Dragon Snacks Games
@dragonsnacksgames.bsky.social
87 followers 7 following 19 posts
We're cooking up something incredible.
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Winning this auction includes ten game copies, and your pet's digital likeness may be artistically modified. Final design approval rests with Dragon Snacks, and an additional agreement is required upon winning.
More info, and tickets, at savinggreatanimals.org/the-bark-benefit/
The Bark Benefit – Saving Great Animals
Saving Great Animals
savinggreatanimals.org
Attention snackers!! Imagine your furry friend living forever in Dragon Snacks’ upcoming game, launching worldwide in 2027. We're proud to be offering a prize for one lucky person to immortalize their furry family member in our game forever, while also supporting the wonderful @savinggreatanimals 😍
Dragon snacks games has officially arrived at #Gamescom2025 🐉👾

Lots to see from us this week, including a look at our multiplayer playtest on our Steamdecks! Tell us dearest snacker, which team are you on? Red cord🍒, Blue cord🦋, or Green cord🌿

#dragonsnacksgames #gamescom #indiegames #playtest
Uh oh Snackers! Looks like our fire-breathing friend doesn’t have a name! 🐉

If you’re familiar with Dragon Snacks, then you already know who this little one is. We need YOUR help in determining our friend’s name.

Head to our discord—discord.gg/DdfKejs89P—to answer the poll 📊
Our Discord is Official…
The realm has opened—and you're invited inside. Join us as one of the first 250 members and earn a special role: The Canapé Conclave —test-tasters, lore-shapers, and snack-seekers

Join the conclave: discord.gg/DdfKejs89P

This is just the beginning….
A delivery van sputters to a stop, and a mysterious package is placed in your hands — no return address, just your name in curling ink

What could be in the package? A simple delivery? Or, the the start of something new?

Early concept art from our team.
#DragonSnacksGames #IndieGameDev
From the Lair to the Roundtable✨
Our fearless CEO, Jen MacLean, is heading to DICE Europe to lead a roundtable on one of the most powerful forces in game dev: player engagement 👾💬.
Join her for a deep-dive into how we build lasting connections with the players who bring our worlds to life! 🐉
We're pleased to announce our next group of industry leaders joining us for #DICEEdinburgh:
@sandfallgames.bsky.social
@icotom.icopartners.com @icopartners.com
@alexaray.bsky.social
Epic Games
@jenmacl.bsky.social

Learn more about our leaders' topics and join them on Sep 15-17!
www.diceeurope.org
"Most importantly, we believe in building WITH players, not just FOR them, and never in a vacuum." 🎮
Meet the founders of Dragon Snacks Games -- Chris, Michelle, and Jen -- and hear about the unique approach they're taking to both studio building and game development.

#indiegamedev #gamedev
Follow us for to stay up to date on our cozy fantasy world 🍂
Gathering feedback early and often is a point of difference for us at DSG -- and for that reason, we're starting an early limited access Discord server. Let's co-create a magical world together ✨
Discord invites will be opening up soon!
You step into the forest. The air hums with magic. Despite the warm sun, a mantle of mist prevents you from seeing too far ahead.

What would you expect — or hope — to find beyond the twisted tree? 🍃

Early concept art from our team!

#DragonSnacksGames #IndieGameDev #FantasyForest #IndieGames
✨ We need your help -- let’s daydream together!

We’ve been quietly crafting the world of our first game, and we’d love to know:
Which scene makes you want to step in and stay awhile?

#ConceptArt #IndieGameDev #Worldbuilding
What makes Dragon Snacks different? Our team. Hear from DSG cofounder and CTO/Exec Producer Chris Nemcosky about why he left billion dollar mobile game success to make something even more meaningful to him. www.dragonsnacksgames.com/dragon-diary...
The “why” behind starting DSG — DRAGON SNACKS GAMES
Dragon Snacks CTO Chris Nemcosky gives his take on why Dragon Snacks is important to him.
www.dragonsnacksgames.com
What do perfect Chocobos, Warhammer miniatures, and giant space hamsters have in common? Find out by reading our Chief Creative Officer Michelle Menard's new blog post on why Dragon Snacks Games matters to her. www.dragonsnacksgames.com/dragon-diary...
Why Dragon Snacks Matters to Me — DRAGON SNACKS GAMES
Dragon Snacks CCO Michelle Menard speaks a bit about why Dragons Snacks is important to her.
www.dragonsnacksgames.com
Hello!
We completely understand what you're talking about -- it's part of the problem we're trying to create solutions for.

We can't share too much about our projects JUST yet, but rest assured we're creating spaces that feel like neighborhoods, and that includes protecting players from toxicity.
Snack-sized news, big dreams! 🛠️🎨
We caught up with GamesIndustry.biz to chat about Dragon Snacks, our launch, and what’s ahead as we build joyful worlds together. Read on below!
Hey, that's us! 🍪
We had a chat to Dean about our values, the concerns we share for the industry, and the approach we're taking to solve them. Learn more about the founders and our mission here 👇
venturebeat.com/games/dragon...
#gamedev #gamestudio
Dragon Snacks Games will build ‘third places’ for young gamers
Dragon Snacks Games is coming out of stealth today to craft joyful, community-centered gaming experiences with social hubs.
venturebeat.com
Our games and platform are player-first, developer-friendly, and unapologetically joyful because we’re not just making games — we’re building a better way to connect with the people who matter most to you. If that sounds like your thing, visit us at www.dragonsnacksgames.com
DRAGON SNACKS GAMES
Spaces for Players to Explore Together, Create Together, and Belong Together
www.dragonsnacksgames.com

We believe games can be living, breathing social spaces — where players don’t just exist, but connect, create, and build something lasting. We’re here to blur the lines between player, creator, and community in the best way possible.
Hello from Dragon Snacks Games! We’ve been keeping things quiet, but after lots of excitement from our friends in the games industry, we thought it was time to share what we’re working on a bit more widely.