Digital Production - The VFX Magazine
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Digital Production - The VFX Magazine
@digitalproduction.bsky.social
Online magazine for VFX, postproduction, CGI, real-time graphics, game dev & animation. News, interviews & tools for people who actually use them. Est. 1996, still allergic to buzzwords.
That’s It for This Year: Digital Production Wishes You Happy Holidays

Digital Production is taking a short end-of-year break. Back up your data, sort out the chaos folder, enjoy the holidays, and we will be back next year.
That’s It for This Year: Digital Production Wishes You Happy Holidays
Digital Production is taking a short end-of-year break. Back up your data, sort out the chaos folder, enjoy the holidays, and we will be back next year.
digitalproduction.com
December 19, 2025 at 5:01 PM
Finally, a Godot plugin that rewards your bugs with explosions.
Godot Now Shakes When You Code Badly
Tired of calm coding sessions? Ridiculous Coding turns Godot scripting into an action scene with screenshake, fireworks, and XP bars.
digitalproduction.com
December 19, 2025 at 9:01 AM
Blender’s new retopo tools speak fluent Quad Draw. Vulkan required, courage optional.
Quad Draw Comes to Blender
New Vulkan-based retopology add-ons make Blender’s mesh work feel like Maya’s Quad Draw, fast, intuitive, and production-ready.
digitalproduction.com
December 19, 2025 at 6:01 AM
FMX 2026 warms up with shape-shifting VFX, AI philosophy and open calls for projects. Mark 5–7 May in your calendar before the deadline shapeshifts away.
FMX 2026: First Talks Confirmed and APD Project Submissions Open
FMX 2026 confirms early talks including VFX for Woodwalkers 2 and AI debate, and reminds industry to submit to Animation Production Days by February 4.
digitalproduction.com
December 18, 2025 at 9:00 AM
Blackmagic Camera 10.0 adds pre-record, 4-channel audio, and smart fans. Cameras now think before they spin.
Blackmagic Camera 10.0 brings fan brains and pre-record tricks
Blackmagic Camera 10.0 adds pre-record, smarter cooling, and new API tools for PYXIS and URSA cameras.
digitalproduction.com
December 18, 2025 at 8:45 AM
Plasticity 2025.3: Now with Instances, Curves and Clouds

Plasticity 2025.3 drops a full toolset refresh: live instancing, SVG export, real-time curvature and continuity feedback, new materials and precision tools.
Plasticity 2025.3: Now with Instances, Curves and Clouds
Plasticity 2025.3 drops a full toolset refresh: live instancing, SVG export, real-time curvature and continuity feedback, new materials and precision tools.
digitalproduction.com
December 18, 2025 at 7:01 AM
SMPTE just rewrote the manual on AI in media. From ethics to open source to MCP, it’s the report every VFX-Worker should actually read.
SMPTE updates its AI report: a roadmap for media engineers
SMPTE’s revised AI report defines where AI stands in media: open source, agentic systems, security, ethics, and data. Read before you automate.
digitalproduction.com
December 17, 2025 at 10:01 AM
Kiri Engine drops Mesh Wrap: a Blender add-on that wraps and scatters 3D-scanned terrains with just a few clicks.
Terrain Wrapping Made Easy: Kiri Engine’s Free Blender Add-on
Kiri Engine releases Mesh Wrap, a free Blender add-on that makes projecting and scattering 3D-scanned terrain pieces onto base geometry fast, precise, and non-destructive.
digitalproduction.com
December 17, 2025 at 8:01 AM
Free holiday treat from Boris FX: SynthEyes Essentials training, three hours of pro matchmove know-how, free until 31 December.
SynthEyes Essentials Training is here and Free for the Holidays
Boris FX unwraps a holiday gift: SynthEyes Essentials, a free, three-hour matchmove training course for VFX artists, free until 31 December.
digitalproduction.com
December 16, 2025 at 4:17 PM
Procedural trees that paint themselves: ShapeScape Studio grows painterly forests right inside Blender’s EEVEE.
Painterly Trees for Blender: ShapeScape Studio Blooms
New Blender add-on ShapeScape Studio lets artists grow painterly trees procedurally with NPR shaders, custom meshes, and built-in animation.
digitalproduction.com
December 16, 2025 at 8:01 AM
KeenTools 2025.3 expands host support with Blender 5, Character Creator 5 export and Alembic from GeoTracker.
KeenTools 2025.3 Brings Blender 5, Character Creator 5 & AE Exports
KeenTools 2025.3 expands host support with Blender 5, Character Creator 5 export from FaceBuilder and Alembic output from GeoTracker for After Effects.
digitalproduction.com
December 16, 2025 at 6:01 AM
Chaos gives Blender’s V-Ray users AI tools, macOS support, and a massive changelog in Update 2.
Chaos Adds macOS & AI to V-Ray for Blender
Chaos ships V-Ray for Blender Update 2: macOS support, AI tools, faster distributed rendering, and a long list of bug fixes and GPU tweaks.
digitalproduction.com
December 15, 2025 at 9:01 AM
Substance 3D Designer 15.1: Adobe tidies the node graph, tames noise nodes, and adds sample materials for faster starts.
Substance Designer cleans up its nodes
Cleaner graphs, smarter noise, and a friendlier graph creation UI: Substance 3D Designer 15.1 focuses on making material authoring less fiddly.
digitalproduction.com
December 15, 2025 at 7:01 AM
Sculpt like it’s elastic: Leopoly’s Shapelab Max 2026 introduces Pixar-style deformation and a rebuilt gizmo for VR and desktop.
Shapelab Max 2026 bends reality with Elastic Move
Leopoly’s hybrid sculpting tool grows up: Shapelab Max 2026 adds a smarter gizmo, Pixar-inspired Elastic Move, and faster voxel remeshing.
digitalproduction.com
December 15, 2025 at 6:02 AM
Chaos Vantage steps into the Maya and Houdini viewports. Real-time GPU feedback, fewer roundtrips, faster lookdev for big scenes.
Real-time Chaos: Vantage now inside Maya and Houdini
Chaos Vantage enters the DCC viewport. With V-Ray 7 updates, real-time feedback, volumetrics and AI materials now reach Maya and Houdini.
digitalproduction.com
December 12, 2025 at 11:02 AM
Mocha Pro 2026: AI edges, cleaner solves, and a classic curve editor reborn.
Mocha Pro 2026: Refined, re-solved, re-edged
AI-assisted mattes, cleaner camera solves, and the return of the curve editor: Mocha Pro 2026 refines your roto and tracking life without reinventing the wheel.
digitalproduction.com
December 11, 2025 at 4:17 PM
Unreal’s once invite-only rigging workshop is now free and open: learn Control Rig the proper way.
Rigging for All: Epic Opens UE 5.6 Workshop
Epic opens its once invite-only rigging workshop for all: five days of Control Rig deep-dive, free and production-focused.
digitalproduction.com
December 11, 2025 at 9:02 AM
CityEngine 2025.1 introduces new CGA geometry editing, no-code facade components, improved street attributes, and a beta Python 3 API. Get your City of Dreams done now! (And call a therapist if your ultimate dream world involves extended street attributes)
CityEngine 2025.1 Expands CGA Geometry Tools and Introduces Python 3 API
CityEngine 2025.1 arrives with a broadened toolset for procedural modeling, architecture, and urban layout work. The update focuses on CGA geometry manipulation, a more capable Visual CGA workflow, improved street modeling, and a first look at the new Python 3 API. CGA: Direct geometry modifications CGA rules have always been powerful, although historically confined to operator-driven construction. CityEngine 2025.1 breaks that convention with direct geometry modification.
digitalproduction.com
December 11, 2025 at 7:01 AM
New Film Kit for Mavis Camera brings LUTs, Open Gate and Apple Log 2 support to iPhone filmmaking.
Mavis adds LUTs, Open Gate and a “Film Kit” to iOS camera app
Mavis Camera 7.4 introduces Film Kit: a $9.99 add-on with LUT workflows, Open Gate capture, MLUTs, and ATOMOSphere C2C upload.
digitalproduction.com
December 11, 2025 at 5:02 AM
New VFX bible dropping Dec 18: AI, NeRFs, real time engines and decades of pro wisdom inside the VES Handbook Fourth Edition.
VES Handbook of Visual Effects, Fourth Edition, coming soon
The VES Handbook enters edition four with 95 contributors, new chapters on AI, NeRFs, real time engines and more. Pre orders open now, release Dec 18.
digitalproduction.com
December 10, 2025 at 9:01 AM
eeble Studio gives you 4K AI relighting on-premise, your footage stays local, your GPU does the work.
Beeble Studio: 4K AI relighting on YOUR desktop
Beeble Studio puts 4K AI-powered relighting and full PBR pass generation on your own machine, no cloud uploads, no credits, just local GPU power.
digitalproduction.com
December 10, 2025 at 6:01 AM
Sometimes you just need to open that odd CAD file. ABViewer 16 now does it faster, cleaner, and with a few new tricks.
ABViewer 16: Not Sexy, but Seriously Handy
ABViewer 16 brings practical upgrades for anyone forced to open CAD files. Better 3D views, cleaner DWG export, and new G-code tools.
digitalproduction.com
December 9, 2025 at 8:01 AM
Pixar tightens RenderMan 27.1: Lama coating, checkpoint fixes, memory savings, fewer crashes. Production-ready polish for XPU.
Checkpoint, fixed: Pixar ships RenderMan 27.1
Pixar refines RenderMan 27.1: better Lama layering, smarter checkpointing, memory savings, and fixes across Blender and Houdini bridges.
digitalproduction.com
December 9, 2025 at 7:02 AM
World VFX Day 2025 starts soon: 15 hours of global VFX talks, panels and chaos. Tune in live at worldvfxday.com
World VFX Day is starting Now!
World VFX Day 2025 kicks off today at 11 AM CET. A 15-hour livestream unites 65+ speakers from across global VFX, animation and CGI.
digitalproduction.com
December 8, 2025 at 10:01 AM