Daniel Fdez Marqués
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danifm.com
Daniel Fdez Marqués
@danifm.com
1.6K followers 280 following 470 posts
Tech Artist @Gameloft_Barcelona Generalist Game Developer Constantly plotting something 🕹️ http://danifm.itch.io ✍️ https://daniFM.com
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Re-introduction post for the new wave of people
Hi, I'm Daniel!👋 Here you'll find anything from cute 3D art, to more technical stuff & electronics, to game/jam projects
#gamedev #techart #shader #ttrpg #b3d #unity3d #arduino
It’s not clear where’s the start point of this system imo. But it’s really funny you can do that
This would be so useful for planning events!
Reposted by Daniel Fdez Marqués
That’s huge! Congratulations!
Reposted by Daniel Fdez Marqués
Slots & Daggers is OUT NOW!!

I've poured so much love into this game and had so much fun making it. From the music to the animations to all the silly little mechanics, really hope you can feel it 🖤

Give it a retweet if you wanna support me, link to the game below! Cheers 🥂
Godot viewport makes this cool effect when the compositor output goes below 0
Me lo acabo de instalar, y te preguntan tanto lo de enviar datos como instalar los plugins de IA, así que nada mal
I think WiFi can work, as long as it has super clear visual feedback of the range and what’s driving the values
Reposted by Daniel Fdez Marqués
Biolune is officially coming soon on Steam! 🌳🐌🌲🌘🐁🌲☀️

Play as a little robot fascinated by organic life. Terraform moons, cultivate ecosystems, and build a strange, beautiful home in an uncaring void. Wishlist now! ✨

store.steampowered.com/app/3070190/...
Biolune on Steam
An artificial life simulation about a robot cultivating ecosystems on the moons of a ruined planet. Grow fantastical plants and animals, facilitate their evolution, and gather resources while discover...
store.steampowered.com
Pues es que había visto que estaban haciendo la de enviar datos sin permiso. Pero igual puedo darle una prueba desactivando esas opciones
Ya ves, literalmente primera noticia del juego. Estoy buscando un poco y lo han enseñado en un par de eventos grandes, solo con tráiler. Y nada especial por el lanzamiento. Se ha perdido con toda la saturación que hay ahora, y el poco ruido que le han hecho
Preparing for a new Unity project, and I guess it’s back to using Visual Studio, as there don’t seem to be any other viable options…
Reposted by Daniel Fdez Marqués
released 16 .blend files for free
(using blender 5.0's shader repeat zone)
ko-fi.com/s/a622de0db9
Looks great! Maybe you can use 3D noise/patterns for the interior texture, so it looks like you’re going through
The new SDF grids add so many possibilities. I did a small test for procedural cave generation
#geometrynodes #procgen #b3d
Reposted by Daniel Fdez Marqués
Does this count as an Inktober post?
Does this count as an Inktober post?