CartoonRecruit.com
@cartoonrecruit.com
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CartoonRecruit.com is a no-nonsense job search directory for animation and industry artists. We use this feed to share direct links to job posts at animation studios. Webmaster: @mikeschnier.bsky.social
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cartoonrecruit.com
Recruits! WBD Games is currently searching for a Creative Producer working #Hybrid in #Burbank. Interested? Visit the direct link below.

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Creative Producer in Burbank, California, United States of America | Game Development at Warner Bros. Games
Apply for Creative Producer job with Warner Bros. Games in Burbank, California, United States of America.
careers.wbd.com
cartoonrecruit.com
As you were, recruits! Riot Games is currently searching for a Senior Technical Artist (Characters) working #On-Site in #LosAngeles. Interested? Visit the direct link below.

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Senior Technical Artist, Characters - Unpublished R&D Product
www.riotgames.com
cartoonrecruit.com
Attention, recruits! Rockstar Games is currently searching for an Art Production Coordinator (Data Analytics) working #On-Site in #Toronto. Interested? Visit the direct link below.

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Art Production Coordinator: Data Analytics
Oakville, Ontario, Canada
job-boards.greenhouse.io
cartoonrecruit.com
At the ready, recruits! People Can Fly is currently searching for a Lead Environment Artist working #Hybrid in #Montreal. Interested? Visit the direct link below.

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Artiste d'environment en chef / Lead Environment Artist
Company Description: People Can Fly est l'un des principaux studios indépendants de développement de jeux AAA. Notre équipe internationale est composée de centaines de personnes talentueuses qui travaillent dans nos bureaux en Pologne, au Royaume-Uni, en Irlande, aux États-Unis et au Canada, ainsi qu'à distance dans le monde entier.Fondée en 2002, notre société s'est imposée dans le genre des jeux de tir avec des titres tels que Painkiller, Bulletstorm, Gears of War: Judgement and Outriders. En tant que l'un des studios les plus chevronnés dans l'utilisation du moteur Unreal Engine, nous continuons à développer notre expertise et à dépasser les limites du possible dans le domaine du développement de jeux vidéo.Nos équipes créatives travaillent actuellement sur plusieurs titres captivants : Gears of War: E-Day développé en collaboration avec Microsoft: projet Echo pour KRAFTON; et Lost Rift, une propriété intellectuelle originale que nous développons en interne selon notre modèle d'auto-édition. Nous explorons également de nouvelles plateformes et expériences avec la réalité virtuelle et d'autres projets non annoncés.Fort de plus de 20 ans d'expérience, PCF continue d'explorer de nouveaux horizons. Notre objectif est de combiner notre expertise avec la créativité des talents les plus brillants et les ---------------------------------------------------------------------------------------------------People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe.Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft; Project Echo for KRAFTON; and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects.With over 20 years of experience, PCF continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide.If you join us on this journey, you’ll have the chance to perfect your craft, expand your knowledge, and work alongside industry leaders to create unique, unforgettable experiences for gamers everywhere. Job Description: Principales responsabilités* Gérer les artistes de l’équipe d’environnement pour obtenir les meilleurs résultats possibles pour le projet et pour favoriser la croissance personnelle des membres de l’équipe. * Maintenir la cohérence artistique et technique de tous les éléments environnementaux créés par l’équipe d’artistes d’environnement. * Créer efficacement des niveaux jouables tenant compte de la vision du directeur ou de la directrice artistique et des besoins liés à la conception des niveaux. Tâches* Fournir du mentorat, des directives et des principes de gestion exemplaires pour assurer des résultats de qualité et des pratiques de travail efficaces. * Travailler avec les équipes de production et de conception de niveaux pour planifier le calendrier de développement et attribuer des tâches à l’équipe d’artistes. * Maintenir la cohérence artistique de tous les éléments artistiques créés par l’équipe d’environnement. * Assurer que les éléments créés répondent efficacement à toutes les exigences techniques liées au moteur et à la conception. * Fournir une rétroaction au quotidien et résoudre les problèmes de manière créative. * Collaborer avec les artistes techniques et l’artiste technique en chef pour mettre en place des flux de travail solides et efficaces pour l’équipe d’environnement.  * Effectuer des corrections de bogues et décrire des études de cas en R&D dans la base de connaissances. * Créer efficacement des niveaux jouables en fonction de la vision du directeur ou de la directrice artistique et des besoins liés à la conception des niveaux. * Créer la géométrie et la composition du monde pour les niveaux dans Unreal Engine. * Effectuer régulièrement l’évaluation du rendement des employés. * Mener des initiatives de recrutement en collaboration avec les ressources humaines. * Assurer l’intégration des nouveaux employés. CollaborationCollaboration avec des producteurs, concepteurs de niveaux, artistes de concept, artistes techniques, artistes d’éléments, équipes d’éclairage.  Key Responsibilities* To manage talents of Environment team to achieve best possible result for the project and personal growth of team members * To maintain technical and artistic consistency of all environment art created by the environment art team. * To effectively produce playable levels based on Art directors vision and Level design needs Duties* Provide mentorship, direction and best in class managing principles to ensure quality results and efficient working practices * Work with production and Level Design team to plan development and provide tasks assignment to dedicated artists team schedule * Maintain technical consistency of all environment art created by the Environment team * Ensure that all created assets efficiently satisfy all technical engine and design requirements * Provide day-to-day feedback and creatively solve problems * Working with technical artist/lead technical artist to develop strong and efficient workflows for the environment team  * Bugfixing and describing R&D case studies in knowledge base * Effectively produce playable levels based on Art directors vision and Level design needs * Creating world geometry and composition for levels in Unreal Engine * Conduct consistent performance reviews of staff members * Conduct recruitment projects with HR collaboration * Conduct onboarding to new hires Qualifications: * Typiquement au moins 10 ans d’expérience avec des flux de travail pour la création d’éléments environnementaux (accessoires pour une gamme variée d’environnements en utilisant toutes les nouvelles techniques). * Typiquement au moins un jeu AAA publié, avec mention comme artiste d’environnement au générique. * Passion pour le mentorat. * Formation sur les techniques de leadership modernes. * Expérience avec des progiciels standard de l’industrie pour la modélisation 3D, la sculpture high-poly et la peinture de textures (dans Maya, Max, ZBrush, Photoshop ou des équivalents). * Expérience de travail avec Unreal Engine (ou un équivalent). * Maîtrise de Substance Painter. * Expérience dans la création d’esthétiques créatives et visuelles de haute qualité et connaissances techniques en la matière. * Capacité à s’adapter rapidement à un style artistique en particulier. * Excellente compréhension de la théorie des couleurs. * Solide compréhension des bases de l’éclairage PBR et de la création de matériaux. * Capacité à montrer des exemples d’accessoires et de textures de haute qualité créés pour les consoles de jeu de nouvelle génération. * Compétences pour équilibrer la qualité artistique et les performances dans le moteur de jeu. * Maîtrise des flux de travail modulaires. * Fortes compétences en communication orale et écrite en anglais. * Esprit d’équipe et ouverture. * Forte éthique de travail et motivation personnelle. * Passion pour les jeux vidéo et leur création. Atouts* Des compétences en arts plastiques traditionnels ainsi que des compétences de base en conception graphique (composition et mise en page, typographie, couleur et lumière). * Compétences en modélisation d’environnement. * Compétences en scriptage visuel. Required Qualifications* Typically 10+ years of experience in environment asset creation workflow ( props for a diverse set of environments with use of all new techniques) * Typically at least one AAA shipped title with credits as Environment Artists * A passion for mentoring * Training in modern leadership techniques * Great experience with industry-standard software packages for 3D modeling, high poly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents) * Experience working with Unreal Engine (Or Equivalent) * Substance Painter working proficiency * Experience creating high quality creative/visual aesthetics as well as technical knowledge * Being able to adapt fast a specific art style * Excellent understanding of color theory * Great understanding of PBR lighting basics and material authoring * Ability to show examples of top notch props and textures made for next gen console games * Skilled at balancing art quality and performance in the game engine * A mastery of modular workflows * Strong verbal and written communication skills in English * Open-minded team player attitude * Strong work ethic and self-motivated * Passionate about playing and making video games Additional Information: CE QUE NOUS OFFRONS :Au Canada* Un ensemble d’avantages sociaux payés à 100 % par PCF. La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 1000 $ de services par année, en plus d’une couverture familiale ou individuelle). * Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie. * La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour. * Une semaine de congé payé pendant les vacances d’hiver. * 20 jours de congé payé et 5 jours de congé de maladie payé. * Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge. * Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial. * L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font. What we offer:* Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage). * Full Dental coverage, including major dental and orthodontics. * 4% RRSP matching before tax deductions, 100% vested on day 1. * Paid week off during Winter Holidays. * 20 paid vacation days and 5 paid sick days. * Free virtual health and mental wellbeing sessions included in the plan for members and their dependents. * Personal development opportunities and ability to work in a global environment. * Work in a creative team with people full of passion for what they do.
jobs.smartrecruiters.com
cartoonrecruit.com
Rise and shine, recruits! Invoke Studios is currently searching for a Senior Technical Artist working #On-Site in #Montreal. Interested? Visit the direct link below.

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Senior Technical Artist
Senior Technical Artist
jobs.hasbro.com
cartoonrecruit.com
This way, recruits! DreamWorks is currently searching for a Metadata Assistant Manager working #Hybrid in #UniversalCity. Interested? Visit the direct link below.

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Asst. Mgr, WW New Media Mtda & Artwork
Company Description: NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our theme parks and consumer experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, MSNBC, CNBC, NBC Sports, Telemundo, NBC Local Stations, Bravo, USA Network, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through Universal Filmed Entertainment Group and Universal Studio Group, and have world-renowned theme parks and attractions through Universal Destinations & Experiences. NBCUniversal is a subsidiary of Comcast Corporation.Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.Comcast NBCUniversal has announced its intent to create a new publicly traded company ('Versant') comprised of most of NBCUniversal's cable television networks, including USA Network, CNBC, MSNBC, Oxygen, E!, SYFY and Golf Channel along with complementary digital assets Fandango, Rotten Tomatoes, GolfNow, GolfPass, and SportsEngine. The well-capitalized company will have significant scale as a pure-play set of assets anchored by leading news, sports and entertainment content. The spin-off is expected to be completed during 2025. Job Description: About Us: NBCUniversal Global TV Distribution is responsible for the licensing and distribution of NBCUniversal product to all forms of television and streaming platforms in the U.S., Canada and in over 200 territories internationally. NBCUniversal’s content portfolio includes a vast and diverse library of more than 6,500 feature films and 170,000 television episodes, including current and classic titles, non-scripted programming, kids, sports, news, long-form and short-form programming from Universal Pictures, Focus Features, Universal Television, UCP, Universal International Studios, Sky Studios, Universal Television Alternative Studio, NBC Late Night properties, DreamWorks Animation, Telemundo, Universal Pictures Content Group, as well as locally produced content from around the world, and more. Global TV Distribution is a division of Comcast NBCUniversal.Overview:The Global TV Distribution division is responsible for the Domestic and International distribution of NBCUniversal product to all forms of linear and digital media.  This includes distribution of current and library theatrical movies, direct-to-video movies, documentaries and specials, plus all forms of television product – scripted TV series, non-scripted TV series, mini-series, animation and TV movies. The Metadata Assistant Manager will concentrate on assisting with procurement, creation, and distribution of descriptive metadata and artwork assets to new media licensees. This includes assisting with Quality Control (QC), aggregating and delivering metadata and artwork in various languages while meeting tight deadlines. This person will maintain a schedule of NBCUniversal-owned programming, gather and proofread required information from various internal and external sources to populate an internal database, and then export and deliver the metadata and artwork to multiple clients or vendors in accordance with contractual terms.Responsibilities* Research, aggregate, QC and deliver descriptive metadata and art assets for TV titles licensed from NBCUniversal Global TV Distribution * Source information from various official systems and standardize data to input in an internal database * Coordinate with the Sales Administration, Account Management, Master Data, and Materials Servicing teams and other internal groups to fulfill Licensing deals * Commission synopsis translations in multiple languages from vendors, tracking progress toward deadlines * Research, request, and organize artwork files in preparation for delivery deadlines * Proofread and export metadata for delivery via XLS, CSV, XML, or other formats per Licensee specs * Investigate and resolve technical packaging issues, QC tickets and other post-delivery rejections with minimal supervision * Handle client inquiries, responding promptly and/or redirecting to the appropriate contact, to fully address all questions and concerns regarding NBC Universal TV product * Work with the Metadata Team to maintain and improve the internal metadata repository, process documents and job manuals The responsibilities associated with this position are not limited to the above description and may be modified at any time by the company. Qualifications: Basic Requirements* Bachelor’s Degree * Minimum 2 years of experience in Media Distribution or Post-Production * Proficient in English business writing * Intermediate knowledge of Microsoft Office 365 * Intermediate knowledge of Excel, including Macros (VBA), Databases, Pivot Tables, and Formulas Desired Characteristics* Experience with editorial proofreading * Experience in creating, copyediting, and delivering descriptive metadata * Meticulous attention to detail and independent follow-through, with ability to flag issues or questions proactively and clearly document the solutions * Efficient time management and task-tracking skills to meet multiple concurrent due dates and regularly communicate status updates * Strong communication skills with the ability to interact professionally with stakeholders * Critical thinking and creative problem-solving to address technical issues and streamline workflows * Familiarity with digital artwork deliverable specs such as key art, photography, and logos/title treatments Additional Requirements:Hybrid: This position has been designated as hybrid, which currently requires contributing from the office a minimum of three days per week. Beginning January 5, 2026, hybrid employees will be required to work from the office a minimum of four days per week. The Company reserves the right to change in-office requirements at any time. This position is eligible for company-sponsored benefits, including medical, dental, and vision insurance, 401(k), paid leave, tuition reimbursement, and a variety of other discounts and perks. Learn more about the benefits offered by NBCUniversal by visiting the Benefits page of the Careers website.Salary range: $60,000 - $75,000 Additional Information: As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.NBCUniversal will consider for employment qualified applicants with criminal histories, or arrest or conviction records, in a manner consistent with relevant legal requirements, including the City of Los Angeles' Fair Chance Initiative For Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act, where applicable.If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to [email protected].
jobs.smartrecruiters.com
cartoonrecruit.com
Rise and shine, recruits! Industrial Light and Magic is currently searching for a Senior Environment Artist working #Hybrid in #Vancouver. Interested? Visit the direct link below.

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Senior Environment Artist at DISNEY
Learn more about apply for the Senior Environment Artist at DISNEY here.
jobs.disneycareers.com
cartoonrecruit.com
At ease, recruits! Company3 is currently searching for a Junior VFX Compositor (Expression of Interest) working #Remote (Local) in #Atlanta. Interested? Visit the direct link below.

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VFX Compositor, Jr (General Submission) - Company3 - Career Page
Apply to VFX Compositor, Jr (General Submission) at Company3 in Atlanta - Remote, GA.
company3.applytojob.com
cartoonrecruit.com
At ease, recruits! Company3 is currently searching for a VFX Compositor (Expression of Interest) working #Remote (Local) in #Atlanta. Interested? Visit the direct link below.

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VFX Compositor (General Submission) - Company3 - Career Page
Apply to VFX Compositor (General Submission) at Company3 in Atlanta - Remote, GA.
company3.applytojob.com
cartoonrecruit.com
Good news, recruits! Company3 is currently searching for a Senior Lighter (Temporary) working #On-Site in #SantaMonica. Interested? Visit the direct link below.

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Lighter, Sr. (Temporary) - Company3 - Career Page
Method Studies is looking for an experienced Senior Compositor to join our outstanding visual effects team for TV, commercials & features.
company3.applytojob.com
cartoonrecruit.com
This is cool to see because this is 100% my goal with this Bluesky feed. -Mike
tigeroovy.bsky.social
Well hey, I literally did just find another cartoon recruit posting from Atomic that I AM very much specifically qualified for!

So here's hoping!
Reposted by CartoonRecruit.com
edentimm.bsky.social
Specifies north american timezone being a bonus!
cartoonrecruit.com
This way, recruits! Glitch Productions is currently searching for a 2D Character Layout Artist working #Remote in #Sydney. Interested? Visit the direct link below.

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2D Character Layout Artist - Glitch Productions - Career Page
Apply to 2D Character Layout Artist at Glitch Productions in Remote.
glitchproductions.applytojob.com
cartoonrecruit.com
This way, recruits! Glitch Productions is currently searching for a 2D Character Layout Artist working #Remote in #Sydney. Interested? Visit the direct link below.

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2D Character Layout Artist - Glitch Productions - Career Page
Apply to 2D Character Layout Artist at Glitch Productions in Remote.
glitchproductions.applytojob.com
cartoonrecruit.com
Look alive, recruits! Milk VFX is currently searching for an Unreal Artist (Mid/Senior) working #On-Site in #London. Interested? Visit the direct link below.

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Job Title: Unreal Artist (Mid/Senior) - Milk Visual Effects | UK
We’re seeking a skilled Unreal Artist to join our VFX team, creating high-quality environments and cinematic visuals for film and television. 
www.milk-vfx.com
cartoonrecruit.com
Good news, recruits! Blue Ant Media is currently searching for a Social Video Editor (Contract) working #Hybrid in #Toronto. Interested? Visit the direct link below.

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Job Details | Dayforce Jobs
Find your next adventure
jobs.dayforcehcm.com
cartoonrecruit.com
At ease, recruits! That's No Moon Entertainment is currently searching for an Expert VFX Artist working #Remote in #LosAngeles. Interested? Visit the direct link below.

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Expert VFX Artist
Los Angeles or Remote
job-boards.greenhouse.io
cartoonrecruit.com
Good news, recruits! Disney Television Animation is currently searching for a Storyboard Artist (Phineas & Ferb) working #On-Site in #Glendale. Interested? Visit the direct link below.

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Storyboard Artist - Phineas & Ferb (Disney Television Animation) at DISNEY
Learn more about apply for the Storyboard Artist - Phineas & Ferb (Disney Television Animation) at DISNEY here.
jobs.disneycareers.com
cartoonrecruit.com
This way, recruits! Scanline VFX is currently searching for a Lead Lighting Artist working #Hybrid in #Vancouver. Interested? Visit the direct link below.

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Scanline VFX - Lead Lighting Artist
The Lead lighter collaborates with the show-side supervision team to help maintain and schedule tasks and assignments while ensuring the artists stay on track and delivers high-end photo-realistic CG characters and environments.
jobs.lever.co