev #indiedev
bodengamedev.bsky.social
I messed around with that for a bit but had some issues with the collisions, great suggestion though! If I fix the collision issue I'd definitely go that route.

Ended up rotating the joint around a bit and it works great now.
bodengamedev.bsky.social
Dumpster lids can now be opened by hand!

#ChefWobbles

#gamedev #indiedev #godot
bodengamedev.bsky.social
Still learning about HingeJoint3D in #Godot, doors aren't quite rotating the right way.

#chefwobbles #gamedev #indiedev
bodengamedev.bsky.social
Modelled some dumpsters for the trash system in #ChefWobbles!

Working on rats next >:)

#gamedev #godot #indiedev
bodengamedev.bsky.social
Just published a devlog about #ChefWobbles! First longer form video I've made in a while, so a bit of rambling.

Check it out here:
www.youtube.com/watch?v=PoD9...

#gamedev #godot #devlog #indiedev
The creation of Wobbling - Chef Wobbles - Devlog 1
YouTube video by Boden
www.youtube.com
bodengamedev.bsky.social
Getting the kitchen scene setup for #ChefWobbles, going to add some doors, the front of the store, and then begin working on the exterior and surroundings of the building.

#gamedev #indiedev #godot
bodengamedev.bsky.social
#ChefWobbles, the chef has seen the void for too long
bodengamedev.bsky.social
Alright, we got multiplayer! It's an absolute blast to toss each other around, almost forgot this game is about cooking.

#ChefWobbles #gamedev #indiedev #godot
bodengamedev.bsky.social
Days into implementing multiplayer for Chef Wobbles, please just let me have play with friends

#chefwobbles

#gamedev #indiedev #godot
a black and white photo of a cat 's face with a blurry background .
ALT: a black and white photo of a cat 's face with a blurry background .
media.tenor.com
bodengamedev.bsky.social
What a throwback! I remember playing that game years back, had a blast with it.
bodengamedev.bsky.social
Getting the multiplayer setup, it's incredibly difficult lmao. Example of a lobby in the image below:

#ChefWobbles

#gamedev #indiedev #godot
bodengamedev.bsky.social
Sick prototype by @soupbyte.bsky.social, creating a physics-based cooking game!

#gamedev #indiedev #godot
soupbyte.bsky.social
Uhhh, it could be better. I think it might have something to do with how the collision bodies are created.
bodengamedev.bsky.social
Oh my goodness! Massive grin on my face seeing those patties plop down on each other.

Love to see someone else creating a cooking game and at similar a progress point in development.

What's the inspiration for it? I was inspired by Overcooked/Human Fall Flat to create a mixture of the genres
bodengamedev.bsky.social
Ha! I had problems the other day when I was using dynamic trimesh on my gltf imports, but switching to the box shape type solved my interaction issues.

Gotta love boxes.
bodengamedev.bsky.social
Absolutely loving @blockbench.net, first time using it to model all the objects for #ChefWobbles

#gamedev #lowpoly #3dmodelling #godot
bodengamedev.bsky.social
Trickiest part has been the collisions and physics interactions.

Been loving Jolt Physics for interactions, as it solved my bouncing issues, but it makes the arms of my character a bit jank.
bodengamedev.bsky.social
Lets see! Any physics?