Dave Pottinger
@dcpottinger.bsky.social
240 followers 680 following 260 posts
Last Keep CEO (Fleetbreakers) Side Project (Dynamic adventure game) . Ex-Ensemble Studios (OG Age of Empires, Age of Mythology, Halo Wars), Ex-BonusXP (Stranger Things). . Husband/Dad. Prog/Designer. Lego Nerd.
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dcpottinger.bsky.social
We have a NEW TRAILER and PLAYTEST/DEMO for FLEETBREAKERS. @ign.com posted the trailer www.ign.com/videos/fleet....

Give it a look. Give us a wishlist😀

#strategygame #RTS #indiedev #indiegames @lastkeep.com
dcpottinger.bsky.social
Had a REALLY good day cranking out content and bugfixes. Fixed 18 items. Several of the "how did we not see this giant issue?" variety.

Unfortunately we also played the game, which generated another 21 bugs and tasks.

-3 net today. Doh.
#indiedev #indiegames @lastkeep.com #roguelite #strategygame
dcpottinger.bsky.social
Welp. This was a LONG day of data wrangling to completely replace all our unit enhancements (rolled buffs on each squadron instance). This was after 4 days of building techs and relics😂

I'm am officially gassed on buffs for this week.
@lastkeep.com #indiedev #indiegame #strategy #roguelite
dcpottinger.bsky.social
So many little numbers to fit in such a small space. Still trying to get it all in 😆. Rollover (not shown) does make it a lot more parseable obv. @lastkeep.com #indiedev #indiegame #roguelite #strategygame
dcpottinger.bsky.social
Q: Why is that Scout ship not buffed by +20 like the text says?
...2 hours later...
A: Because I let us try a "new way" when I should have just said no. My fault 100%.

Now rebuilding all health data in @lastkeep.com ahead of key milestone. What can go wrong?

#indiedev #roguelite #strategygame
dcpottinger.bsky.social
Slogging through giant text pass on our game @lastkeep.com. There is a LOT. More than I want, but still not as much as we need.
I am certainly no fulltime text-person😀Doing it in bursts but it's still a bear. How do you all approach these kinds of tasks?
#indiedev #roguelite #strategygame
dcpottinger.bsky.social
Worse when it does it after stepping in the middle of a debug
dcpottinger.bsky.social
I'm not the *most* hardcore Alien fan, but I dig the lore expansion. It's been refreshing to have some other aliens carry the load a bit from the xenomorph. Cyborg stuff has been great, as well.
dcpottinger.bsky.social
Demoed @lastkeep.com at the SIX demo day. 10 hours on my feet hits different than 28 years ago when we did it for Age of Empires at Ensemble's first E3.
But we learned a lot about how our game today. How it appeals to folks and how it doesn't. Improvements to make!
#indiedev #strategygame #roguelite
Reposted by Dave Pottinger
lastkeep.com
We got a chance to hang out with the great folks from @seattleoba.org last night in Seattle. Thanks to everyone who stopped by. If you're in town this weekend, swing by our table at SIX on Sunday @seattleindies.bsky.social.

#six2025 #indiegames
dcpottinger.bsky.social
Always cool to meet new folks on here!
capybloom.bsky.social
One thing I adore about Bluesky is meeting folks making amazing games. Shoutout:

@dcpottinger.bsky.social - Fleetbreakers (space RTS)
@dexterz.bsky.social - Earth Alliance (space RTS👀)
@rpanich.bsky.social - Diablo-style Universe of Death

V inspired by this community

#gamedev #indiedev #RTS #RPG
dcpottinger.bsky.social
Thanks for the shoutout🙏
dcpottinger.bsky.social
Happy to help in a tiny way.

LMK if you need any playtesting!
dcpottinger.bsky.social
Been there. Got all worked up about needing some grand procedural placement algo on my side project last night. After an hour, I realized that I could just invert the order of the requirements. Removed all the needless complexity I was manufacturing.
dcpottinger.bsky.social
Nothing quite like spending hours rigging up new UI (new code, data, refactoring old code to pump the new calls, etc.) and then having it compile first time. Awesome😀
NARRATOR: It was, in fact, not awesome. Many extra hours were required for it to actually work.
#indiedev #indiegames @lastkeep.com
dcpottinger.bsky.social
Finally changed some XML parsing on @lastkeep.com today. Relics are comprised of techs, but refs were by name to tech instances in other XML file. Gross, but we put up with it forever. Now the techs can be inlined. So much nicer to have the data in one spot. Easier to edit. Less bugs. #indiegames
dcpottinger.bsky.social
Woot. Worked. #indiegames 😆
dcpottinger.bsky.social
Been chasing this bug on @lastkeep.com for several days. AI units intermittently attack. Can't repro locally. I think I found my uninitialized variable (doh). Testing fix now. Shouldn't have taken this long to find, but some optimization make it trickier to find. Nevertheless, fingers crossed.
dcpottinger.bsky.social
I'm doing a reddit AMA later today. Drop by for excellent questions and mediocre answers 😀 #indiedev #ageofempires #roguelite #strategygame @lastkeep.com www.reddit.com/r/RealTimeSt...
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dcpottinger.bsky.social
Been on a bit of a break posting various updates on @lastkeep.com Will probably get back to that soon. We've been cranking away on feedback from the demo.

Fired up the side project recently. Kinda effing around with a complete restart to fix/redo some large things. That's going to be a lot of work
dcpottinger.bsky.social
Rough week at work last week. Weekend was a nice break. Got some todos done around the house. Superman was better than we expected. Dinner with son and his GF. Had the first good ice cream in Seattle (Husky Deli).