IcculusCommits
icculuscommits.icculus.org
IcculusCommits
@icculuscommits.icculus.org
Commits to @icculus.icculus.org's personal repositories. 🤖
SDL: [sdl3-filestorage-relative-paths] Use a base path of "./" on Android
SDL: [sdl3-filestorage-relative-paths] Use a base path of "./" on Android
github.com
November 15, 2025 at 5:06 PM
SDL: [sdl3-filestorage-relative-paths] Passing NULL path to SDL_OpenFileStorage() gives access to the whole filesystem
SDL: [sdl3-filestorage-relative-paths] Passing NULL path to SDL_OpenFileStorage() gives access to the whole filesystem
github.com
November 15, 2025 at 4:37 PM
SDL: [sdl3-filestorage-relative-paths] filesystem: SDL_OpenFileStorage() now deals with relative paths better.
SDL: [sdl3-filestorage-relative-paths] filesystem: SDL_OpenFileStorage() now deals with relative paths better.
github.com
November 15, 2025 at 2:04 AM
SDL: [sdl3-gl-srgb-framebuffer-fixes] opengl: Actually default SDL_GL_FRAMEBUFFER_SRGB_CAPABLE to -1.
SDL: [sdl3-gl-srgb-framebuffer-fixes] opengl: Actually default SDL_GL_FRAMEBUFFER_SRGB_CAPABLE to -1.
github.com
November 14, 2025 at 5:51 PM
SDL: [sdl3-gl-srgb-framebuffer-fixes] opengl: Fixes for sRGB framebuffer support.
SDL: [sdl3-gl-srgb-framebuffer-fixes] opengl: Fixes for sRGB framebuffer support.
github.com
November 14, 2025 at 3:47 PM
fte: m_ruby.fte: Make Ruby code usable.
fte: m_ruby.fte: Make Ruby code usable.
github.com
November 14, 2025 at 1:58 AM
SDL: [sdl3-temporary-properties] api: Added SDL_CreateTemporaryProperties() for more-efficient throwaway props.
SDL: [sdl3-temporary-properties] api: Added SDL_CreateTemporaryProperties() for more-efficient throwaway props.
github.com
November 10, 2025 at 9:08 PM
SDL: [sdl3-pen-proximityin-event-window] pen: Offer the current window during promixity-in events on most platforms.
SDL: [sdl3-pen-proximityin-event-window] pen: Offer the current window during promixity-in events on most platforms.
github.com
November 10, 2025 at 9:07 PM
SDL_sound: api: Sound_NewSample* calls should mark their `desired` argument as const.
SDL_sound: api: Sound_NewSample* calls should mark their `desired` argument as const.
github.com
November 10, 2025 at 2:14 PM
SDL_sound: playsound: Add an SDL_Renderer when using `--window`.
SDL_sound: playsound: Add an SDL_Renderer when using `--window`.
github.com
November 10, 2025 at 2:14 PM
SDL_sound: playsound: Update the window code for SDL2
SDL_sound: playsound: Update the window code for SDL2
github.com
November 10, 2025 at 2:14 PM
SDL_sound: playsound: Update the window code for SDL2
SDL_sound: playsound: Update the window code for SDL2
github.com
November 10, 2025 at 12:20 AM
SDL_sound: playsound: Update the window code for SDL2
SDL_sound: playsound: Update the window code for SDL2
github.com
November 10, 2025 at 12:20 AM
SDL_sound: playsound: Update the window code for SDL2
SDL_sound: playsound: Update the window code for SDL2
github.com
November 9, 2025 at 11:37 AM
SDL_sound: playsound: Update the window code for SDL2
SDL_sound: playsound: Update the window code for SDL2
github.com
November 9, 2025 at 11:37 AM
SDL_sound: Update CMakeLists.txt
SDL_sound: Update CMakeLists.txt
github.com
November 9, 2025 at 4:04 AM
SDL_sound: Add release scripts
SDL_sound: Add release scripts
github.com
November 9, 2025 at 4:04 AM
SDL_sound: [stable-2.0] playsound: Add an SDL_Renderer when using `--window`.
SDL_sound: [stable-2.0] playsound: Add an SDL_Renderer when using `--window`.
github.com
November 9, 2025 at 2:55 AM
SDL_sound: [stable-2.0] playsound: Update the window code for SDL2
SDL_sound: [stable-2.0] playsound: Update the window code for SDL2
github.com
November 9, 2025 at 2:45 AM
SDL_sound: [stable-2.0] cmake: All uses of target_link_libraries with a target must be either all-keyword or all-plain
SDL_sound: [stable-2.0] cmake: All uses of target_link_libraries with a target must be either all-keyword or all-plain
github.com
November 8, 2025 at 3:45 PM
SDL_sound: cmake: follow SDL3 conventions
SDL_sound: cmake: follow SDL3 conventions
github.com
November 8, 2025 at 3:29 PM
SDL_sound: [stable-2.0] wav: fix a -Wshadow warning.
SDL_sound: [stable-2.0] wav: fix a -Wshadow warning.
github.com
November 8, 2025 at 3:29 PM
SDL_sound: wav: fix a -Wshadow warning.
SDL_sound: wav: fix a -Wshadow warning.
github.com
November 8, 2025 at 9:22 AM
SDL: [sdl3-windows-pen-precision] pen: Better pen position precision on Windows 8 and later.
SDL: [sdl3-windows-pen-precision] pen: Better pen position precision on Windows 8 and later.
github.com
November 8, 2025 at 9:22 AM
mojozork: github: Testing github webhook, disregard this commit.
mojozork: github: Testing github webhook, disregard this commit.
github.com
November 4, 2025 at 4:16 PM