🎃 DeBOOhay 🦇
@denoohay.bsky.social
130 followers 240 following 180 posts
hi 20. I like to animate. Directed FNF: Spooky Mix 🆖 denoohay.newgrounds.com ▶️ youtube.com/@Denoohay 🐤 twitter.com/Denoohay 🔗 inktr.ee/denoohay
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denoohay.bsky.social
Denoohay 2025 Reference Sheet
denoohay.bsky.social
Also here's a scrapped WERERAMB design. Thought it was too complicated, a little all over the place, and didn't fit well for Ramb.
denoohay.bsky.social
Since I'm not working on this anymore, after I finish the Spooky Mix soundtrack video, I'll move on to making a small original game.
denoohay.bsky.social
This is a test I did for the battle UI in Adobe Animate. Useful if I ever want to make a different Deltarune battle animation in the future.
denoohay.bsky.social
The WERERAMB fight animation is pretty much dead now. I got super behind on my work and lost interest in the project. the only thing I got done art wise was WERERAMB's sprite but even then it's still unfinished.
#deltarune
denoohay.bsky.social
guess who I'm being for halloween
denoohay.bsky.social
A small patch is out now for Spooky Mix with some fixes for issues that popped up when using the mod on FNF v0.7.5. #fnfspookymix

Gamebanana: gamebanana.com/mods/551727
Gamejolt: gamejolt.com/games/spooky...
denoohay.bsky.social
FNF: SPOOKY MIX v2.0.4 patch is out now!

Includes 2 new Freeplay animations, alt instrumental compatibility system rework, and a bunch of bug fixes!
(full changelog on Gamebanana and Gamejolt)
#fnfspookymix

Gamebanana: gamebanana.com/mods/551727
Gamejolt: gamejolt.com/games/spooky...
denoohay.bsky.social
I drew the whole body originally because I wasn't sure how I wanted to frame the art but then the idea of making it a polaroid photo popped up part way through drawing it.
denoohay.bsky.social
It's my birthday 🥳 📸
denoohay.bsky.social
My current projects:
-Deltarune WERERAMB fight animation (which will probably be out this month or next month)
-TWO Newgrounds games (in early planning)
-Larger "Barry" (the snowman from my 2024 Christmas animation) game which will probably be in the works for another few years
denoohay.bsky.social
It probably won't return this year, and I couldn't tell you when I think it will return. I have multiple projects I'm planning and I'd like to finish or at least reach a good stopping point with some of those before returning to Spooky Mix.
denoohay.bsky.social
Not sure if it was obvious by this post but it will probably be a long time before you guys see anything new from Spooky Mix. I put it "on hold" rather than straight up cancelling it because I DO want to return to it one day. I just want to make projects outside of FNF first.
denoohay.bsky.social
The next update for FNF: Spooky Mix has been put indefinitely on hold.

I'm not sure exactly when/if it'll be back in development but I haven't really felt up to working on this mod again lately.
#fnfspookymix
denoohay.bsky.social
FNF: SPOOKY MIX Mobile Patch is out now!

View the full changelog on Gamebanana or Gamejolt
#fnfspookymix

Gamebanana: gamebanana.com/mods/551727
Gamejolt: gamejolt.com/games/spooky...

[Pico (Spooky Mix) by @swagsalt.bsky.social]
denoohay.bsky.social
An extra download option for a mobile optimized version of the mod pack will be available on both Gamebanana and Gamejolt.
denoohay.bsky.social
FNF: SPOOKY MIX - Mobile Patch

Releasing TOMORROW (August 2nd)
#fnfspookymix
denoohay.bsky.social
I am working on a mobile optimized version of Spooky Mix. Please be patient as I am also working on other projects at the same time and this isn't my top priority. I am also waiting on FNF v0.7.0 to release on desktop to see if there's any issues that exist both on mobile and desktop.
denoohay.bsky.social
Originally I was against the name "WERERAMB" because I thought it was generic but I realized it has "ERAM" in the middle of it which is kinda perfect since this fight will take place where the ERAM fight normally would.
denoohay.bsky.social
Another concept where it's easier to see that Ramb has two plugs in his head.
denoohay.bsky.social
#deltarune
WERERAMB concept art.

These are concepts for a full Ramb boss fight animation I'm working on.