John
@bucketofnuggets.bsky.social
150 followers 64 following 150 posts
Co Owner of Broadside Games. Made Bears In Space. Working on our next game!
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bucketofnuggets.bsky.social
Cheap robot murder the whole family can enjoy!
broadsidegames.bsky.social
You thought 40% was wild?! Bears in Space is now 75% off on Steam!
bucketofnuggets.bsky.social
Our biggest wishlist spikes were when we launched and when the game was featured.

And you'll hit the front page with those numbers. So I'd expect the same for you.
bucketofnuggets.bsky.social
Those numbers are good, you should hit 40k by launch easy.

Everything you've responded makes sense. Are there other story heavy trailers you've seen that go viral? Specifically for a new IP?

But I guess if the main goal was for existing fans, then it probably achieved its goal.
bucketofnuggets.bsky.social
People that have already bought in to the game and not geared towards hooking in new people (which might have been the plan?)

How are your wishlists looking? Is it continuing to grow? Getting front page on launch is really the goal.
bucketofnuggets.bsky.social
A couple of other things.

There's no hashtag usage on here or YouTube. Make use of them if you can.

I wonder if not being in English is a limiting factor too? I wonder if there is a similar indie that did two languages to compare stats to?

The trailer is good but it feels like its made for
bucketofnuggets.bsky.social
Where did you post it to? I didn't see it pop up here, but I'm not the most active.

I think the unfortunate thing is that it takes about 26 seconds to get to gameplay and most people on the internet aren't going to give you that much time to hook them.
Reposted by John
patgrant.bsky.social
Recently been working on some screen and particle effects! Does anyone recognise that swoosh sound?
#indiegames #VFX #screenshotsaturday
bucketofnuggets.bsky.social
Legend, that's the fix, thanks!
bucketofnuggets.bsky.social
yeah, I'm looking to see if there is a way to make this happen by default again. Not a huge issue, but a tedious one ha.
bucketofnuggets.bsky.social
After upgrading to 5.6 in UE5, meshes created in engine no longer have collision turned on by default (Complex). Anyone know if there is a checkbox or something I need to hit to get it to turn collision on on creation?

Not a big issue, just odd it added an extra step.

#unrealengine #UE5 #gamedev
Reposted by John
gmangarth.bsky.social
Been trying to add some more interesting combo attacks to CHUNK, man is it hard to make something that doesn't completely suck.

Anyone have any tips for coming up with cool attack ideas? I often find myself trying and throwing away the same ideas over and over.

#screenshotsaturday #gamedev #indie
bucketofnuggets.bsky.social
Awesome, keen to catch up!
bucketofnuggets.bsky.social
Who else is making the trek down?
broadsidegames.bsky.social
Very excited to announce that we are apart of the Official Game Selection for SXSW Sydney!

Come down and check out what we have been hard at work on!

#sxswsydney #gamedev #indiegame
bucketofnuggets.bsky.social
Thanks! Will check it out!
bucketofnuggets.bsky.social
Alright, Maya indie hitting $550 a year has made me try out Blender again. Anyone have good recommendations for Maya to Blender tutes, any plug ins to make the UV editor not suck etc.

#gamedev #3d
Reposted by John
slumps.net
SLUMPS @slumps.net · Jul 21
What's a point & click game without cursors for pointing and clicking?
Figured these should be pre-rendered sprites to fit with the crunchy 90s aesthetic - what do you think?
#indiegame #b3d #retro
Reposted by John
slumps.net
SLUMPS @slumps.net · Jun 15
Last year I painted this piece of key art even though at that point the game was mostly just some ideas in a document. It's cool to get those ideas into something presentable you can show to people early.
#gamedev #conceptart #adventuregames
bucketofnuggets.bsky.social
Best in Show, not just a movie about dogs!
broadsidegames.bsky.social
Yesterday we demoed our new game Chunk at the Queensland Games Festival and ended up receiving the Best in Show award!

It was a really great day and we want to thank QLD Games fest and ScreenQLD for the event and the award!
bucketofnuggets.bsky.social
This ain't QLD weather.
bucketofnuggets.bsky.social
If you've got nothing on, come on down to the QLD games fest! Keen to hear all the feedback!
broadsidegames.bsky.social
We will be at the #QueenslandGamesFestival this Saturday to show off Chunk!

Come along to the Brisbane Powerhouse from 10 - 4 and have a run around and beat up some bad dudes!

There will also be a bunch of other cool games to check out too!

#indiedev #brisbane
broadsidegames.bsky.social
Play as Chunk in this 3rd person action adventure game.

Mould your form, gain abilities, conquer dungeons, defeat bosses and restore the world.

Wishlist Now on Steam!

#pitchyagame We are looking for a publisher!

#gamedev #indiedev
bucketofnuggets.bsky.social
Hey all, I am looking for 3D Enviro/Prop/Level Design work July onward.

Prev work:
Bears in Space - Directed, level design, 3D art
The Forgotten City - Lead Art, Level Design
Hand of Fate 2 - Prop/Environment Art
Worked with UQ on VR projects.

DM if you have an opening! Thanks!
#gamedev
bucketofnuggets.bsky.social
I've played a couple of hours now, I think it's pretty fun. Scratches the halo itch.

Not a fan of the monetisation but what can ya do about it?
bucketofnuggets.bsky.social
This is what we've been hammering away on. Appreciate some shares if you have them spare!
broadsidegames.bsky.social
Play as Chunk in this 3rd person action adventure game.

Mould your form, gain abilities, conquer dungeons, defeat bosses and restore the world.

Wishlist Now on Steam!

#pitchyagame We are looking for a publisher!

#gamedev #indiedev
Reposted by John
slumps.net
SLUMPS @slumps.net · May 24
Introducing the main character of our game!
He's just a little fella who is excited to go out into the big world on his own for the first time and I'm sure nothing will go wrong and traumatise his small developing brain.
#indiegame #gamedev #b3d
Reposted by John
gmangarth.bsky.social
That's gotta hurt! #screenshotsaturday #gamedev #indiedev