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graystripe2000.bsky.social
@graystripe2000.bsky.social
Solo #gamedev. Works include Cottontail, Red & Blue, Blobby, Jump’N’Robo, Sasha and the Corrupted Village, and more. Straight male. https://graystripe2000.itch.io/
You don’t have to. You just need this and a low resolution. youtu.be/ESXAxtdEkzY?...
The Truth About PS1 Graphics
YouTube video by Garbaj
youtu.be
February 3, 2026 at 4:06 PM
January 30, 2026 at 11:59 PM
Not a Patron but I guess the Rayman stuff is about the Anniversary edition that was rated as well as the rumors of there being a remake of Rayman Legends being in the works despite Ubisoft Milan hiring for a 3D game, which caused speculation of a “Rayman Legends 3D”.
January 30, 2026 at 7:00 PM
Reposted
Without the ability to say too much, please understand that $30 for full-cart Switch 2 physicals is not normal, and cannot/will not be the norm.

It is "too good to be true" pricing, being price-matched to SW1/PS5. Don't blame those (i.e. everyone) that have to price above this.
January 30, 2026 at 11:28 AM
Reposted
FYI 🚨 i'm hearing from a GameStop source that Nintendo has officially lowered the MSRP for Rosalina and Lumas, Mario and Luma, and Meta Knight & Shadow Star amiibo

$39.99 -> $34.99
$49.99 ->$44.99
January 29, 2026 at 4:18 PM
Thoughts on Puyo Puyo Tetris 2S: I like it… when I’m not playing Tetris. When I am, I stink.
January 29, 2026 at 2:59 PM
That’s nothing. I’ve only beaten one of my Christmas games this year. Then again, I did all the non-DLC Grand Prix’s in Sonic Racing Crossworlds, so let’s count that as number two.
January 28, 2026 at 4:59 PM
Finished the wall jump. Now the character switched back to its main state when the line isn’t overlapping the wall. #gamedev #indiedev #indiegame #GameMaker #pixelart
January 27, 2026 at 8:45 PM
I finally figured out a proper wall jump. 🥳 #gamedev #indiedev #indiegame #pixelart #GameMaker
January 26, 2026 at 8:45 PM
Reposted
For those who are unaware, the Magic Crafters #Spyro fan forum is now a fan news blog. The news and updates threads, and certain amount of topics posted on the forum have been converted into separate posts to archive them. Same domain link, a new makeover. :) #SpyroTheDragon
www.magic-crafters.world
January 26, 2026 at 11:56 AM
Kinda bizarre a made-up food could be made in real life. Then again, someone made a recipe for Bubble Bass’ order in that one SpongeBob episode.
January 24, 2026 at 8:52 PM
Oops! It says U&I handlers distribution. Not Atari.
January 24, 2026 at 8:11 PM
Apparently, Atari distributed games from Ubisoft before, so it could be referring to that.
January 24, 2026 at 8:08 PM
#3 in the US
January 22, 2026 at 4:13 PM
Reposted
I actually know a decent amount about what happened with the Prince of Persia: Sands of Time remake. If you worked on it or have any information you'd like to share, please reach out as I'd love to do a video on that (I will protect your anonymity, of course).
January 22, 2026 at 1:53 PM
Behind-the-scenes problems on the game, probably.
January 21, 2026 at 5:03 PM
Apparently, three of the canceled games were original IPs. So who knows?
January 21, 2026 at 4:54 PM
Climbable Goop walls. I am practically recreating an earlier prototype with this game. Hopefully with some of the stuff that went wrong done right. At least it can change if it isn’t. #pixelart #gamedev #indiedev #indiegame #GsmeMaker
January 20, 2026 at 8:25 PM
Nope. Just in an objects Create event.
January 20, 2026 at 12:53 PM
Combat test for my new game. Might design a small level to play test this before deciding if I should move forward with this. #GameMaker #gamedev #indiedev #indiegame #pixelart
January 19, 2026 at 8:40 PM
Also, GameMaker’s implementation of DeltaTime is so weird it’s hard to really bother using it.
January 18, 2026 at 7:01 PM
Word to the wise. If you need to set you games frame rate in #GameMaker, use microseconds instead of FPS because it tanked my frame rate even though it was set to 60 fps (you can see it in the first video). #gamedev #indiegame #indiedev #pixelart
January 18, 2026 at 7:00 PM
Reposted
Oh, that would have been a pretty long drop, huh.
#ScreenshotSaturday #pixelart #indiegame #gamedev #gaming
January 17, 2026 at 8:31 PM
Platforming has been added to the new prototype. Hoping to have a placeholder cube replace Pablo soon. #gamedev #indiedev #indiegame #pixelart #GameMaker #ScreenshotSaturday
January 17, 2026 at 8:18 PM
Restarted my #GameMaker prototype to try to plan it out a bit better and not develop it as I went along like I did last time. So, here’s some screenshots of two resolution tests. Left is 640x360. Right is 320x180. #pixelart #gamedev #indiedev #indiegsme #ScreenshotSaturday
January 17, 2026 at 1:37 AM