ChippedSim
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chippedsim.bsky.social
ChippedSim
@chippedsim.bsky.social
Chip | She/ Her| TS4 Modder and CC Creator | TS4 Gameplay & Builds

https://chippeds-creation-corner.super.site/
Pinned
Ghastly Ghosts is unaffected by the patch but I've uploaded a little fix for a tuning error.

And now for the more exiting news: I've uploaded a first version of Happy Haunts!

Make sure to check both out here:
chippeds-creation-corner.super.site/mods
I love your Sims and that idea sounds amazing so I’d be happy to add a Sim you make!
October 28, 2025 at 8:09 AM
Here are some sneak peeks of other features that return with the update 👀
October 28, 2025 at 6:05 AM
I'm working on some spooky updates for Happy Haunts bringing back some of the old beloved features!

I need to replace my Olive Specter NPC with a new unique Sim so I opened a little community contest for it. If you want to learn more you can check out the post in my server: discord.gg/6tSScDPKzY
October 27, 2025 at 9:25 PM
The update with the reward trait and some fixes is live now! More updates will follow in the near future!
October 22, 2025 at 9:11 PM
Working on more updates for Ghastly Ghosts 👀
October 22, 2025 at 6:26 PM
Ghastly Ghosts V2.1.0 (Feature Update)
This update brings you a new overhaul to the ghost reactions!

Read more about it here:
chippeds-creation-corner.super.site/mods/ghastly...
October 19, 2025 at 7:59 PM
I'm working on a new feature update for Ghastly Ghosts that will add new reactions to Sims interacting with ghosts. Sims who can't see ghosts will get new unique reactions that are influenced by their personalities.
October 19, 2025 at 10:07 AM
Names & Icons are not final but these are the 12 preferences I came up with
October 7, 2025 at 5:48 AM
I'm working on another new feature for the remastered version of Paws & Claws that will integrate with the animal shelter system in the future. It works similar to the sim characteristics. There will be a system to auto assign these preferences based on your Sims personality as well.
October 6, 2025 at 8:14 PM
Ghastly Ghosts V2.0.4 (Pack & Patch Updates)

Little surprise update (yes I'm still alive 😅).
No news about the other mods yet so please don't ask. I'll share news about them once I have something to share.

Learn more here:
chippeds-creation-corner.super.site/mods/ghastly...
Ghastly Ghosts
Ghastly Ghosts is an overhaul mod for the ghost occult state with the goal of making the occult state feel more unique.
chippeds-creation-corner.super.site
September 28, 2025 at 9:22 AM
It's been a while since I had time to work on my mods but the Paws & Claws Remaster is making progress and I added a feature that I wanted to add for a long time - the ability to gain/ lose preferences dynamically! I'll share more details on how it works in the future.
February 19, 2025 at 9:09 PM
It can do that the TDESC is just not up to date because I used that in my mod. My website works too you just can’t use a direct link to the mod because it’s archived. Feel free to message me via Discord I think that makes communication a bit easier
February 12, 2025 at 6:03 AM
There should be a TDESC for it on the TDESC browser but I think it doesn’t show all features. Feel free to dig through the code of my lively towns for reference though (it’s in the archived mods on my website). It should be pretty close to what you’re trying to make
February 11, 2025 at 9:49 PM
PS if you use the purchase picker tuning from Lot51's core library you don't need the loot tuning and do some other neat stuff. I understand the pain of setting up the purchase lists though it's one of the reasons why I haven't remade my mod yet 😅
February 11, 2025 at 2:38 PM
Interesting that they’re broken 🤔 that’s what I used for my lively towns mod. Life & Death added some new code for that object component that seems to work though. I use that in my graveyard mod but it requires an injection to the zone director too so probably not working off lot either 😕
February 10, 2025 at 8:53 PM
Little sneak peek for the remastered Paws & Claws mod 👀 I stumbled upon some very old code I wrote and decided to integrate it in the remaster. The animal preferences are currently in testing and flower pets has been merged with "A Sim's best friend" into a new module called "Lifelong Companions"
December 9, 2024 at 9:39 PM
I went for very similar vibes as you when I rebuild it a while ago 😂 I hated the strictly black and red theme two and tried to base it more on their TS2 house
December 7, 2024 at 4:29 PM
I already meant to post this yesterday but I wrote a dev log that goes a bit more into detail about what changed in the remastered verison of Happy Haunts and the features included so far.
medium.com/@chippedsim/...
Happy Haunts Remastered — Dev Log
December 2024
medium.com
December 4, 2024 at 7:33 PM
Ghastly Ghosts is unaffected by the patch but I've uploaded a little fix for a tuning error.

And now for the more exiting news: I've uploaded a first version of Happy Haunts!

Make sure to check both out here:
chippeds-creation-corner.super.site/mods
December 3, 2024 at 9:22 PM
There is one last issue with my tooltip that's driving me crazy and that is that it's getting messed up if you rename the object until the lot is reloaded the next time. I'm still trying to find a solution for this issue 😭
November 29, 2024 at 9:35 PM
The happy haunts overhaul has a ton of features so I’m currently working on a roadmap and am debating on releasing them in parts so you can already enjoy the features that are finished like the new visitor schedule, venue moodlets and witching hour effects! Would you be interested in that?
November 27, 2024 at 9:37 PM
Got it to finally work with the amazing help from @lot51.cc and @frankkulak.bsky.social 🥰
November 26, 2024 at 10:46 PM
I'm working on new tooltips for the urns/ tombstones utilizing the style of the new heirlooms. There are still some tweaks I want to make but the basic system is working now
November 26, 2024 at 7:04 PM
No it just means that venue NPCs like doctors won't be ghosts anymore. Without this change hospital were run by ghosts if you played in a save for a while which caused problems if you couldn't see them
November 18, 2024 at 6:35 PM
Ghastly Ghosts - V2.0.1
I just released a small update based on some user feedback and made sim picker interactions work correctly with the visibility restrictions now.
Read the full change log here:
chippeds-creation-corner.super.site/mods/ghastly...
November 17, 2024 at 9:49 PM