jenesuispasdave
jenesuispasdave.bsky.social
jenesuispasdave
@jenesuispasdave.bsky.social
Chess adult improver. Everywhere is up from here. #chesspunks fan. 950+ USCF, 1300+ Lichess Classical.
I just completed "Laboratories" - Day 7 - Advent of Code 2025 #AdventOfCode adventofcode.com/2025/day/7

Our hero has skills.

My naive Part 2 iimplementation quickly ran into exponential memory allocation issues. After a rethink, though, I found a solution with sub-second performance. Fun.
Day 7 - Advent of Code 2025
adventofcode.com
December 7, 2025 at 6:44 PM
I just completed "Trash Compactor" - Day 6 - Advent of Code 2025 #AdventOfCode adventofcode.com/2025/day/6

Well Part 2 was a bit more difficult than expected. Perhaps because I decided to assume UTF-8 input, rather than ASCII input.

Glad to have iter().rev() in the collection I was using.
Day 6 - Advent of Code 2025
adventofcode.com
December 6, 2025 at 4:58 PM
Day 6, Part 1 is done! But Part 2 looks like the bigger challenge today; it is going to require a break and then some coffee.

Given the Star Wars references in today's adventure, I couldn't help but think: "There is no try. There is only do, or do not."
#AdventOfCode
December 6, 2025 at 1:51 PM
I just completed "Cafeteria" - Day 5 - Advent of Code 2025 #AdventOfCode adventofcode.com/2025/day/5

Glad to be done, but this took longer than it should have because a) i didn't read the specs carefully, and b) I was betrayed by my naive understanding of refs, ownership and lifetimes.
Day 5 - Advent of Code 2025
adventofcode.com
December 5, 2025 at 5:31 PM
I just completed "Printing Department" - Day 4 - Advent of Code 2025 #AdventOfCode adventofcode.com/2025/day/4

This time my Part 1 solution was easily extensible to the Part 2 solution. And I learned more about Rust mutability rules and references and error generation and handling. Fun.
Day 4 - Advent of Code 2025
adventofcode.com
December 4, 2025 at 9:00 PM
I just completed "Lobby" - Day 3 - Advent of Code 2025 #AdventOfCode adventofcode.com/2025/day/3

Just finished Part 2. This solution is the first one I'm not ashamed of.

I'm sensing a pattern: Part 1 code is a bit of a kludge, a bit messy. Part 2 is cleaner, perhaps because I add helper functions.
Day 3 - Advent of Code 2025
adventofcode.com
December 3, 2025 at 9:40 PM
I just completed "Gift Shop" - Day 2 - Advent of Code 2025 #AdventOfCode adventofcode.com/2025/day/2

Part 1 took me a long time as I took the opportunity to learn about processing an input stream of UTF-8 data in Rust. Part 2 was interesting and just a bit tricky.
Day 2 - Advent of Code 2025
adventofcode.com
December 3, 2025 at 12:19 AM
I just completed "Secret Entrance" - Day 1 - Advent of Code 2025 #AdventOfCode adventofcode.com/2025/day/1
Day 1 - Advent of Code 2025
adventofcode.com
December 1, 2025 at 8:09 PM
chesscom seems to be having performance problems or outages at the moment. I was able to play a bot game, but couldn't access the share feature to download the pgn, and the list of games isn't showing up under my profile. Parts of the site seem okay but much of it is not working.

#chess #chesscom
November 24, 2025 at 7:27 PM
Here is a thread on how to install Stockfish for use with HIARCS on macOS. General principle works for any other engine.

It is a long thread; make sure to drill down through to the last post (numbered 9. in the text)

bsky.app/profile/jene...

#chesspunks #chess
This is a thread on setting up Stockfish for use with HIARCS on macOS.

🧵
January 25, 2025 at 3:58 PM
A *test*
January 25, 2025 at 3:36 PM
Just testing deck.blue with markdown input. *Just* a **test** of `various things`. Including links.
January 25, 2025 at 3:33 PM
A quite nice opinion piece by Emma Brockes about Elon Musk's recent "rage-fests" on X. It was fun to read and I think must have been fun to write. www.theguardian.com/commentisfre...
Elon Musk’s rage-fests on X make it clear that he wants something. I think I know what it is | Emma Brockes
The billionaire appears to have a David Brent-like desire to be seen as an entertainer. Please let him get back to conquering Mars, says Guardian columnist Emma Brockes
www.theguardian.com
January 10, 2025 at 2:57 AM
A couple weeks ago I changed my daily tactics practice from 10 puzzles per each of 7 themes to just 5 puzzles per theme. A good change -- I'm taking each individual puzzle more seriously, and thinking more carefully about the position. I may have found the quantity-quality sweet spot (for me).
December 7, 2024 at 6:11 PM
Every day I try to a minimum of an hour of tactics. I use lichess tactics, 10 puzzles for each of these themes:

- Hanging Pieces
- Pins
- Forks
- Skewers
- Removing the Defender
- Discovered Attacks
- Double Check

Thinking about cutting it back to 5 puzzles each, because life. #chesspunks
November 18, 2024 at 1:43 AM
Thanks to Ben Johnson, who referenced the 64Squares engine sparing post in this week's Perpetual Chess Linkfest. benjohnson.substack.com/p/perpetual-...

#chesspunks
Perpetual Chess Linkfest #102, November 15, 2024
Move Salad
benjohnson.substack.com
November 17, 2024 at 10:52 PM
I discovered Komodo/Dragon from reading a recent post by Ivan Veselov on his 64Squares blog:
64squares.substack.com/p/engine-spa.... At the bottom of the post, Ivan talks about using the Komodo engine for sparring and also playing long time control games.

#chesspunks
Engine sparring
A review of different engines and how to use them for practice
64squares.substack.com
November 17, 2024 at 10:52 PM
I'm using the Dragon 1.0 engine (free to use), which is a successor to Komodo 14 and earlier. It's playing style and strength is very configurable, it also doesn't require a high-end graphics card, plays quickly, and doesn't cause the fans on my laptop to peg.
November 17, 2024 at 10:51 PM
I'm playing against an engine that is tuned to be just slightly worse than me, and doesn't randomly blunder. It plays moves that humans might play. Next I'll try configuring it to be slightly better than me.

#chesspunks
Engine sparring
A review of different engines and how to use them for practice
64squares.substack.com
November 17, 2024 at 10:49 PM
#chesspunks is there a way to hie text in a post? I'm thinking about posting puzzle solutions and wanting the moves to be hidden to avoid spoilers. You can do this in reddit and discord. Is it possible in bsky?
November 15, 2024 at 3:17 PM