Dot-E🪼🐋
@dote26.bsky.social
960 followers 1.8K following 290 posts
she/her 🏳️‍⚧️ -20 Hi, I'm Emilia! I'm a 3D Game Art major, indie game dev, imagineering fan, creator of the FNAF Rewritten series, and lead artist on INTERNULL by TastySleep. I love whimsical and spooky stuffs https://dot-e.carrd.co/#
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dote26.bsky.social
HEY YALL! I'm starting my last PCRF fundraiser event before the release of the game! If you donate $15 or more and follow the instructions I will add a picture frame to your desk in FNAF Rewritten 87! You will get a code that you can enter when you play the game. (1/2)
dote26.bsky.social
this is how it looks on a model!
Reposted by Dot-E🪼🐋
understatesmen.bsky.social
every trans person I've spoken to is feeling the Drag Down right now. not everybody has fallen into despair but we're all feeling it creeping in around the edges, doing our best to fight it. things are bad. if you know a trans person, look after them.
dote26.bsky.social
I love trim sheets....
dote26.bsky.social
there is still a lot I want to flesh out and make more believable like the tunnel and stairway up to the small structure at the top of the hill.
dote26.bsky.social
OK, this has been changed a ton. now drawing most inspiration from the Whitsett Pumping Plant which had the aesthetics I was craving to recreate in the industrial aspects! and now the big pipes turns into little pipes... not the other way around hehe.
dote26.bsky.social
Tysm for doing this properly 😭😭
Reposted by Dot-E🪼🐋
sh4dowb3d.bsky.social
FNAF: Rewritten Map Port Release
drive.google.com/file/d/1wmwM...

Also @dote26.bsky.social you forgot to supply textures with the original release lol

#FNAF #FiveNightsAtFreddys #FNAFfangame #Blender #B3D
dote26.bsky.social
Im also doing an interior this semester, for my substance designer class I'm re-creating the gamble house living room and creating mats for it (as well as mats for my other environment class) Ik it would have been smart to combine the projects but I wanted to have more diversity in my work this sem
dote26.bsky.social
I've wanted to make an environment with desert canyons and bright orange and red rocks FOREVER, but I've never made a proper outdoors scene so its been scary to approach

But my teacher did some awesome rock sculpting for GOW: Ragnarök, so I figured if there is a good time to learn its now!
dote26.bsky.social
how is this block out looking? heavily inspired by the surface tension chapter in half-life and black mesa
dote26.bsky.social
the breaking bad poster is a cut enemy!
dote26.bsky.social
what are you doing in there... my guard dog was supposed to stop trespassers
dote26.bsky.social
tysm, I will keep this in mind! I might come back to this thread for feedback later on if u dont mind 😸

for this class I am just focusing on the camera view, I dont have enough time to make a fully explorable set 😓 But working in stronger level design will still help make it a good portfolio piece!
dote26.bsky.social
its kind of just bullshit based on the often nonsensical industrial stuff in the first half life game that was just there to service level design. But yes I should probably do a pass and make this a bit more grounded 😭
dote26.bsky.social
how is this block out looking? heavily inspired by the surface tension chapter in half-life and black mesa
Reposted by Dot-E🪼🐋
bigwesproductions.bsky.social
✨️ 🎤 CASTING ANNOUNCEMENT!! 🎤 ✨️

MY FIRST STEAM GAME ROLE!! Fallen Angel: Hell Survival is a Minecraft and 7 Days to Die-inspired crafting survival game with a heavy spiritual element to it. You can hear me as the voice of a god character named Yaldabaoth!
store.steampowered.com/app/2490850/...
Fallen Angel: Hell Survival on Steam
Fallen Angel: Hell Survival is a first-person open-world survival craft game set in a brutal, mythic Hell. Scavenge, fight, build, and master devilish magic as Hesicasial — a fallen angel cast into th...
store.steampowered.com
dote26.bsky.social
Hey all! I finally went and made a commission page! If you need a specific 3D asset made for your 3d project or fnaf fan game, check it out! dot-e.carrd.co#comm

(Included some random examples here, there are specific examples per category on the site)
dote26.bsky.social
Ty for the advice!
dote26.bsky.social
I LOVE SUBSTANCE DESIGNER

i suck ass at organization though... i fear my node views will be illegible the more complicated things get

#gameart #substance3d
Wood material made in substance designer, with the node graph included
dote26.bsky.social
I am trying to do an exterior since I dont do those very often, and saving an interior for my shaders and materials class.
for my shaders and materials class im making a small environment based on the living room of the gamble house, so lots of wood and warm colors.
dote26.bsky.social
I'm in a 3D environment class this semester and finally have time to poor into a high-effort environment, Im having trouble deciding what Im gonna tackle tho...

Its between these right now
- Pirate camp/wreckage in a cave
- overgrown brutalist office complex
- industrial facility in a badlands env
dote26.bsky.social
I feel like I usually make a new sona model when I'm feeling shitty about myself, but this time it kind of came from being more confident in myself and I wanted to have an avatar that felt more like how I view myself now