Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Sculpt seaside towns in Island Architect, a relaxing builder inspired by coastal Europe. Build winding streets, whimsical towers, or calm fishing villages in this cozy experience.
Wishlist now on steam: store.steampowered.com/app/3079100/...
I’ve been involved in every Battlefield between BF3 and 2042 one way or another, so it’s a new experience to see a Battlefied game launch completely from the outside!
I’ve been involved in every Battlefield between BF3 and 2042 one way or another, so it’s a new experience to see a Battlefied game launch completely from the outside!
Really pleased with all the variety that is possible with some simple interactions!
#indiegames #gamedev #cozygames
Really pleased with all the variety that is possible with some simple interactions!
#indiegames #gamedev #cozygames
Really fun flying through rock arches and up cliffs now!
#indiegames #gamedev
Really fun flying through rock arches and up cliffs now!
#indiegames #gamedev
I've made it so that you now select if you want buildings to have roof tiles or flat roofs. Makes walls with roof files and small pyramid shaped buildings possible, and feels better overall!
I've made it so that you now select if you want buildings to have roof tiles or flat roofs. Makes walls with roof files and small pyramid shaped buildings possible, and feels better overall!
In the latest episode I joined them to talk about teaching game development and a few other things.
If you understand Swedish, check it out here:
spelskaparna.com/episode/170/
In the latest episode I joined them to talk about teaching game development and a few other things.
If you understand Swedish, check it out here:
spelskaparna.com/episode/170/
Here's how it works:
When stuck procrastinating , I ask an AI for help.
When it inevitable fails I get annoyed and motivated to solve it myself instead. Works every time!
Here's how it works:
When stuck procrastinating , I ask an AI for help.
When it inevitable fails I get annoyed and motivated to solve it myself instead. Works every time!
Looking forward to adding lots of little details like this!
Looking forward to adding lots of little details like this!
#screenshotsaturday
#screenshotsaturday
When making an opening in a wall, you automatically get arch.
Looking forward to add lots of more details like this!
When making an opening in a wall, you automatically get arch.
Looking forward to add lots of more details like this!
Sculpt seaside towns in Island Architect, a relaxing builder inspired by coastal Europe. Build winding streets, whimsical towers, or calm fishing villages in this cozy experience.
Wishlist now on steam: store.steampowered.com/app/3079100/...
Sculpt seaside towns in Island Architect, a relaxing builder inspired by coastal Europe. Build winding streets, whimsical towers, or calm fishing villages in this cozy experience.
Wishlist now on steam: store.steampowered.com/app/3079100/...
Next week at Nordic Game, I’ll present a game engine we’ve built for the school. Here are some examples of students’ WIP game projects!
Reach out if you want to meet up at Nordic Game!
Next week at Nordic Game, I’ll present a game engine we’ve built for the school. Here are some examples of students’ WIP game projects!
Reach out if you want to meet up at Nordic Game!
You can now much directly manipulate the grid and it feels a lot better now!
Also updated the roof tile look a bit.
You can now much directly manipulate the grid and it feels a lot better now!
Also updated the roof tile look a bit.
Lots and lots of little details to get right, but starting to look the way I want. Still a few bugs left and need to do a pass over the shaders to create some more variation.
Lots and lots of little details to get right, but starting to look the way I want. Still a few bugs left and need to do a pass over the shaders to create some more variation.
Next I’ll look at creating some color variation and fix some remaining issues and details.
#screenshotsaturday
Next I’ll look at creating some color variation and fix some remaining issues and details.
#screenshotsaturday
Next step is to make the tiles a bit more detailed. Right now they are simply drawn as cylinders.
Next step is to make the tiles a bit more detailed. Right now they are simply drawn as cylinders.
I'm working towards placing roof tiles. The look I'm going for is mostly regular, but following the shape of the roofs.
Left to do is handling the edges and corners of roofs, and of course drawing the tiles themselves!
I'm working towards placing roof tiles. The look I'm going for is mostly regular, but following the shape of the roofs.
Left to do is handling the edges and corners of roofs, and of course drawing the tiles themselves!
Here's a video, although maybe not that visible in compressed videos.
Here's a video, although maybe not that visible in compressed videos.
I didn't quite nail the proportions of the island, and definitely work left to do to make it easier to build round towers like this in the game! But fun to test!
#screenshotsaturday
I didn't quite nail the proportions of the island, and definitely work left to do to make it easier to build round towers like this in the game! But fun to test!
#screenshotsaturday
Feels much more alive now!
Feels much more alive now!
I've added back the directional light, added some more textures and a super early version of grass. Certainly makes a difference!
I've added back the directional light, added some more textures and a super early version of grass. Certainly makes a difference!
Still more to do with the sky lighting, but first I want to get the sun light back and add contact shadows, then some more interesting textures and foliage!
Still more to do with the sky lighting, but first I want to get the sun light back and add contact shadows, then some more interesting textures and foliage!
This is a first test with screen space occlusion combined low frequency occlusion. Promising, but a whole bunch of things left to fix!
This is a first test with screen space occlusion combined low frequency occlusion. Promising, but a whole bunch of things left to fix!
Next step is to combine it with the screen space ambient occlusion.
#indiegame #gamedev
Next step is to combine it with the screen space ambient occlusion.
#indiegame #gamedev
Still lots to do, but happy with the first results!
Still lots to do, but happy with the first results!