A look at the data about non-standard elements in the wild so far...
bkardell.com/blog/SecretL...
A look at the data about non-standard elements in the wild so far...
bkardell.com/blog/SecretL...
joyeecheung.github.io/blog/2025/12...
joyeecheung.github.io/blog/2025/12...
joyeecheung.github.io/blog/2025/12...
joyeecheung.github.io/blog/2025/12...
We already have an initial list of registered attendees webengineshackfest.org#attendees
You can register for onsite attendance at forms.gle/7gSwfFebFW7s...
We already have an initial list of registered attendees webengineshackfest.org#attendees
You can register for onsite attendance at forms.gle/7gSwfFebFW7s...
Delan Azabani explains it all in her talk: www.youtube.com/watch?v=-W1m...
Transcript and slides: www.azabani.com/2025/12/18/s...
Delan Azabani explains it all in her talk: www.youtube.com/watch?v=-W1m...
Transcript and slides: www.azabani.com/2025/12/18/s...
Open Source FEX Appeal: Inside Igalia's work on Steam devices
@bkardell.com and @meyerweb.com chat with colleague Dhruv Mark Collins to discuss Igalia's work with Valve on the Steam devices!
www.igalia.com/chats/steamy
Open Source FEX Appeal: Inside Igalia's work on Steam devices
@bkardell.com and @meyerweb.com chat with colleague Dhruv Mark Collins to discuss Igalia's work with Valve on the Steam devices!
www.igalia.com/chats/steamy
🍔🖱️ context menus
🚀💇 parallel CSS parsing
🎨🤹 per-webview rendering contexts
🏷️🍲
🍔🖱️ context menus
🚀💇 parallel CSS parsing
🎨🤹 per-webview rendering contexts
🏷️🍲
We went all out this year, covering everything from Linux System Observability and Kernel Testing to Gaming and sched_ext!
Thanks to the organizers and everyone who joined our eight talks. See you next year! 👋🐧
We went all out this year, covering everything from Linux System Observability and Kernel Testing to Gaming and sched_ext!
Thanks to the organizers and everyone who joined our eight talks. See you next year! 👋🐧
We went all out this year, covering everything from Linux System Observability and Kernel Testing to Gaming and sched_ext!
Thanks to the organizers and everyone who joined our eight talks. See you next year! 👋🐧
We went all out this year, covering everything from Linux System Observability and Kernel Testing to Gaming and sched_ext!
Thanks to the organizers and everyone who joined our eight talks. See you next year! 👋🐧
This Saturday, Dec 13th, we're all-in something we know you're passionate about: 🎮️ Gaming on Linux! 🕹️
(🧵 1/4)
This Saturday, Dec 13th, we're all-in something we know you're passionate about: 🎮️ Gaming on Linux! 🕹️
(🧵 1/4)
I made this with MathML and CSS only 📏📐
Kids learn by having fun. Fun makes everything better.
As adult professionals, we tend to forget this and take ourselves too seriously sometimes.
Make something silly today! I guarantee you'll learn something along the way.
I made this with MathML and CSS only 📏📐
Kids learn by having fun. Fun makes everything better.
As adult professionals, we tend to forget this and take ourselves too seriously sometimes.
Make something silly today! I guarantee you'll learn something along the way.
Thanks @jasnell.me, @andreubotella.com, @akiro.se, @littledan.dev and everyone else that was involved in making this happen.
🎉
Thanks @jasnell.me, @andreubotella.com, @akiro.se, @littledan.dev and everyone else that was involved in making this happen.
🎉
"Maintaining Chromium downstream: how can upstream help?"
🔗 blogs.igalia.com/dape/2025/12...
cc @igalia.com
"Maintaining Chromium downstream: how can upstream help?"
🔗 blogs.igalia.com/dape/2025/12...
cc @igalia.com
In the screenshot below you can see:
Power: 131mW
Energy used in the visible range: 4.8 μWh (0.002 mg CO_2e)
In the screenshot below you can see:
Power: 131mW
Energy used in the visible range: 4.8 μWh (0.002 mg CO_2e)
By @marypcbuk.bsky.social
By @marypcbuk.bsky.social
This week we continued fleshing out the Temporal implementation, added support for super-tiled buffers when running on Vivante GPUs, and cleaned up WPEPlatform a little more.
blogs.igalia.com/webkit/blog/...
This week we continued fleshing out the Temporal implementation, added support for super-tiled buffers when running on Vivante GPUs, and cleaned up WPEPlatform a little more.
blogs.igalia.com/webkit/blog/...
Read our updated public letter with new signatories: eu-stf.openforumeurope.org/wp-content/u...
Read our updated public letter with new signatories: eu-stf.openforumeurope.org/wp-content/u...