ChoEv
@choev.bsky.social
190 followers 30 following 290 posts
Beep-boop, maggots! -3D artist (kinda), mostly TF2 related stuff, which barely fits it's core artsyle. -Source Engine and Valve games enjoyer. -Medic main irl (almost). There's no NSFW, so you can watch my stuff with yo grandma! (please don't) #SFM #TF2
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choev.bsky.social
The sole reason of that procedural camo material is to make my character's gear to look unique (not saying splinter pattern is unique enough lol)
Making face flexes is pretty tough and tricky stuff Seamless green pattern texture Her previous pattern taken from Trepang2 assets, might make my own version later
choev.bsky.social
Made some magic trick for weapon manifesting effect
If I only could apply particles on that...
choev.bsky.social
I've remembered how I made a procedural seamless flecktarn camo pattern, since I couldn't find any in good quality
choev.bsky.social
I can apply this to my modelling experience

I've only learned how to use Blender itself and few tutorials to start off, then self taught other features and it was fun, like that edge wear material I've made recently. Maybe someday I'll learn Geometry nodes...
choev.bsky.social
Color scheme preview, not an actual textures, but a Blender made procedural materials

Also plasma cannon (totally not wh40k inspired)
choev.bsky.social
Made a claw and sawblade, more to come in future

Scout for scale reference
choev.bsky.social
"Jeremy... I can tun too, Jeremy!"
choev.bsky.social
"Fine, keep your secret evil within."
choev.bsky.social
Made base arm joints and remade the guns
choev.bsky.social
Autumn

My favorite season, yet it's not always like that

#SFM
choev.bsky.social
Now its actually rigged, yay!
- Can we have a Warhammer dreadnought model?
- We already have a dreadnought at home
<dreadnought at home>
choev.bsky.social
There's only cockpit is left to do and some other weapons or claws for an arm

Almost 4 years of development

Comparison
2025, 2023 and 2021 versions
Year 2025, 14th of September

"Heavy Multipurpose Platform" is almost at its final form. Since 2021 It was a headache to design this, since I was making guns most of the time and this is one of the few complex projects.

Here I've reused assets from "Sentinel Mk.III" turret model I've didn't textured yet Year 2023

I've totally changed the appearance, I don't remember why I stopped working on it exactly. Here's also some reused guns assets from 2021 version Year 2021

Very first iteration, at very dawn of my modelling experience. It looks a bit goofy from my current experience

Also I'm surprised that I saved the project file
choev.bsky.social
Alaina's autumn outfit
choev.bsky.social
Didn't make any poster with summer season outfits

But I have some ideas for autumn, so I've made new seasonal outfit for Scarlett and revamped her weapon. Gonna make same seasonal outfit for Alaina as well, I have an idea for her too

Still work in progress tho
choev.bsky.social
Trade offer:
You get - bullets and their box models
I get - headache from SFM's publishing errors

steamcommunity.com/sharedfiles/...
Steam Workshop::Ammoboxes P1
steamcommunity.com
Reposted by ChoEv
slavgamer.bsky.social
My sona in his gear

#tf2 #sfm
choev.bsky.social
Quick revisit of M4, added few details, upper handle can be removed completely or replaced with ironsights
choev.bsky.social
Well...

...Scout will fly off from a single shot
...Pyro is Pyro
...Demo is way too drunk
...Heavy have Sasha
...Engineer have his sentires
...Medic doesn't want to turn possible "candidates" for experiments into the paste
...Sniper doesn't need such firepower
...Spy is same as above
choev.bsky.social
M2 Browning Machine Gun

God bless you with 50 cal

#SFM #TF2
choev.bsky.social
Winchester

Lever action in action

#SFM
choev.bsky.social
Finally done with this one year old project

I have only to port em' and make actual bullet model for each ammo type
choev.bsky.social
Not a donut?

Impressive