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hushcrasher.bsky.social
HushCrasher
@hushcrasher.bsky.social
We break down the video game industry.
Run by:
@juliebelzanne.bsky.social & @antoine.mayerowitz.io
How much does it cost to make a game today? We built a model to estimate the budget of 100,000 games and find out.

Come see what we learned: open.substack.com/pub/hushcras...
How much does it cost to make a video game?
We built a model to estimate the budget of 100,000 games. Here's what we found.
open.substack.com
November 4, 2025 at 4:12 PM
Reposted by HushCrasher
I love this analytical take on video game categorization from Antoine Mayerowitz and Julie Belzanne:

hushcrasher.substack.com/p/taxonomy-o...

Instead of trying to vibe-intuit the definition of an "indie" game, the authors analyzed the data from the perspective of game size and credits length
September 14, 2025 at 10:50 AM
Reposted by HushCrasher
People talk about "indie" games, AA, AAA. But no one agrees on what those really mean. With @juliebelzanne.bsky.social we went down the rabbit hole and used a data-driven approach to provide a definitive answer.
hushcrasher.substack.com/p/taxonomy-o...
By the way, what are AA?
Instead of fuzzy labels like 'indie' and 'AA', we propose a new data-driven system to classify video games based on their actual production scope. This new framework reveals the real economic and crea...
hushcrasher.substack.com
September 10, 2025 at 6:06 PM
Do you (really) know what a AA game is? Or even what an indie game is? We do, now 👉
open.substack.com/pub/hushcras...

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#gamedev #gamedevelopment #gamedevs #videogames #indiedev #indiegame #IndieGameDev #datasciencetalk #clustering
September 10, 2025 at 4:24 PM
Cooking our 1st article 🍲 👀

#gamedevs, publishers, video game enthusiasts, be ready

#data #journalism #indiegames #indiedevs
August 29, 2025 at 3:09 PM