'Breaking Bad' Creator Hates AI, Promises New Show 'Pluribus' Was 'Made By Humans'
https://entertainment.slashdot.org/story/25/11/09/047221/breaking-bad-creator-hates-ai-promises-new-show-pluribus-was-made-by-humans?utm_source=rss1.0mainlinkanon&utm_medium=feed
'Breaking Bad' Creator Hates AI, Promises New Show 'Pluribus' Was 'Made By Humans'
https://entertainment.slashdot.org/story/25/11/09/047221/breaking-bad-creator-hates-ai-promises-new-show-pluribus-was-made-by-humans?utm_source=rss1.0mainlinkanon&utm_medium=feed
www.youtube.com/watch?v=55YO...
www.youtube.com/watch?v=55YO...
[Picture of a lazy guy hunched over on the couch drinking beer and looking beaten by the world meme.jpeg]
[Picture of a lazy guy hunched over on the couch drinking beer and looking beaten by the world meme.jpeg]
community.atlassian.com/forums/Confl...
community.atlassian.com/forums/Confl...
This is a great post from st.loomans,
Because, they have taken the time to document their attempts at troubleshooting\try and solve their own issue, so you can't be cynical about it, just an interesting limitation of markdown syntax.
This is a great post from st.loomans,
Because, they have taken the time to document their attempts at troubleshooting\try and solve their own issue, so you can't be cynical about it, just an interesting limitation of markdown syntax.
Australia Sues Microsoft Over AI-linked Subscription Price Hikes
https://yro.slashdot.org/story/25/10/27/1540239/australia-sues-microsoft-over-ai-linked-subscription-price-hikes?utm_source=rss1.0mainlinkanon&utm_medium=feed
I FOUND IT.
archive.org/details/MAGP...
#Australia #AFL #DOSGaming #Wolfenstein #RetroGaming #MSDOS #RetroComputing #MSDOSMonday
I FOUND IT.
archive.org/details/MAGP...
#Australia #AFL #DOSGaming #Wolfenstein #RetroGaming #MSDOS #RetroComputing #MSDOSMonday
with context steering to keep them following the track and avoiding obstacles and a "patience" value that will encourage them to overtake when stuck behind each other
#gamedev
with context steering to keep them following the track and avoiding obstacles and a "patience" value that will encourage them to overtake when stuck behind each other
#gamedev