R. Watson
flyingwienerdog.bsky.social
R. Watson
@flyingwienerdog.bsky.social
Indie game studio, making Idosra: The Electric Renaissance!

Check us out at: https://www.idosra.com or on Steam: https://steam.pm/app/2808350
Pinned
Official launch announcement trailer for Idosra: The Electric Renaissance!

www.youtube.com/watch?v=wUDe...
Idosra: The Electric Renaissance Launch Announcement
YouTube video by rlw
www.youtube.com
Idosra: The Electric Renaissance Version 1.1.5 is now live on our Steam store page on our Beta branch! A lot of little nuances have been attended to!

store.steampowered.com/news/app/280...

#steam #indiegames #indiegamedev #steamdeck #gamedev
November 19, 2025 at 6:50 AM
Idosra: The Electric Renaissance is now available on Steam! Explore the distant future in a world that is on the verge of rediscovering electricity in an indie title that combines sidescrolling action with RPG mechanics.

steam.pm/app/2808350

#indiegames #indiegamedev #steamdeck
November 5, 2025 at 6:16 AM
Final preview poster before release day! #indiegames #indiegamedev #gamedev #steamdeck
November 3, 2025 at 3:45 AM
Happy #wishlistwednesday! Idosra is releasing in November! If you're a fan of RPGs and 2D sidescrollers, check out our Steam Page: store.steampowered.com/app/2808350/...

#indiegames #indiegamedev
October 30, 2025 at 2:20 AM
Idosra got an update today! Several bugs were fixed in the demo version, and a couple new features added as well!

store.steampowered.com/news/app/280...

#gamedev #indiegamedev #indiegames
Idosra: The Electric Renaissance - Updates for Demo and Pre-Release Versions - Steam News
Idosra: The Electric Renaissance Version 1.1.3 brings several bug fixes and a couple of new features
store.steampowered.com
October 25, 2025 at 7:10 AM
Reposted by R. Watson
⚠️ Oak City Indie Games megathread INCOMING ⚠️

OCIG 2025 IS THIS SATURDAY!

GIGANTIC thanks to our Sponsors for helping us keep this volunteer run event going! 💜
October 14, 2025 at 7:10 PM
Idosra: The Electric Renaissance is participating in Steam Next Fest!

If you have seen Idosra's recent video clips, all of the music was composed by @musicvsartstuff.bsky.social! Go check out her work... and of course, try the demo on Steam!
October 14, 2025 at 5:45 AM
Marika has found a secret lab. She is about to discover something is terribly amiss...

Idosra is participating in Steam Next Fest! Check out a free-to-play demo on our Steam store page: store.steampowered.com/app/2808350/...

#screenshotsaturday #indiegames #steamnextfest #indiegamedev
October 11, 2025 at 11:29 PM
Good programmers know to use quacksort to get their ducks in a row.
October 9, 2025 at 1:56 AM
Idosra now fully supports user mods. The demos for Steam Next Fest and Oak City Indie Games 2025 are implemented as mods. Players will be able to add their own levels, dialogs, maps, or replace the default ones.

#screenshotsaturday #indiegames #indiegamedev #linuxgames #rpg #platformer
October 4, 2025 at 7:36 AM
Did you know... Despite its DOS game inspirations, much of Idosra was developed on Linux using a wide array of open source tools and 'free-as-in-freedom' software?

#indiegamedev #gamedev #linuxgaming #gamingonlinux #steamdeck
October 3, 2025 at 4:55 AM
Happy Halloween 2025! This year's Halloween card adds more of the cast in costumes! Can you guess what all of them are?

#indiegames #pixelart #gamedev #indiegamedev #indiegamehalloweencards
September 30, 2025 at 5:17 AM
Reposted by R. Watson
3 More Weeks until Oak City Indie!
Over 40 #IndieDevs showing off the hottest #indiegames in town.

Have you bought your tickets yet?
www.eventbrite.com/e/oak-city-i...
#gaming #Convention
September 27, 2025 at 5:00 PM
Reposted by R. Watson
After 20 months of development, I launched my tennis roguelike on Steam today: store.steampowered.com/app/2824780/...

🎾I hope you all enjoy TORSO TENNIS!
September 24, 2025 at 9:03 PM
Here's an #indiegamedev tip! I wanted to generate business cards with Steam keys for distribution to press at Oak City Indie Games 2025. Each card needs its own unique back with key!

I was able to automate this process using ImageMagick and some Bash shell tricks.

www.idosra.com/blog/2025/09...
September 16, 2025 at 7:00 AM
The demo for Idosra: The Electric Renaissance just released!

Idosra is a hybrid RPG/platformer set in the far future of North Carolina. V1.0.6 is the first release ahead of Steam Next Fest.

Please check it out on Steam! store.steampowered.com/app/2808350

#indiegames #indiegamedev #gamedev
September 10, 2025 at 2:20 AM
Shout-out to New Bern, NC! What will people in the far future think of the statues?

#screenshotsaturday #northcarolina #indiegamedev #indiegames #NewBernNC
August 30, 2025 at 6:29 PM
Reposted by R. Watson
Just a little bug in the axe-throwing mechanic...

Whoops!

youtube.com/shorts/CBp2P...

#gamedev #indiedev #indiegamedev
Subtle Bugs in Game Programming #gamedev #gamebugs #indiedev #programming
YouTube video by rlw
youtube.com
August 29, 2025 at 2:32 AM
I'm continuing to experiment with short form content. The "one minute devlogs" are my favorite, but are also the most time consuming to make.

Here is number five with an open question about creativity in game design:

youtube.com/shorts/E5aTq...

#gamedev #indiedev #gamedevblog #gamedesign #devlog
Creativity in Game Design #gamedev #devlog #indiedev #indiegamedev #gamedesign #gamedevblog #gaming
YouTube video by rlw
youtube.com
August 24, 2025 at 4:27 AM
I like making idle animations. I expanded on one of my favorite ones. In this sequence Marika, the player character, imitates Samara from "The Ring".

#pixelart #gameart #gamedev #indiedev
August 21, 2025 at 9:42 PM
New one-minute devlog for Idosra. I started this series last week. This is the second entry addressing the question: "How can we design an RPG that discourages grinding?"

youtube.com/shorts/5uW4i...

#gamedev #indiedev #gamedesign #rpg
Game Design Lessons Learned 2 #gamedev #devlog #indiedev #indiegamedev #gamedesign #rpg
YouTube video by rlw
youtube.com
August 20, 2025 at 12:02 AM
Some revised 256-color artwork. The first version was 3000px wide. This is the in-game version, 432x240 base resolution.

This illustration follows "Water Ruins", which is one of my favorite levels.

#gamedev #indiedev #indiegames #gameart #idosra
August 16, 2025 at 5:48 PM
I experimented with a new "mini devlog" format for YouTube shorts. It's presented as a problem-and-solution style.

Here is "Game Design Lessons Learned" about player character growth.

youtube.com/shorts/Za6_p...

#gamedev #indiedev #devlog #indiegames
Game Design Lessons Learned #gaming #gamedevblog #indiedev #gamedesign #indiegame
YouTube video by rlw
youtube.com
August 15, 2025 at 4:19 AM
Spent most of my development time today tracking down a bug in the level rendering code that draws grass blades in front of the characters' feet. Grass no longer draws over the menu buttons!

I had some time left to draw some 256-color illustrations. Here is one!

#gamedev #indiedev #indiegames
August 14, 2025 at 4:58 AM