Interactive Games and Entertainment Association (IGEA)
@igea.bsky.social
560 followers 340 following 110 posts
Interactive Games & Entertainment Association (IGEA) is the industry association representing developers, publishers & distributors of video games in Aust & NZ.
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igea.bsky.social
Video games are more than fun 🧡

In partnership with global trade associations 24,000 players were surveyed across 21 countries to produce the latest #PowerOfPlay report, revealing that video games boost mental health, foster connection, and sharpen minds. Explore here:

igea.net/2025/10/glob...
Global Report: Video Games Transcend Entertainment, Affect Positive Change in Players’ Lives
Video games affirmed as a source of connection, stress relief and mental stimulation in one of the largest consumer surveys
igea.net
igea.bsky.social
The majority of gamers in NZ play with other people #NZPlays25
igea.bsky.social
Parents let their children play video games as the kids enjoy it and there are learning opportunities #NZPlays25
igea.bsky.social
Parents play games with children for many reasons, overwhelmingly to connect #NZPlays25
igea.bsky.social
According to #NZPlays25 the top game genres enjoyed by Kiwis are action/adventure, puzzle and board/card
igea.bsky.social
80% of gamers in NZ are aged over 18 #NZPlays25
igea.bsky.social
Playing games is more than a mainstream entertainment activity in NZ. 81% of Kiwis play. #NZPlays25
igea.bsky.social
Thanks to the @nzgda.bsky.social for having us at #NZGDC and presenting #NZPlays25. You can download the report here: igea.net/2025/09/new-...
igea.bsky.social
Nine out of ten NZ households are playing video games in 2025.
Our #NZPlays25 study with Bond University shows people play games for fun and to experience joy.

Families play games together for connection and education:
igea.net/2025/09/new-...
New Zealand children and parents love playing video games together
NZ Plays 2025 report reveals parents see video games as a positive force in learning, connection and creativity New
igea.net
Reposted by Interactive Games and Entertainment Association (IGEA)
indiedigest.dev
Octobers gigantic Indie Dev Digest is coming up!

I intend to send out the mailing list right before October kick off - so please get your submissions in if you have an event during MIGW or SXSW or for October in general!

indiedigest.dev#shareurls
The Indie Dev Digest
A monthly newsletter for digital game developers across Australia and New Zealand, primarily in the independent games space.
indiedigest.dev
Reposted by Interactive Games and Entertainment Association (IGEA)
frostygamesfest.com
In case you missed it... Frosty is coming back this December 🍦🥳

We’ll be featuring exclusive reveals, announcements, and updates from upcoming and recently released games made in Australia & Aotearoa. Dev submissions open NOW and close in 1 week, on Sep 30! ⤵️

forms.gle/tt8y9N1dPweS...
Reposted by Interactive Games and Entertainment Association (IGEA)
gdig.bsky.social
ACMI today opens Game Worlds a big exhibition featuring Silksong WoW Sim City. I spoke to Dean Ravenola from Neopets and Robin Walker original developer on Team Fortress alongside Beth Johnson, ACMI Curator for a look at the exhibit. www.abc.net.au/news/2025-09...
This Aussie game broke the internet. A new exhibit reveals how it was made
An exhibition at Melbourne's ACMI will pull back the curtain on how iconic games like Hollow Knight Silksong, Team Fortress, Neopets and Sim City were made.
www.abc.net.au
Reposted by Interactive Games and Entertainment Association (IGEA)
rhunwords.com
Said when I started on Gamer that I was gonna get some games coverage on ABC News this year and today I did it www.instagram.com/reel/DOnEJdN...
Reposted by Interactive Games and Entertainment Association (IGEA)
lisykane.com
Aiming to confirm speakers by Thursday 18th September so last call to get your subs in:

forms.gle/DHyKJL5kQSJU...
Reposted by Interactive Games and Entertainment Association (IGEA)
Reposted by Interactive Games and Entertainment Association (IGEA)
haughtychicken.bsky.social
The Australia Plays report this year has some very interesting data surrounding Australian gamers. Prepared by @igea.bsky.social and Bond University, it highlights the importance of gaming to Australians and how many of us love it. #Gaming
Text from the Australia Plays 25 report stating that 51% of Australian gamers are women. Text from the Australia Plays 25 report stating that Australian adults play games for mental wellbeing to assist in building resilience, managing stress and building self-confidence. Text from the Australia Plays 25 report stating that 35 is the average age of video game players in Australia. Text from the Australia Plays 25 report stating that 82% of Australians play video games.
Reposted by Interactive Games and Entertainment Association (IGEA)
Reposted by Interactive Games and Entertainment Association (IGEA)
dave.powerhoof.com
The Drifter is up for six awards in the AGDAs! :O :O :O
agdas.bsky.social
🎉BIG NEWS! 🎉

IGEA celebrates the finalists for the 2025 Australian Game Developer Awards. This years finalists feature hit titles from talented teams. We are certain you can find a few favourites in this list.

Read more, and some exciting news about this years hosts: agdas.com.au/2025-finalis...
igea.bsky.social
Check out these phenomenal aussie games!
agdas.bsky.social
🎉BIG NEWS! 🎉

IGEA celebrates the finalists for the 2025 Australian Game Developer Awards. This years finalists feature hit titles from talented teams. We are certain you can find a few favourites in this list.

Read more, and some exciting news about this years hosts: agdas.com.au/2025-finalis...
Reposted by Interactive Games and Entertainment Association (IGEA)
callum.uwu.biz
Hello I am on the panel for this!

I am representing Kepler for anything that leans AA or a little bit different, and Uwu Biz for very small finishing funds 🧡
gcapconf.bsky.social
Applications are now open for GCAP Pitch 2025, thanks to VicScreen.

GCAP Pitch is the chance to pitch directly to a panel of experienced games investors and publishers – as well as a live audience – showcasing your game and receiving invaluable advice and feedback.

gcap.com.au/gcap-pitch-2...
Reposted by Interactive Games and Entertainment Association (IGEA)
astroblob.bsky.social
Silksong is out today - and I am so excited to share my deep-dive into the game's development.
I spoke with Team Cherry about Silksong's design, its origins, and the creative principles that drive their work. I'm thrilled to share it:
Interview with Team Cherry for Hollow Knight Silkson
From Ludum Dare beginnings to the highly anticipated Hollow Knight: Silksong, explore Team Cherry’s creative journey in this in-depth interview tracing their career.
www.acmi.net.au