Enid
@iosdevalb.bsky.social
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iosdevalb.bsky.social
SwiftUI Tip 💡

In iOS 26, the search bar appears at the bottom by default.

You can move it to the navigation bar by adjusting the placement in the searchable() modifier.

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The “Understanding Toggle” chapter in my visual iOS development course has been updated with the new iOS 26 design📱

🎨 10 visuals included in this chapter

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The “Understanding Section” chapter in my visual iOS development course has been updated with the new iOS 26 design📱

🎨 9 visuals included in this chapter

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SwiftUI Tip 💡

The glassEffect() modifier applies a capsule shape by default but you can easily change it to any shape you prefer.

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SwiftUI Tip 💡

When applying the Liquid Glass design to your custom views, you can even use custom shapes with the glassEffect() modifier.

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SwiftUI - Understanding Text (Part 30) is now available to LACWE members 🎉

4 new visuals

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iosdevalb.bsky.social
SwiftUI - Understanding Text (Part 29) is now available to LACWE members 🎉

6 new visuals

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iosdevalb.bsky.social
The “Understanding List” chapter in my visual iOS development course has been updated with the new iOS 26 design📱

🎨 80+ visuals included in this chapter

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iosdevalb.bsky.social
New in SwiftUI 🚀

In iOS 26, we can finally make buttons expand to fill the available width of their container using buttonSizing().

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iosdevalb.bsky.social
SwiftUI Tip 💡

In iOS 16+, use toolbarTitleMenu() to present a menu when users tap the navigation title.

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SwiftUI - Understanding Button (Part 10) is now available to LACWE members 🎉

7 new visuals

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iosdevalb.bsky.social
SwiftUI Tip 💡

Want your navigation bar title to stay large but inline?

In iOS 17+, use .toolbarTitleDisplayMode(.inlineLarge).

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Keyboard Types in iOS 📱

Updated for iOS 26

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iosdevalb.bsky.social
The “Understanding Button” chapter in my visual iOS development course is now updated with the new iOS 26 design 🎨📱

20+ visuals

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iosdevalb.bsky.social
The “Understanding TextField” chapter in my visual iOS development course is now updated with the new iOS 26 design 🎨📱

40+ visuals

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iosdevalb.bsky.social
SwiftUI Tip 💡

In iOS 26, toolbar items adopt a glass background effect by default.

You can control its visibility using the sharedBackgroundVisibility() modifier.

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iosdevalb.bsky.social
New in SwiftUI 🚀

Use labelReservedIconWidth() to reserve a fixed width for icons in labels.

This ensures titles stay perfectly aligned, even when icons have different sizes.

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New in SwiftUI 🚀

Add an A–Z fast scroll to your lists (just like Contacts).

Just use sectionIndexLabel() and listSectionIndexVisibility(.visible).

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Swift - Understanding Functions (Part 3) is now available to LACWE members 🎉

4 new visuals

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New in SwiftUI 🚀

Group views with GlassEffectContainer for a unified Liquid Glass look.

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New in SwiftUI 🚀

In iOS 26.0+, you can now display 3D charts using Chart3D.

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Xcode 26.0 Tip 💡

Did you know you can temporarily disable the new Liquid Glass design when building for iOS 26.0?

In your Info.plist, set UIDesignRequiresCompatibility to YES to turn it off.

Note: Apple says this key is temporary and will be removed.

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Swift - Understanding Functions (Part 2) is now available to LACWE members 🎉

7 new visuals

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iosdevalb.bsky.social
New in SwiftUI 🚀

In iOS 26.0, toolbars adopt a unified look.

Use ToolbarSpacer to create separation between items.

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