Brendan Body
@brendanbody.bsky.social
100 followers 40 following 26 posts
Currently animating for Moon Games. Formerly at - ILM, Weta Digital, Sony Pictures Imageworks, Double Negative, Framestore, Animal Logic
Posts Media Videos Starter Packs
brendanbody.bsky.social
Archaeopteryx Assemble!
#animation #fossilfriday #Archeopteryx
brendanbody.bsky.social
The initial test of the archaeopteryx exhibit I created a few years ago. It required some tricky calculations to align the Pepper's Ghost effect with the fossil cast as intended.
#animation #archaeopteryx #fossilfriday
brendanbody.bsky.social
Rigs that have a functioning propatagium membrane make me … 😃
#propatagium #animation
brendanbody.bsky.social
Yup, this animation definitely has a lot of exaggeration; in reality, they would be much stiffer due to their pneumatic skeletons. 🦖🦴
brendanbody.bsky.social
An ident I animated for French TV.
#animation #Marmots
brendanbody.bsky.social
Trex cycle with breakdown #animation
brendanbody.bsky.social
Thanks so much! 😀
brendanbody.bsky.social
Panther / horse comparison of the 4 main quadruped cycles - walk, trot, canter and gallop #animation
brendanbody.bsky.social
Thanks, that's very kind of you. 😀
brendanbody.bsky.social
Carnivore gallop feet arcs and spacing #animation
brendanbody.bsky.social
Quadruped Locomotion No.8 - A Transverse Gallop #animation
brendanbody.bsky.social
Quadruped Locomotion No.7 – A Canter #animation
brendanbody.bsky.social
Quadruped Locomotion No.6 - Another Trot #animation
brendanbody.bsky.social
Quadruped Locomotion Cycle No.5 – Another Walk (this time it’s an ungulate) #animation #horse #quadruped
brendanbody.bsky.social
No.4 – A Rotary Gallop #animation
brendanbody.bsky.social
Quadruped Locomotion Cycle No.3 – ‘Canter’ #animation

I did this for a carnivore / digitigrade comparison to the horse canter. There’s no diagonal link between fore and hind-limbs so I suspect this is just a slower rotary gallop.
brendanbody.bsky.social
Quadruped Locomotion Cycle No.2 - A Trot #animation
brendanbody.bsky.social
Quadruped Locomotion Cycle No.1 - A Walk #animation
brendanbody.bsky.social
I just unearthed an old goat walk cycle I did a few years back. 🐐🎬 #animation #goatwalk
brendanbody.bsky.social
Quadrupeds in games are tricky, here’s the default locomotion set of Bento the dog from Somerville. The gaits are 1 walk, 2 trots and 4 x gallops all with left/right turn and incline/decline variants. #animation #gameanimation #quadrupeds
brendanbody.bsky.social
No worries, I complete understand. Horse legs are important and the word needs to be spread! 🐴 😆
brendanbody.bsky.social
A quick tip regarding horse leg posing. #animation
brendanbody.bsky.social
I made a quick video about basic spacing in #animation.