Wishlist on Steam now! https://store.steampowered.com/app/3784300/Mysteries_of_Old_Tokyo/
Visit Ginza, Asakusa, Hibiya Park, and 4 other iconic Tokyo locations in this updated pre-release teaser, available now on Steam.
#indiegames #japan #tokyo #steam
On Steam Deck or Big Picture mode, it opens automatically whenever you click on a text input.
Thanks to the excellent GodotSteam plugin, this was way easier than I anticipated! #gamedev
On Steam Deck or Big Picture mode, it opens automatically whenever you click on a text input.
Thanks to the excellent GodotSteam plugin, this was way easier than I anticipated! #gamedev
"Implement a YYYY year picker."
"No problem."
"With support for Japanese era names, from Kaei to the present day." #gamedev
"Implement a YYYY year picker."
"No problem."
"With support for Japanese era names, from Kaei to the present day." #gamedev
store.steampowered.com/app/4018950/...
store.steampowered.com/app/4018950/...
store.steampowered.com/news/app/378...
store.steampowered.com/news/app/378...
*(In the Steam Detective Fest under the "Historical" tag)
Jokes aside, this is very, very cool. #steamdetectivefest #indiegames
*(In the Steam Detective Fest under the "Historical" tag)
Jokes aside, this is very, very cool. #steamdetectivefest #indiegames
For example, Chapter 4, with General Nogi's house and Gunjin-kaikan, seems like it'll be about the Russo-Japanese War.
As well as an unrelated incident where a cow fell in a pond.
For example, Chapter 4, with General Nogi's house and Gunjin-kaikan, seems like it'll be about the Russo-Japanese War.
As well as an unrelated incident where a cow fell in a pond.
It's also nice that Valve added embedded video a few months back, so no more headaches optimising GIFs! #indiegames #gamedev #steam
It's also nice that Valve added embedded video a few months back, so no more headaches optimising GIFs! #indiegames #gamedev #steam
Visit Ginza, Asakusa, Hibiya Park, and 4 other iconic Tokyo locations in this updated pre-release teaser, available now on Steam.
#indiegames #japan #tokyo #steam
Visit Ginza, Asakusa, Hibiya Park, and 4 other iconic Tokyo locations in this updated pre-release teaser, available now on Steam.
#indiegames #japan #tokyo #steam
It's not too intense, but in certain places the shader really sells the "it's 1998 and you have an hour on the PC to play this new game" feeling. #indiegames #gamedev
It's not too intense, but in certain places the shader really sells the "it's 1998 and you have an hour on the PC to play this new game" feeling. #indiegames #gamedev
Last January, I put down Balatro and thought "Hey, this game dev thing can't be too hard. Could I make a game?"
So I started. #gamedev #indiegames
Last January, I put down Balatro and thought "Hey, this game dev thing can't be too hard. Could I make a game?"
So I started. #gamedev #indiegames
Hopefully, I'll have a brand new demo (2.0) available by then, so check that out with your little magnifying glass.
#indiegames #steam #steamdetectivefest
Hopefully, I'll have a brand new demo (2.0) available by then, so check that out with your little magnifying glass.
#indiegames #steam #steamdetectivefest
In the 1930s, the banks of the Tama were a popular spot for picnics, walking, golfing and swimming. The expanding railways made it much easier for residents of Tokyo to escape the city. #indiegames
In the 1930s, the banks of the Tama were a popular spot for picnics, walking, golfing and swimming. The expanding railways made it much easier for residents of Tokyo to escape the city. #indiegames
I noticed my little 2D game is somehow using 700 MB+ of VRAM...
I noticed my little 2D game is somehow using 700 MB+ of VRAM...
Yes, it was free before, but it's free for the duration of the sale too. #indiegames #demos #steam
store.steampowered.com/app/3929680/...
Yes, it was free before, but it's free for the duration of the sale too. #indiegames #demos #steam
store.steampowered.com/app/3929680/...
I finished the gameplay 2.0 loop, so a whole vertical slice is ready. I just need to add a tutorial, add the rest of the characters and the puzzle resources, and fix all the bugs, and it's technically a full game. #gamedev #indiegames
I finished the gameplay 2.0 loop, so a whole vertical slice is ready. I just need to add a tutorial, add the rest of the characters and the puzzle resources, and fix all the bugs, and it's technically a full game. #gamedev #indiegames