Indicator itself is a 3 Text Blitters (Hearts, Damage, Empty Hearts) what have health sprites for a font.
#gamedev #indiedev #madewithfusion #ctf2.5
Indicator itself is a 3 Text Blitters (Hearts, Damage, Empty Hearts) what have health sprites for a font.
#gamedev #indiedev #madewithfusion #ctf2.5
Turning off fine detection makes it detect not by pixel but by object's bounds. If detected depending on player's direction player is moved away from the wall.
In the end there is actually less logic.
It works, it just works.
#GameDev #IndieDev #ClickteamFusion #MadeWithFusion
Turning off fine detection makes it detect not by pixel but by object's bounds. If detected depending on player's direction player is moved away from the wall.
In the end there is actually less logic.
It works, it just works.
#GameDev #IndieDev #ClickteamFusion #MadeWithFusion
#GameDev #IndieDev #ClickteamFusion #MadeWithFusion
#GameDev #IndieDev #ClickteamFusion #MadeWithFusion
Because I want to have a custom input system I cant's use Clickteam's default 8dir movement. I'm using a bouncing ball with 4 detectors for testing collisions. There are most likely better ways of implementing this.
#GameDev #IndieDev #ClickteamFusion #MadeWithFusion
Because I want to have a custom input system I cant's use Clickteam's default 8dir movement. I'm using a bouncing ball with 4 detectors for testing collisions. There are most likely better ways of implementing this.
#GameDev #IndieDev #ClickteamFusion #MadeWithFusion
There also will be a banner update.
There also will be a banner update.
#GameDev #IndieDev
I tried launching the game on my old computer and got fps lower than monitor refresh rate.
A 2D, retro, pixelart game. Barely 40 FPS.
Modern games be like.
#GameDev #IndieDev #Python #Pygame
Ignore that other error it's caused by using CTk, Tk and Pygame instead of just Tk and Pygame.
It works! It just works!
#GameDev #IndieDev #Python #Pygame
Without extracting files they are directly read from the archive and loaded into the game.
This way I could implement texture packs like in Mesen.
Without extracting files they are directly read from the archive and loaded into the game.
This way I could implement texture packs like in Mesen.
At full screen(1080p) game gives ~140 frames.(it draws background(scaled on resize) and green rectangle(scaled real time))
I'll stick to just writing it purely in pygame
#GameDev #IndieDev #Indie #Retro #Pygame
I should probably switch to Pygame GUI so the whole app would be build with pygame to avoid conflicts.
I wish I could use CTk it looks so good 😭
#GameDev #IndieDev #Indie #Retro #Python #Pygame
It is possible to embed Pygame into Tkinter and it kind of works with CTkinter. So, modern, adaptable UI and more flexible framework.
It is possible to embed Pygame into Tkinter and it kind of works with CTkinter. So, modern, adaptable UI and more flexible framework.
Also I'm going to move from ClickteamFusion2.5 to Python, Pygame to be exact. Clickteam is good but working with files and loading custom assets is ass to me. Right now I'm recreating the emulator functionality and UI.
#GameDev #IndieDev #Indie #Retro #Platformer
Also I'm going to move from ClickteamFusion2.5 to Python, Pygame to be exact. Clickteam is good but working with files and loading custom assets is ass to me. Right now I'm recreating the emulator functionality and UI.
#GameDev #IndieDev #Indie #Retro #Platformer
I'll recolor the older version and use it as a sprite for the enemies.
I'll recolor the older version and use it as a sprite for the enemies.
#GameDev #IndieDev #Indie #Retro #Platformer #MadeWithFusion
#GameDev #IndieDev #Indie #Retro #Platformer #MadeWithFusion