ditherworks
@ditherworks.bsky.social
15 followers 9 following 7 posts
Game Designer and Solo Dev https://store.steampowered.com/app/3231030/Mountain_Hook/
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ditherworks.bsky.social
Wow, I just looked up some footage of that and it's eerily similar to what I've got. Not to worry, I'm sure there's room for one more sentient blob simulation.
ditherworks.bsky.social
Nice to see the British colour scheme in the emergency services vehicles there. I expect there's a half-eaten Greggs pasty on the dash-boards
ditherworks.bsky.social
You're right, there's definitely a similarity there and I would love to do something multiplayer with blob players hunting down terrified, less-mobile human players. However, I really need to keep the scope under control so this needs to be something small and single-player - for now.
ditherworks.bsky.social
It's too early to know as I'm still experimenting with the direction and style, however, I am terrible at anything musical so I will need to call on someone else's talent. Once I get to that stage I will certainly let you know.
ditherworks.bsky.social
It's a CharacterBody3D and a fat cluster of spherecasts. I gather nearby surface information from that and then figure out how best to suck towards the surfaces and traverse them.
ditherworks.bsky.social
Restarted an old concept focused on the fun of freely sticking to surfaces as a blob-like creature. Got a satisfying feel already with just a placeholder sphere mesh and basic camera. #gamedev #indiedev #godot3d #godotengine #blob #3dplatformer
ditherworks.bsky.social
It uses your watch history so even a brief glance at a Massala recipe will get used for engaging you. You can search your history to find and prune these records, which helps a little. I still can't figure out why mine keeps suggesting something called "cumtown" though. I shit you not.