BWDev (Ben)
bwdev.bsky.social
BWDev (Ben)
@bwdev.bsky.social
Musician and Game Developer, I also do YouTube sometimes
Currently working on Lumbermill 🌲

steampowered.com/app/1151300
Reposted by BWDev (Ben)
Hello, I hope you don’t mind my reaching out, this is Ben’s mum, Karen.
Ben allowed me access to his contacts and it’s lovely that you were in touch with him.
Sadly, after heroically standing up to the impact of cancer and 11 years of brutal treatments, our darling Ben passed away on 8th January
February 2, 2026 at 11:00 AM
Ben’s motto was “show me a mountain, and I’ll climb it”.

We’re letting people who knew Ben, know, it was his heartfelt wish that anyone who chooses to, might donate a small amount to The Rainforest Trust in his memory.

www.justgiving.com/page/david-w...

Thank you
Xxx Karen
Ben Wimsett's fundraiser for Rainforest Trust UK
Help David Wimsett raise money to support Rainforest Trust UK
www.justgiving.com
February 2, 2026 at 11:01 AM
Hello, I hope you don’t mind my reaching out, this is Ben’s mum, Karen.
Ben allowed me access to his contacts and it’s lovely that you were in touch with him.
Sadly, after heroically standing up to the impact of cancer and 11 years of brutal treatments, our darling Ben passed away on 8th January
February 2, 2026 at 11:00 AM
Huge Lumbermill blog post below (first reply) 👇 For anyone wondering where I've been / what's been happening to the game make sure to check it out 🌲
August 10, 2025 at 3:46 PM
I'm writing up a huge blog post of all the stuff I've been working on. Will share it on here / discord / youtube when it's ready - keep an eye out :)
August 6, 2025 at 11:01 AM
Ehh I’d say that’s an oversimplification. User experience extends far beyond gameplay and certain “tedious” things are entirely necessary in a finished product. It’s case-by-case.
July 31, 2025 at 1:34 PM
Never underestimate the time you’ll spend as a solo dev doing endless specific, unpredictable tasks like making nice linear volume sliders. I just want to make forest game but the extra QOL stuff adds up 😩
July 31, 2025 at 12:49 PM
Yeah, looking to improve on this as a basic design. Needs to remain recognisable but more professional / polished
July 17, 2025 at 5:17 PM
Real 👍
July 17, 2025 at 5:16 PM
Looking to hire a designer to improve Lumbermill’s logo - anyone interested / got any recommendations?
July 17, 2025 at 12:20 PM
Just discovered 4 finished tracks I wrote years ago for the Lumbermill OST I'd completely forgotten about - today's a good day 😎
July 6, 2025 at 10:02 AM
Thanks Saul! But water you doing writing puns like that 🙄
June 11, 2025 at 9:01 PM
I try to playtest personally whenever I can, recently every few days. Makes it so much easier to spot where stuff is missing / unintuitive. Hoping to get it into a few people's hands once I've finished the tech tree work - the core systems will hopefully, finally mesh well. We'll see!
June 10, 2025 at 8:22 PM
Thanks Rob! Very nearly there - on feature lock currently and refining the existing systems. Just the research / tech tree that’s due an iteration now.
June 10, 2025 at 7:34 AM
You can wishlist the game here (will be updating the steam page soon!)

store.steampowered.com/app/1151300/...
Lumbermill on Steam
Build, Manage and Maintain a Lumber Mill deep in the Forest!
store.steampowered.com
June 9, 2025 at 8:23 PM
Lumbermill's latest addition - Water Wheels! They provide a small amount of power for your early game factories (before unlocking Steam Power).

#indie #gamedev #pixelart
June 9, 2025 at 8:22 PM
Been working on a wholesale market for Lumbermill, and decided to upgrade the money counter at the same time. Trying to make earning money (aka amber) as satisfying as possible...
April 21, 2025 at 6:32 PM
Great to see this project out at last, congrats Ben 🎉
After five years of development, I am thrilled to announce that Slimekeep has officially launched! That's right, you can play the game right now, and if you want to see the story of how the game was developed, also check out my recap devlog!

👉 Play it here: store.steampowered.com/app/1552500/...
April 8, 2025 at 9:33 AM
Congratulations 🥳
March 22, 2025 at 9:39 AM
Returning to game dev is going really well :D
March 21, 2025 at 5:39 PM
This big gap on GitHub had been looming over me - finally feeling well enough to get back into game dev projects. Long may it last and hopefully I’ll have some updates to share in the near future 🤞
March 20, 2025 at 3:15 PM
First post here, gonna be posting mostly as I did on X - updates on my projects, game dev stuff etc 🌲
December 12, 2024 at 12:32 PM