Ink & Switch
@inkandswitch.com
3.3K followers 32 following 13 posts
An independent research lab exploring the future of tools for thought. We envision a new computer that amplifies human intelligence. A system that helps you think more clearly, collaborate more effectively, and is available anywhere and anytime.
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mimireyburn.bsky.social
So excited to share that I'm a Researcher-in-Residence @inkandswitch.com! I'll be hanging out with the amazing people there in my free time - can't wait to share what I've been working on 🥳
inkandswitch.com
Great question! There's no strict deadline, but we're planning to start the project in late November so looking to move relatively quickly. I'd encourage you to apply sooner even if your portfolio isn't fully updated, and we can chat through your experience to get started.
inkandswitch.com
It's that time again: ✨we’re hiring✨

We're looking for a @godotengine.org IDE Engineer to help us build the next generation of collaboration tools inside the engine itself! More detail here: inkandswitch.com/jobs/godot-ide-engineer

(Remote role 🌍🌎🌏)
Godot IDE Engineer
Help build native, visual version control for collaborative game development in Godot
inkandswitch.com
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pvh.ca
pvh @pvh.ca · 17d
It's pretty cool that Ink & Switch is contributing to this big ARIA programme now. We get two big things out of it: funding (obviously) but also a community of fascinating creators and problems to connect with. I'm learning all about the UK power grid this week.
www.inkandswitch.com/newsletter/d...
ARIA Safeguarded AI Programme, new faces, and a splattering of ink lab notes
Peter, our lab director, will announce a major new initiative. You’ll hear about two researchers who have recently joined our staff. Finally, we’ve got a collection of lab notes about Programmable Ink...
www.inkandswitch.com
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automerge.org
✨🤝 Thanks to everyone that joined us this week for the Automerge Community Call! If you weren't able to make it, here's the recording, including talks by @patternist.xyz and @matheus23.com

🍿 www.youtube.com/watch?v=mhV4...
📆 Call calendar: lu.ma/automerge
🍂 Next call is September 24!
August 2025 Automerge Community Call
YouTube video by Automerge
www.youtube.com
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bmann.ca
Boris @bmann.ca · Aug 19
I bought my ticket already and will be there!

Figuring out which of my colleagues at @inkandswitch.com might join us, and maybe a little community hacking alongside.
syncconf.bsky.social
Announcing Sync Conf 2025. Join us in SF on Nov 12th.
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automerge.org
The ✨very first✨ of the monthly Automerge Community Call series is happening THIS WEDNESDAY at 9am PT!

Talks 🎤😲
@patternist.xyz: Insights about Automerge 3 internals
@matheus23.com: P2P Automerge Repo with @iroh.computer

Come hang out, learn, and ask questions!
👉 Sign up at lu.ma/zv6tpuu4
Automerge Community Call · Luma
☀️ Automerge Community Call Kickoff! 🌿🍉 Celebrate the season and kick off something new with our new Automerge Community Call! We’re gathering for a relaxed,…
lu.ma
inkandswitch.com
@pvh.ca will give a short presentation and demo covering ​The Lab at 10, ​Malleable Software, and a Patchwork Demo

Thanks to @steveruizok.bsky.social & the @tldraw.com crew for helping us out with a venue. We'll have a short demo by @todepond.com

We've got room for 1-2 other talks lu.ma/lxfxu463
inkandswitch.com
The Ink & Switch team is coming through London and we're having a social to share some recent news and research from the lab, and catch up with people in London interested in local first, malleable software, and other similar areas of making better computing.

Aug 16th, 6pm in London
Ink & Switch London Social · Luma
The Ink & Switch team is coming through London and we're having a social to share some recent news and research from the lab, and catch up with people in…
lu.ma
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inkandswitch.com
It seems to have resolved itself. We'll keep an eye on it, but best guess right now is our CDN's scheduled maintenance happening right now. Thanks again for the report!
inkandswitch.com
Do you write TypeScript? Enjoy Automerge? Love building both tools and community? You might be a great fit for our ✨new✨ Automerge TypeScript Maintainer role!

www.inkandswitch.com/jobs/automer...

(Remote role, 🇬🇧 UK-based preferred but not required)
Automerge TypeScript Maintainer
Industrial research lab working on digital tools for creativity and productivity
www.inkandswitch.com
inkandswitch.com
Thanks for the report @gadgetboy.social !

Just to double check, this is the "Sharing" video? If so, we're able to reproduce the issue about halfway through.

Looking into it 👀
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alexwarth.bsky.social
What if a spreadsheet cell could hold multiple values at the same time?

That's the idea behind Ambsheets, a project I've been working on w/ @geoffreylitt.com at @inkandswitch.com. It's a new spreadsheet that makes it easier for you to explore many possibilities simultaneously.

1/2
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alexwarth.bsky.social
Sketchpad: a truss bridge made out of fixed length constraints. (Note that instantiation followed by dismembering gives you the equivalent of a "paste" in more modern systems.)
Reposted by Ink & Switch
alexwarth.bsky.social
Sketchpad: an interactive model of vanishing points made out of point-on-line and horizontal/vertical constraints!
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expede.wtf
🎉 I had a great time chatting with @schickling.dev about the emerging field of local-first access control, including UCAN and the Beehive project happening at @inkandswitch.com 🗝️🐝✨
localfirst.fm
Episode #19 is out.

Brooklyn Zelenka (@expede.wtf) on decentralized, local-first authorization and access control discussing projects such as UCAN, Beehive and Beelay.

Full episode links and show notes in the comments.
Reposted by Ink & Switch
elliot.website
el @elliot.website · Dec 16
@joshuahhh.com and I invite you to explore our experimental visual programming environment (which takes place in a dungeon)

Features
- dissolve the bounds of decision and explore all possibilities at once
- use sigillic incantations, delve into recursive caverns

vezwork.github.io/drostes-lair-post
An invitation into Droste's Lair
A swords-and-sorcery programming environment for building and counting mathematical structures
vezwork.github.io
Reposted by Ink & Switch
paulsonnentag.bsky.social
At @inkandswitch.com we are starting a new project to research better version control tools for making games.

One hypothesis: collaborating on a game should initially be as simple as working on a Google Doc, with concepts like branching introduced gradually as needed.
inkandswitch.com
If you'd like to follow Ink & Switch current and former collaborators, you can find them in this Starter Pack: go.bsky.app/P1vKsvv
inkandswitch.com
Ink & Switch is embarking on a new project to explore how our universal version control research might apply to building games in Godot, for both experienced and new developers.

We'll start sharing lab notes as the project ramps up, but if you're familiar with the Godot IDE, we'd love to talk.