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graystripe2000.bsky.social
@graystripe2000.bsky.social
Solo #gamedev. Works include Cottontail, Red & Blue, Blobby, Jump’N’Robo, Sasha and the Corrupted Village, and more. Straight male. https://graystripe2000.itch.io/
January 30, 2026 at 11:59 PM
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Without the ability to say too much, please understand that $30 for full-cart Switch 2 physicals is not normal, and cannot/will not be the norm.

It is "too good to be true" pricing, being price-matched to SW1/PS5. Don't blame those (i.e. everyone) that have to price above this.
January 30, 2026 at 11:28 AM
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FYI 🚨 i'm hearing from a GameStop source that Nintendo has officially lowered the MSRP for Rosalina and Lumas, Mario and Luma, and Meta Knight & Shadow Star amiibo

$39.99 -> $34.99
$49.99 ->$44.99
January 29, 2026 at 4:18 PM
Thoughts on Puyo Puyo Tetris 2S: I like it… when I’m not playing Tetris. When I am, I stink.
January 29, 2026 at 2:59 PM
Finished the wall jump. Now the character switched back to its main state when the line isn’t overlapping the wall. #gamedev #indiedev #indiegame #GameMaker #pixelart
January 27, 2026 at 8:45 PM
I finally figured out a proper wall jump. 🥳 #gamedev #indiedev #indiegame #pixelart #GameMaker
January 26, 2026 at 8:45 PM
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For those who are unaware, the Magic Crafters #Spyro fan forum is now a fan news blog. The news and updates threads, and certain amount of topics posted on the forum have been converted into separate posts to archive them. Same domain link, a new makeover. :) #SpyroTheDragon
www.magic-crafters.world
January 26, 2026 at 11:56 AM
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I actually know a decent amount about what happened with the Prince of Persia: Sands of Time remake. If you worked on it or have any information you'd like to share, please reach out as I'd love to do a video on that (I will protect your anonymity, of course).
January 22, 2026 at 1:53 PM
Climbable Goop walls. I am practically recreating an earlier prototype with this game. Hopefully with some of the stuff that went wrong done right. At least it can change if it isn’t. #pixelart #gamedev #indiedev #indiegame #GsmeMaker
January 20, 2026 at 8:25 PM
Combat test for my new game. Might design a small level to play test this before deciding if I should move forward with this. #GameMaker #gamedev #indiedev #indiegame #pixelart
January 19, 2026 at 8:40 PM
Word to the wise. If you need to set you games frame rate in #GameMaker, use microseconds instead of FPS because it tanked my frame rate even though it was set to 60 fps (you can see it in the first video). #gamedev #indiegame #indiedev #pixelart
January 18, 2026 at 7:00 PM
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Oh, that would have been a pretty long drop, huh.
#ScreenshotSaturday #pixelart #indiegame #gamedev #gaming
January 17, 2026 at 8:31 PM
Platforming has been added to the new prototype. Hoping to have a placeholder cube replace Pablo soon. #gamedev #indiedev #indiegame #pixelart #GameMaker #ScreenshotSaturday
January 17, 2026 at 8:18 PM
Restarted my #GameMaker prototype to try to plan it out a bit better and not develop it as I went along like I did last time. So, here’s some screenshots of two resolution tests. Left is 640x360. Right is 320x180. #pixelart #gamedev #indiedev #indiegsme #ScreenshotSaturday
January 17, 2026 at 1:37 AM
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In 2026, we’re celebrating 35 years of speed, friendship, adventures, and being Forever Fast.

Here’s to the next level!

Check out the official Sonic 35th anniversary site to stay up to date on what’s ahead: bit.ly/Sonic35
Sonic 35th Anniversary
YouTube video by Sonic the Hedgehog
youtu.be
January 15, 2026 at 5:02 PM
Post a game you remember playing that nobody else remembers. Saying “no one remembers” might be a bit of a stretch, but this is the first game that came to mind.
January 15, 2026 at 1:01 AM
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"Nintendo, Sony Interactive Entertainment, and Microsoft continue to collaborate to improve player safety across our platforms" news.xbox.com/en-us/2026/0...

sonyinteractive.com/en/news/blog...
January 14, 2026 at 5:03 PM
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I hit the button ✅😭🐸
🚨BIG HOPS is OUT NOW🚨
Get it on Steam | Switch | PS5 for just $17.99 with our 10% launch discount!
#indiegames #nintendoswitch #ps5
January 12, 2026 at 5:04 PM
My Year in Nintendo review.
January 13, 2026 at 8:05 PM
Happy #PortfolioDay! I’m a solo game developer who’s made quite a few games for itch.io already.
January 13, 2026 at 6:19 PM
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The developers of PEAK explain pricing
January 12, 2026 at 7:01 AM
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No matter what track we end up on in life, we're happy to be sharing the journey with PAC-MAN!

🎨: @thesketchsector.bsky.social
January 9, 2026 at 9:01 PM
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Today on Beta64, I talk about the development of Yoshi's Woolly World! 🧶

Originally, the game started out looking a lot like Kirby's Epic Yarn, but throughout development, things changed a LOT into the adorable Yarn Yoshi we know today!

Give it a watch here:
youtu.be/-59tAR2qi-A
Beta64 - Yoshi's Woolly World / Yarn Yoshi
YouTube video by Beta64
youtu.be
January 9, 2026 at 11:13 PM
Wasn’t really satisfied with the shading I attempted for the spikes. So I just looked up a shading reference and found a nice placeholder. #GameMaker #pixelart #gamedev #indiedev #indiegame #ScreenshotSaturday
January 9, 2026 at 11:10 PM
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We're very excited to announce that Sonic Racing: CrossWorlds - The Animation has been nominated for Best Sponsored Animated Production in the 53rd Annie Awards!
January 8, 2026 at 5:01 PM