James
@gamedev.jamesjennings.com
25 followers
22 following
37 posts
Creating humane and high-performance game development cultures | Building teams that deliver for players | Engineering Lead - 2XKO, Riot Games
1994 Blockbuster Video World Video Game Championship Champion (Orlando area, Sega Genesis division).
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James
@gamedev.jamesjennings.com
· Jan 6
James
@gamedev.jamesjennings.com
· Jan 27
James
@gamedev.jamesjennings.com
· Jan 27
James
@gamedev.jamesjennings.com
· Jan 27
James
@gamedev.jamesjennings.com
· Jan 27
James
@gamedev.jamesjennings.com
· Jan 27
James
@gamedev.jamesjennings.com
· Jan 21
James
@gamedev.jamesjennings.com
· Jan 21
James
@gamedev.jamesjennings.com
· Jan 21
James
@gamedev.jamesjennings.com
· Jan 21
James
@gamedev.jamesjennings.com
· Jan 21
James
@gamedev.jamesjennings.com
· Jan 21
James
@gamedev.jamesjennings.com
· Jan 21
James
@gamedev.jamesjennings.com
· Jan 21
James
@gamedev.jamesjennings.com
· Jan 21
James
@gamedev.jamesjennings.com
· Jan 21
James
@gamedev.jamesjennings.com
· Jan 14
Why do video games cost so much to make these days? A recent NYT article pinned bloated budgets on the graphical arms race, but that's only a small part of the equation. The real problem? Rampant mismanagement.
This week's column is a spicy one: www.bloomberg.com/news/newslet...
This week's column is a spicy one: www.bloomberg.com/news/newslet...
Why So Many Video Games Cost So Much to Make
Graphical fidelity is only part of the reason that game budgets have swelled to hundreds of millions of dollars
www.bloomberg.com
James
@gamedev.jamesjennings.com
· Jan 13
James
@gamedev.jamesjennings.com
· Jan 13
James
@gamedev.jamesjennings.com
· Jan 13
James
@gamedev.jamesjennings.com
· Jan 13
James
@gamedev.jamesjennings.com
· Jan 13
James
@gamedev.jamesjennings.com
· Jan 13
James
@gamedev.jamesjennings.com
· Jan 13
James
@gamedev.jamesjennings.com
· Jan 13
James
@gamedev.jamesjennings.com
· Jan 13