Joel Burgess
banner
joelburgess.bsky.social
Joel Burgess
@joelburgess.bsky.social
Studio Head at Soft Rains
Priors: Capy games, Watch Dogs Legion, Fallouts 3/4/76, TES: Skyrim, Oblivion, Aeon Flux, Bloodrayne 2, technically Grandma’s Boy
Michelle Hwu understands the often-invisible work that goes into building a cohesive audioscape.

What stood out in working with her wasn’t just her experience in game audio direction, but the care and intent behind every creative choice.

www.linkedin.com/in/michelleh...
Michelle Hwu - Soft Rains | LinkedIn
Audio Director with over a decade of audio experience across games and post-production… · Experience: Soft Rains · Education: Ontario Institute of Audio Recording Technology · Location: Greater Toront...
www.linkedin.com
November 25, 2025 at 5:12 PM
Andrea Luc facilitates the impossible.

She didn’t just balance the tension between ambitious goals and real-world delivery, helping steer us to deliver Ambrosia Sky: Act One at a high level of quality - she did so with infinite grace, empathy, and pragmatic professionalism.

www.producewithhe.art
Andrea Luc
Curious about the work I do as a game producer, designer, writer and mini-project manager? Take a look.
www.producewithhe.art
November 25, 2025 at 5:11 PM
Thomas Fraser’s work is unmissable in Ambrosia Sky; he built the modular kit that underpins our brutalist environments, refined lighting across our levels, built and placed set decoration elements, and configured assets to support our complex simulation systems.
thomasfraser.artstation.com
Thomas Fraser
shapes and stuff
thomasfraser.artstation.com
November 25, 2025 at 5:11 PM
Ysabel Li embodies the best kind of concept artist; an indispensable partner in translating ideas to the screen.

www.artstation.com/ysabellee
Ysabel Li
Concept Artist
www.artstation.com
November 25, 2025 at 5:11 PM
As 2025 winds to a close, we say goodbye to a few members of our team whose work was instrumental in bringing Ambrosia Sky: Act One to life.

Each of these folks is an incredible talent. Though we've made the difficult decision to part ways for now, I'd be lucky to work with any of them again.
November 25, 2025 at 5:11 PM
Quite enjoyed this visual surprise when booting up the editor after leaving my viewports in an odd state from last working session.
November 21, 2025 at 2:53 PM
Reposted by Joel Burgess
Our latest devlog is now available! ✨

For this month's devlog, we join @joelburgess.bsky.social as he puts on his level design hat once more and breaks down the intentions & work behind one of our levels: The Bhat Communications Tower.

Read it here: tiny.cc/ambrosiasky-...
November 20, 2025 at 7:51 PM
we did it, @zusty.bsky.social. We achieved the ideal elevator pitch
November 20, 2025 at 9:13 PM
Reposted by Joel Burgess
Hotel Infinity launches today on Meta Quest & PS VR2!

It's a roomscale VR experience built around natural locomotion. Every step you take in real life moves you through the game

Meta Quest: www.meta.com/experiences/...

PS VR2: store.playstation.com/en-us/concep...

youtu.be/ixaSqmiYqyU?...
Hotel Infinity - Launch Trailer (Meta Quest & PS VR2)
YouTube video by William Chyr
youtu.be
November 13, 2025 at 6:05 PM
Reposted by Joel Burgess
how it started: how it's going:
November 12, 2025 at 9:45 PM
Really proud of this green check.

Folks across the team took performance seriously and that diligence means Ambrosia Sky runs great on Steam Deck (while doing pretty intense simulation magic)
November 13, 2025 at 1:39 AM
Don't miss the Soundtrack for Ambrosia Sky. Grej is a phenom, and his work absolutely elevates the game.

The OST is more than game music. Arranged for listening and professionally mastered, it is a wonderful album.

Give it a listen and show support for Grej:
store.steampowered.com/app/3763620/...
November 10, 2025 at 4:18 PM
Ambrosia Sky: Act One is out now.

Support is everything right now. If you purchase a copy: thank you. If you enjoy it, please leave a review. If you like what we're doing as a studio, tell a friend.

Discovery is lifeblood in games today, and grassroots support makes the difference for indies
November 10, 2025 at 3:32 PM
Reposted by Joel Burgess
Our Skyrim segment featuring @joelburgess.bsky.social is about to begin!

We've got 65+ mods installed, and for every one he spots, we will donate an extra $10!

Watch here: www.twitch.tv/softrainsgames
November 9, 2025 at 7:08 PM
When the writing literally overshadows the writer.

I wasn't able to go, so thanks to Kevin Ly who caught this shot from the audience of @kaittremblay.bsky.social at Hot Docs yesterday.
November 9, 2025 at 6:21 PM
We've kicked off our 24h pre-launch charity stream, and so far it's mostly hot takes about potatoes and household appliances.

There WILL be video games stuff later. I am pretty sure.
www.twitch.tv/softrainsgames
Twitch
Twitch is the world
www.twitch.tv
November 9, 2025 at 3:32 PM
Reposted by Joel Burgess
We are also *matching* the first $1500 CAD made in donations, so you'll get even more bang for your buck! 💸

All proceeds go to supporting our local children's hospital, @sickkidsto.bsky.social! 💛
November 6, 2025 at 6:52 PM
This, for me, is the modern equivalent of volunteering for a dunk tank
Our launch stream & @extralife4kids.bsky.social fundraiser stream is only THREE days away! ⌛

Don't miss out on some great donation incentives, including prize packs 🎁, Skyrim mods to surprise @joelburgess.bsky.social, and Ambrosia Sky Steam keys! 🔑

Donate here: tiny.cc/sr-extralife2025
November 7, 2025 at 12:58 AM
Come watch @astroscout.ca absolutely stump me with a modded-to-the-gills Skyrim run as part of our charity marathon for @extralife4kids.bsky.social

This Sunday, Nov 9! Just in time for the launch of Ambrosia Sky Act One Nov 10 - which is also just in time for Skyrim's 19th anniversary on Nov 11.
November 5, 2025 at 1:21 AM
Reposted by Joel Burgess
Ambrosia Sky - Act One (November 10): Art by Ysabel LI

Only a few days left before the release of the sci-fi game by @softrains.bsky.social
November 4, 2025 at 9:56 PM
Excited about this one - the folks at @iam8bit.com are awesome collaborators
We're excited to be partnering with @iam8bit.com on... confidential secrets... 👀

That's all we can say for now, but stay tuned for updates! ✨
October 31, 2025 at 4:59 PM
They say every level designer has a calling card, and I guess this is mine.
October 30, 2025 at 10:47 PM
Reposted by Joel Burgess
🎉 Join us for a launch celebration & Extra Life fundraising stream! 💛

On November 9, we will be running a 24-hour stream to raise money for Sick Kids Toronto and celebrate the launch of Ambrosia Sky! We've got special guests, giveaways, and more...

Donate here: www.extra-life.org/participants...
October 28, 2025 at 6:19 PM
Being deep in thought about level design while listening to 90’s Bad Religion transports me so wholly that it’s actually jarring when those songs DON’T have specific audio compression artifacts (from whatever pirate FTP I downloaded them from at 14.4kbps circa 1998)
October 27, 2025 at 5:01 PM
Proud to sport my exclusive @capygames.bsky.social merch as I settle into my weekend in LA
October 25, 2025 at 10:41 PM