ErrantArts
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errantarts.bsky.social
ErrantArts
@errantarts.bsky.social
Amateur 3D sculptor.
Portfolio @ https://www.artstation.com/errant_arts
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Hi,
I'm an amateur 3D sculptor who works in Blender.
I'll post WIPs of some of my work as I try to improve.
You can also find me here:
artstation.com/errant_arts
x.com/ErrantArts
x.com
x.com
Doing some research and planning on some cool sculpts I want to do. Got a bit of a start blocking out one of the bases with tactical rock.
November 15, 2025 at 10:44 PM
Messed around with a quick block out for an Artorias sculpt, don't know if I'll actually complete it, but it was fun, I enjoyed killing some time trying to get the profile to feel right.
November 13, 2025 at 11:39 PM
Alduin The World-Eater.

#Blender #B3d #Skyrim
November 12, 2025 at 10:26 PM
Still a lot of stuff I want to add to this sculpt, but some more in-progress shots of Alduin. Felt appropriate given Skyrim is 14 today. Helps that I've been playing it again recently, and the home of the Nords is always a place I enjoy revisiting.

#Blender #B3d #Skyrim
November 11, 2025 at 9:32 PM
Doing a bit of an experiment for my current wip sculpt. Trying to avoid looking at how other people might approach it and just playing around until I get a decent result. Still work to be done on this, but happy with the start.

#Blender #B3d
November 10, 2025 at 9:41 PM
Been doing some more research and thinking about my OC v3 design.
I want to try another sculpt like with the v2, but use some sketching to figure out the finer details this time. Might end up doing some different stuff through the week, as it feels like I've been stuck on this.
November 9, 2025 at 11:51 PM
Resharing some of my #Pokemon Sculpts.

#Blender #B3d
November 8, 2025 at 10:10 PM
Thought I'd reshare some Past Monster Hunter Sculpts.

#Blender #B3d #MonsterHunter
November 7, 2025 at 11:35 PM
Experimenting with the helmet design today, not quite fully done and not quite there yet, but definitely on the right track.

#Blender #B3d
November 6, 2025 at 9:37 PM
Didn't have a lot of time to work on modelling today, but did a bit of a remodel of the helmet. Still more work to be done on it, but the shape looks better.

#Blender #B3d #OC
November 4, 2025 at 11:57 PM
Reworked the blockout to make it simpler to work on. I've started to try and do a low-poly blockout of the design sketch version of the armour as I try to figure out what works and what needs redesigning. The helmet is a bit troublesome to get right.
November 3, 2025 at 11:26 PM
Just did a rough silhouette blockout, continuing on my experiment sculpt for my oc.

#Blender #B3d
November 2, 2025 at 10:52 PM
Busy today, so didn't get anything done sculpting-wise, but I want to make a small sculpt of my OC to experiment with the design again. Rough-sketched a pose that I think might look cool. Might go with something else.
November 1, 2025 at 11:46 PM
My eternal Grail Front MVP and appropriately spooky old man.

#Blender #B3d #FGO
October 31, 2025 at 9:57 PM
A Wip fan art sculpt. Still needs some more details and refinement before it's done, but I'm happy with the start.

#Blender #B3d
October 30, 2025 at 10:38 PM
Busy tonight, so just did a little sword sketch for my OC's v3 design. Proportions are still a bit off for what I want, but I like the design and tried to incorporate a little bit of the various FromSoft Moolight blades into it.

#OC
October 29, 2025 at 5:42 PM
Was busy with work today, so just did some planning. But I thought I'd post one of my first experiments with sculpting from early this year. A stylised Malzeno figure from Monster Hunter Rise. I should really do more monster sculpts.

#Blender #B3d #MonsterHunter
October 28, 2025 at 11:24 PM
Spent most of my time today trying to adjust the look of my v3 design's helm and knee armour. worked mainly on trying to get this slight crown with horns look right. Might start working on the 3d to experiment a bit more with the shape.

#OC
October 27, 2025 at 8:54 PM
Some more work on the v3 design sketches today. Some changes to the shoulders and legs, along with some more work on the helm and arms. Still some work to be done, but I'm happy with it so far.

#OC
October 26, 2025 at 10:44 PM
Worked on sketching over the blockout today to try and establish the v3 design a bit more. Think there are some cool ideas so far, might have gone a bit over the top on some parts and not enough on others.

#OC
October 25, 2025 at 5:21 PM
Finished doing a really simple blockout of my v3 design. The idea was to create a base that follows the look I was kinda going for, then I can paint over it to create a proper design. Think most of it is looking good, but some parts still need a bit of tweaking.

#Blender #B3d
October 24, 2025 at 7:04 PM
Started with some simple blocking out of the basic shapes of my OC v3 armour design. Trying to keep it very simple and rough so I can sketch the more detailed design on top of it.

#Blender #B3d #OC
October 23, 2025 at 9:32 PM
Finished my study piece of the Crude Set helm from Mordhau by Digital Coalition.
Tried to use materials to add a bit of the weathering and texture that would have been annoying to do manually. I think the sculpt came out pretty well.

#Blender #B3d
October 22, 2025 at 10:06 PM
Worked more on my study with my time today. Finished adding and defining most of the details. Still got a few touch-ups to do before I consider it somewhat finished.

#Blender #B3d
October 21, 2025 at 7:53 PM
Weird being in this limbo state of wanting to sculpt but not actually sure what I want to do.
I intend to get the study finished soon.
I might just be starting to break through the wall I hit with my v3 design as well. Truly cool souls game knights are saving me.
October 20, 2025 at 10:50 PM