Born of Three
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bornofthree.bsky.social
Born of Three
@bornofthree.bsky.social
32 followers 3 following 27 posts
Developing a video game called Diviner, a dark fantasy turn-based dungeon crawler. Steam Page: https://store.steampowered.com/app/3115480/Diviner/ You can join the Diviner Community Discord here: https://discord.gg/XqAHecRhDs
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Been busy adding some new fights to my dungeon crawler

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Just finished up the hub area for my game's demo

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Working on a more important character in my game
Adding a bit more polish/visual feedback for my game Diviner as the demo nears completion

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Adding controller support for slot based inventories is reaaallllly fun, I promise!

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A screenshot of a mysterious guy from my game, not so subtly inspired by a certain character

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Working on a new NPC cutscene for one of the more important characters of my game

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While not as exciting as gameplay, I just finished up the first attempt at my settings menu

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Just finished the tutorial area for my demo, had to drop in a little lore halfway through

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Some early gameplay from my dungeon crawler Diviner

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Made my own messed up version of Sonic

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Working on some set dressing for a more important area of the game

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I felt required to add stealth segments to my RPG

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Making art tools always feels very satisfying

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I wanted to add vantage points to my game so players can get an alternate camera perspective.

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The locals have some... unorthodox customs around here.

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It does indeed go down to a dungeon eventually!
Yes, they can either patrol a path, or walk between random points in an area. The type of enemy and location is somewhat procedurally generated to make things a bit more interesting. Its very much pokemon rules, fight on sight.