Eva Grosemans
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evagrosemans.bsky.social
Eva Grosemans
@evagrosemans.bsky.social
Eva | Postdoc @Faculty of Social Sciences, KU Leuven. Working on video games and monetary/simulated gambling (advertising) at
the Gam(e)(a)ble project 🎮 DiGRA Belgium representative.
Reposted by Eva Grosemans
A new study of over 2,000 teens finds those who play games with gambling-like elements are more likely to go on to gamble with money a year later🎲

Increased interaction with things like opening loot boxes, upped the likelihood of real gambling⚠️

More⬇️
spr.ly/60167ikh0
November 20, 2025 at 4:30 PM
Reposted by Eva Grosemans
Wist je dat lid zijn van een sportclub samenhangt met vaker online gokken op sport? Dit komt vooral door wat jongeren denken dat hun peers doen (descriptieve normen), niet door wat ze denken dat peers goedkeuren (injunctieve normen). ⚽

www.mediapuntvlaanderen.be/onderzoekfic...
Descriptieve normen spelen sleutelrol bij het online sportgokgedrag van jongeren
www.mediapuntvlaanderen.be
November 20, 2025 at 10:55 AM
New publication! Using a survey in Flemish young adults (N = 1,290), this study indicated that sports club membership is positively correlated with online sports betting frequency, a relation mediated by descriptive norms. Injunctive norms did not mediate this relationship.

doi.org/10.1007/s108...
October 15, 2025 at 8:31 AM
Reposted by Eva Grosemans
Over the past two weeks, our lab had a lot to celebrate!

We kicked off the new academic year with a team building day, reflecting on our goals, welcoming new team members, and working together in an escape room challenge.

Of course, we couldn't resist capturing the moment with a team photo! 📸
September 22, 2025 at 8:01 AM
Reposted by Eva Grosemans
It's conference season! While @matthiasdebondt.bsky.social and @lise-loresteeman.bsky.social presented their research @icahdq.bsky.social (ICA) in Denver, @evagrosemans.bsky.social took the stage in Malta to discuss her research at #DiGRA2025. Congrats to all (co-)authors on their interesting work!
July 14, 2025 at 9:39 AM
New publication! We validated the Dutch version of the Gaming Disorder Scale for Adolescents (GADIS-A), a reliable and valid tool for assessing gaming disorder in adolescents. It was also linked to the increasingly blurring lines between gaming and gambling: psychologicabelgica.com/articles/10....
Psychometric Validation of the Gaming Disorder Scale for Adolescents (GADIS-A) in Dutch Among Flemish Adolescents | Psychologica Belgica
psychologicabelgica.com
July 3, 2025 at 7:27 AM
Reposted by Eva Grosemans
(Some of) DiGRA Belgium et al. at #DiGRA2025! 😀 Been having a great time in beautiful, sunny Valletta.
July 2, 2025 at 6:36 AM
Made it to #DiGRA2025 in beautiful Malta! 🇲🇹
July 1, 2025 at 7:59 AM
Reposted by Eva Grosemans
A snapshot of Belgian game studies (loosely defined) at #DiGRA2025 - and a nice showcase of the variety of games research being done in our little country! Really looking forward to the conference.

Thanks to @evagrosemans.bsky.social for the infographic! 👏
June 17, 2025 at 8:47 AM
I wrote a book chapter!

"Empowering the Digital Citizen" provides an overview of digital & media literacy research in Flanders. Together with my @gameable.bsky.social colleagues, I wrote a chapter on gaming and gambling in Flemish adolescents.

Find the book here: library.oapen.org/handle/20.50...
June 11, 2025 at 8:22 AM
Check out the results of our study on sports betting and gambling advertising in Flemish young adults! ⬇️
In November 2024, members of our lab conducted a large-scale survey to better understand the phenomenon of sports betting among young adults. 🏅

In this infographic + blog, we share the key findings from 1,214 respondents aged 18 to 25 living in Flanders, Belgium. ⚽

soc.kuleuven.be/mintlab/blog...
June 5, 2025 at 7:56 AM
Reposted by Eva Grosemans
At the end of May, @evagrosemans.bsky.social and Bruno Dupont, together with their @gameable.bsky.social colleague Lowie Bradt, were invited to a one-day conference on the Exploration of the mechanisms of gaming, organised by UMONS and Nationale Loterij 🎲
June 2, 2025 at 11:40 AM
Reposted by Eva Grosemans
CALL FOR PARTICIPANTS! Zhiyu Chen and @biekezaman.bsky.social are studying the longitudinal impact of monetization in videogames 🎮
Are you +18 and do you love to play videogames? Interested in taking part in one (or two) of our studies? Check out the link below: forms.office.com/pages/respon...
May 16, 2025 at 12:11 PM
Last class of the semester today! Views on the way to the classroom could be worse 😎
May 12, 2025 at 9:00 AM
On today's agenda: a workshop on how to visualize your research findings, hosted by Studio Stift (www.studiostift.be)! (Already tried to visualize the @gameable.bsky.social research, still needs some practice) 🖍️
April 17, 2025 at 12:44 PM
Second semester of teaching… aka introducing students to the wonderful world of statistics and R!
February 25, 2025 at 12:28 PM
Reposted by Eva Grosemans
Our lab had the honor of organising the annual Etmaal van de Communicatiewetenschap, as part of the KU Leuven Department of Communication Sciences. As a result, we were not only visitors, but also presenters, chairs, and co-organisers of #Etmaal2025 💪. Already looking forward to next year's edition!
February 17, 2025 at 10:54 AM
Reposted by Eva Grosemans
Will you also submit to the 1st International Conference for an Inclusive Digital Society (IDS2025)?

⏱️Deadline: 3 March (extended!)

IDS2025 provides a global platform for an inclusive digital world, hosted by @digisoc.bsky.social
🗓️ 15 & 16 Sept. 2025
📍 Leuven, Belgium
👉 inclusivedigitalsociety.eu
Welcome to the International Conference for an Inclusive Digital Society (IDS2025), hosted and organised by the KU Leuven Digital Society Institute (DigiSoc) on the 15th and 16th of September 2025 in the historic and vibrant city of Leuven, Belgium.
inclusivedigitalsociety.eu
February 13, 2025 at 3:18 PM
Reposted by Eva Grosemans
We had our first "Coffee and Cake Break", where everyone from the Media Culture & Policy Lab gets together to catch up on the latest studies, ask questions and have a nice chat. ☕
 
Yesterday we celebrated the start of our lab. Here's to many more inspiring and fun times together!
February 13, 2025 at 3:15 PM
One week ago, I had the privilege of presenting my research on video gaming among adolescents at #Etmaal2025, the annual conference Communication Sciences conference in Flanders and the Netherlands. Looking forward to finishing this paper on gaming motives! 🎮
February 10, 2025 at 12:55 PM
Reposted by Eva Grosemans
Reposted by Eva Grosemans
At #Etmaal2025, there were no less than 13 presentations by our research team! We discussed gaming and gambling, refugees and discrimination, arts, Islamophobia, data-driven healthcare, digital literacy, mental health, and everything in between. Check out all presentations below!
February 6, 2025 at 2:36 PM
Reposted by Eva Grosemans
Curious to see what our researchers are up to? Find all of them in this list: go.bsky.app/UeZprcs
February 6, 2025 at 12:25 PM
Follow along to stay up-to-date with all our publications and events! ⬇️
Welcome to the account of the Media Culture & Policy Lab at KU Leuven!▶️

Our research group investigates the complex interactions between people, media, and culture to foster social cohesion, inclusivity, and critical dialogue.
Follow us for updates on our projects, publications, and events!
February 6, 2025 at 11:22 AM
Yesterday, I presented my research on gaming motives and problematic gaming in Flemish adolescents at #Etmaal2025 🎮
February 4, 2025 at 11:04 AM