Ein
@einmeister.bsky.social
88 followers 40 following 45 posts
Hard surface 3D artist
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einmeister.bsky.social
Hello Blue Sky! I am Ein, a hard surface 3D artist specializing in guns, currently working with @egodeath.bsky.social on content for Counter Strike 2! It's hard showing all my work in one post, but here are a few pieces. Nice to meet everyone here!
Reposted by Ein
jackmavar.bsky.social
Highpoly
#3dart #gameart #weaponart
einmeister.bsky.social
Pewpewer, handle not done yet. #cs2
einmeister.bsky.social
Love you Tom Fulp thank you for what you are doing for the internet
einmeister.bsky.social
I'm an evil artist. i want to eat food
einmeister.bsky.social
Also working on a clear plastic handle that I'll light bake with a PCB inside.
einmeister.bsky.social
Shotgun skin WIP inspired by old computer hardware. The retro audio interface truly makes it a boom box! #cs2 #counterstrike
einmeister.bsky.social
Currently working on a similar gun for the M4A1-S
einmeister.bsky.social
Me and @egodeath.bsky.social worked on something a bit different than what we are used with for skinmaking. It took a while since we uploaded, but I wanted to post it on bluesky as well.
einmeister.bsky.social
I have made a Portal 2 Turret inspired charm using the free highpoly I am sharing in this post.
einmeister.bsky.social
I am sharing my #counterstrike #cs2 sausageman high poly and bake with all of my fellow skinmakers, for free!
Features a series of improvements over the original normal map.

Files in resource-sharing forum, "Ein's split lowpolies" thread:
discord.com/invite/HGpAdkaWPx (CS Tools discord server)
einmeister.bsky.social
I am almost done with my G3SG1 high-poly! A few big pieces left, but all the little ones are done.
einmeister.bsky.social
Some of the work for this project was done on the Deck, from the comfort of my rocking chair. Technology has peaked.
einmeister.bsky.social
I have made a little Steam Deckling for the @counter-strike.net workshop! Inspired by yours truly, my own Steam Deck that I play Zuma on before sleep.
einmeister.bsky.social
This goes to show that software optimization is key, and no matter how much power we crank in our computers, a chip that was bought second hand for a tenth of the price running a newer version might get the same results as your highend hardware with outdated software.
einmeister.bsky.social
Also it is worth noticing that the more expensive chips are not necessarily better, which was very curious for me. Single core tasks like decimation precomputing happen to have performed better on cheaper Ryzen 5 and 7 chips. 🧵
einmeister.bsky.social
2025 Zbrush version severely increased performance, while previous ones don't seem to have done much. This might be limited to dynam, or maybe also other processes?
It sped up the res1400 test on the 7950x3D from 3:43 (223s) to 2:14 (134s), while decimation remained the same.
🧵
einmeister.bsky.social
Intel seems to perform better than AMD among its highend chips at the cost of increased power draw.
7950x3D vs 13900K / 14900K in non 2025 zbrush versions,
150 vs 250W constant power draw
res800: 1:15/0:52
res1400: 3:43/2:32
🧵
einmeister.bsky.social
Tests were performed on this sliced mesh, which was auto grouped and dynameshed with groups enabled at resolution 800 and 1400. The 1400 resolution version was then decimated. The same models were used for dynameshing and decimation in all tests. 🧵
einmeister.bsky.social
Performed some Zbrush dynamesh and decimate benchmarks with the help of some friends on different CPUs, found some interesting things! 🧵
einmeister.bsky.social
New skin for @counter-strike.net! Normals by me, textures by @egodeath.bsky.social. This toy has a funny integrated minigame, as it has a limited number of uses, and if you guess wrong it might turn into a grenade. TRs don't live long enough with this to have to worry about it though!
einmeister.bsky.social
Not true. It works great in Netherlands and Belgium because they're flat, but I live in a country full of hills, so unless those bikes are electric then I'd rather walk on a steep hill than try to bike on it.
einmeister.bsky.social
Me and @egodeath.bsky.social finished our first non pistol design with this style for @counter-strike.net . The high firerate makes the best out of those normals with the light reflections.
einmeister.bsky.social
Gun I started in summer 2022 before starting uni. I was so loaded with work all those years that I didn't manage to finish it. I think 2025 will be the perfect year to publish it, my biggest project so far!