Gustav Rathsman
@guratron.bsky.social
220 followers 300 following 14 posts
Making sound for games at Sweet Justice & SweejTech. I love a good workflow! Making music for fun as GURATRON 1988. I love mids!
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guratron.bsky.social
I’ll nail it every time, -3dB*100 percent of the time
guratron.bsky.social
I actually like doing dB-to-amp conversions in my head … 😅
sweej.tech
We also heard you like curve editors
guratron.bsky.social
Slow and discrete obstruction systems has been the standard for too long.

So excited about our upcoming propagation tech!
Reposted by Gustav Rathsman
sweej.tech
See how our Tracer Component automatically detects environments using line traces - creating dynamic audio transitions between forests, indoor spaces, and more.
Watch now: swjs.audio/3Dyvuu2
#gameaudio #UE5 #sounddesign
SweejTech 005: Automagical Ambience
A look at ambience selection using SweejTech Ambience's Tracer Component. See how line traces automatically detect environments - from forests to indoor spac...
youtu.be
Reposted by Gustav Rathsman
guratron.bsky.social
Always interesting to talk about HDR. I love working with it, because it adds so much life to the mix. It's such an inspiring way to create beautiful stories through happy accidents, when different sounds take center stage in sequence
#gameaudio
sweej.tech
We recently had a great call with one of our HDR users that turned into an in-depth discussion about implementation approaches and creative uses. The conversation helped us expand our FAQ documentation, making it clearer for everyone using the system. Read the full post here: https://buff.ly/4hgSLio
guratron.bsky.social
A new blog post about our HDR system, written from the perspective of a user. So nice to see our tools making game audio more enjoyable!
guratron.bsky.social
Haha! For me, it's the pitched down gong-thing and silenced Walther PPK that are burned into brain (and thanks!!)
guratron.bsky.social
The Severnaya sunset that I mentioned in my previous post happened on a level called Surface.

Coincidentally, I'm releasing a track called Surfacing today! It's more towards ambient than my other tracks, but a similar sound
open.spotify.com/album/0ANWAJ...
#synthwave #ambient #chillsynth
Surfacing
GURATRON 1988 · Single · 2024 · 1 songs
open.spotify.com
guratron.bsky.social
Today's my birthday! I remember one birthday more than any other. I woke up at 5am, too excited to sleep. I went up to mom and dad, and they said I could unwrap one of my gifts, as long as I let them sleep.

I got GoldenEye for N64, and my life changed forever running into the Severnaya sunset
guratron.bsky.social
Another example of implementation based on linear speed! I've simply drag-n-dropped the sound to the door object. The creaking loop's gain is controlled by the speed, and impacts are controlled by acceleration - all done from inside the MetaSound #gameaudio
guratron.bsky.social
We're working on a MetaSound interface that outputs physics-based parameters directly into the graph. The sound is attached to the ball, and then everything is controlled from within the sound based on a LinearSpeed-parameter #gameaudio
Reposted by Gustav Rathsman
jaysteen.bsky.social
Ok let me try again

Optimist: The cup is half full

Pessimist: The cup is half empty

Audio programmer: The cup is routed to the main submix at -6.02dBFS
tubanat.bsky.social
Optimist: The cup is half full

Pessimist: The cup is half empty

Audio: Uhh, I found this cup during a mix review - since when has there been a cup!? Content lock was three week ago!
jordandevries.com
Optimist: The cup is half full

Pessimist: The cup is half empty

UI: People are having a hard time understanding which part of the cup icon is full and which part is empty
guratron.bsky.social
Artist, dog-lover, and avid reader

....is what BluesSky suggested, and it's not completely wrong!

I love dogs, but I have a cat. Does that make me a cag person, or a dot person?

My first post on Bluesky. So much pressure. Choose your words carefully, the #world is watching...

SMÖRGÅSBORD!
guratron.bsky.social
I've been working out for years now!