Cattrall
cattrall.itch.io
Cattrall
@cattrall.itch.io
EM @ Twitch. Godot game dev & toolmaker
The kids lullabies have once again absolutely worked my Spotify wrapped.
December 9, 2025 at 1:21 PM
Reposted by Cattrall
I can't provide further details due to NDAs, but have just been given the green light to confirm Godot runs on Steam Frame. There will be a PR soon to address controller support, hopefully in time for 4.6, but in the mean time Frame works with the touch profile.
December 4, 2025 at 12:06 AM
AI models haven't improved in a year. Looks like the AI 2027 gang are going to be off by about 100 years.
December 1, 2025 at 11:15 AM
#Peertube fails as a social platform as its community and recommendation features are immature... but improving. #Mastodon #Bluesky fail as a video platform as the video features are immature... but improving.
#YouTube take note - the walls ARE closing in. #fediverse
November 21, 2025 at 1:25 PM
@haywyre.bsky.social My guy I remember my friends and I bouncing in my apartment when grey came out. You're popping off everywhere in my feeds now and it just feels fucking good man. I wish you and your jazzy ass hands fuel to reach the moon. You deserve it. All the best.
November 17, 2025 at 5:34 PM
Reposted by Cattrall
Good news! Even if you couldn’t make it to #GodotFest this year, all the recorded talks are now gradually being uploaded to our YouTube channel.
If you’d like to support the speakers (and us!) in reaching a wider audience, a like and sub would be awesome!

youtube.com/@GodotFest
November 11, 2025 at 5:41 PM
React-native-godot is now a thing. They are half way to figuring it out. #godot #godotengine
My cold take: #godot is being massively under-utilized as a non-game software development framework.
My warm take: The lifecycle of nodes is simpler and safer than a React component.
My hot take: #Godotengine is technically the largest competitor of react native and the natural successor to electron
November 4, 2025 at 10:52 PM
@team17.com any interest in open sourcing worms 1 & 2?
November 2, 2025 at 12:36 AM
How would/did you make a body part/clothing layer system? #godot #godotengine
October 28, 2025 at 10:34 PM
@runevision.bsky.social github.com/larathedev/s... - I overengineered and she beat me to it - check out the release on that page. It works for me.
GitHub - larathedev/shadertoy-exporter: Export images and videos from Shadertoy - Fixed for Cloudflare
Export images and videos from Shadertoy - Fixed for Cloudflare - larathedev/shadertoy-exporter
github.com
October 18, 2025 at 10:51 AM
@runevision.bsky.social to confirm, you just want to save images and videos of the shader toy?
October 17, 2025 at 4:26 PM
Like it or not, AI generated 3D game assets are edging closer to usable. Took a look at meshy 6 with a concept by Gemini. Poly counts are now down to "game ready" though the topology and... "aesthetic" is still rough. Prepare yourself for yet more steam releases with added slop #gamedev #indiedev
October 17, 2025 at 4:11 PM
The Battlefield 6 Portal tools made with #godot are an absolute shitshow. While the dumpster fire of a release is burning there's no staff to be seen. I'm happy #godotengine got attention but damn, all the logic is in separate typescript files using an undocumented API. The discord is chaos.
October 14, 2025 at 10:50 PM
UK #vodafone customers today
https://media1.giphy.com/media/eQQmsJuZHumWIxrXSE/200.gif
media1.giphy.com
October 13, 2025 at 3:24 PM
Godot for App Development | Alex Tiniuc
tiniuc.com
October 11, 2025 at 6:17 PM
My cold take: #godot is being massively under-utilized as a non-game software development framework.
My warm take: The lifecycle of nodes is simpler and safer than a React component.
My hot take: #Godotengine is technically the largest competitor of react native and the natural successor to electron
October 11, 2025 at 6:08 PM
The #godot scene tree is held in RAM. So why can't we update it in a separate thread? The implications would be huge performance gains and a much more useful tree. #godotengine #gamedev
October 11, 2025 at 12:41 PM
October 7, 2025 at 11:08 AM
So a #godot game can now download torrents and patch itself which means p2p game content. I'm toying with mutable torrent support which means you can distribute your game via torrent AND keep it up to date, all on the DHT. #godotengine
October 7, 2025 at 12:59 AM
lmatteis - Overview
lmatteis has 95 repositories available. Follow their code on GitHub.
github.com
October 6, 2025 at 4:38 PM