DamnedAngel - 8BitSaga
@damnedangel.bsky.social
17 followers 13 following 17 posts
Retrocomputing addicted. www.youtube.com/@8bitsaga
Posts Media Videos Starter Packs
damnedangel.bsky.social
MSX Tile Forge nightly* builds now at archive.org/search?query...

*Build only generated when new content is integrated in the last 24 hours.

#msx #msx2 #MSXTileForge #gamedev #retro #retrogaming
damnedangel.bsky.social
MSX Tile Forge v1.0.0 is now in code freeze! ❄️

Instantly create a full project from a single image, with advanced optimization and export options.

Beta testers wanted! All feedback is welcome.

github.com/DamnedAngel/...

#msx #gamedev #retrodev #pixelart #retrogamedev #msx2 #msxtileforge
damnedangel.bsky.social
Quality-of-life features 😀:

- Resizable Minimap.

- Detailed Usage Analysis windows to track asset dependencies.

- Copy/Paste for tiles, supertiles, and map regions.

- Persistent Sessions: The app remembers your windows configurations and positions.

- Auto-loads your last project on startup.
damnedangel.bsky.social
Get your assets in and out with total flexibility:

📥 Import tiles from ROMs, with a visual browser, fine offset control, and per-tile color assignment.

🖼️ Direct import Tiles and Palette from Images
damnedangel.bsky.social
Powerful tools:

✨ Advanced Drag-and-Drop: move, swap (Ctrl) and Find & Replace (Alt) your assets.Works on colors, tiles, and supertiles.

🔗 Interactive Cross-Referencing: Instantly find where any asset (colors, tiles and supertiles) is used with one click.
damnedangel.bsky.social
The core workflow is seamless:
🎨 Palette: 16-colors from the full MSX2 512-color range.

🖌️ Tile: SC2/SC4 8x8 pixel tiles, with FG/BG colors per row.

🧱 Supertile: larger blocks of tiles with user-definable dimensions (e.g., 4x4, 8x2).

🗺️ Map: Big/huge, zoomable, and pannable map with supertiles.
damnedangel.bsky.social
Excited to announce the release of MSX Tile Forge v1.0.0RC4! 🚀
It's an integrated suite for creating MSX2 (SC2 and SC4) game assets. Manage palettes, design tiles with per-row colors, compose supertiles, and build huge maps, all in one place.
#msx #gamedev #pixelart #retrogamedev #msx2 #msxtileforge
damnedangel.bsky.social
Excited to release MSX Tile Forge! 🎨 An integrated Palette, Tile (8x8 row-colored), Supertile (4x4 tiles), & Map Editor for #MSX / #MSX2 / #RetroDev.

- Zoomable map editor
- Minimap
- Copy Paste
- Find unused tiles

Check it out!

github.com/DamnedAngel/...

#GameDev #PixelArt #MSXDev
GitHub - DamnedAngel/msx-tile-forge: A Pallete, Tile, Supertile, Palette, and Map Editor for MSX, built with Python and Tkinter.
A Pallete, Tile, Supertile, Palette, and Map Editor for MSX, built with Python and Tkinter. - DamnedAngel/msx-tile-forge
github.com
damnedangel.bsky.social
Folks, my 5 cents worth of reflections on the unlikely intersection between hobbies, retrocomputers, and leadership in the corporate world... If you enjoy it, don’t forget to like and share it on LinkedIn. Also, comment on what you’ve learned from your own hobbies! www.linkedin.com/pulse/leader...
Leadership Lessons from Restoring Retrocomputers: An Unpretentious Article About Nothing New
Introduction I manage projects—large, complex, and high-stakes, often involving cutting-edge technology. Yet, I find myself fascinated by old computers.
www.linkedin.com
damnedangel.bsky.social
#msx #network #game #multiplayer
The first teaser...
MSX Game initialization with network player admission.
damnedangel.bsky.social
The font in the image resembles the one from Intellivision. Was it on purpose?