Jonathan Lorenz
@jonathanlorenz.bsky.social
510 followers 550 following 84 posts
Indie gamedev from Belgium | Totally Convenient | Pawggle | Working on REWIND AND RECLAIM : a turn based horror adventure inspired by 90's horror movies that I love! Wishlist it now s.team/a/2669250
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jonathanlorenz.bsky.social
Dead Space 2 (2011) by Visceral Games

A great sequel that perfected the formula of the first one. Exploring the ship full of different sceneries and grotesque creatures felt dangerous and rewarding. Again, the overall mood is what makes the game stick to me.
jonathanlorenz.bsky.social
The Darkness 2 (2012) by Digital Extremes

Loved the visions of your dead girlfriend and how they blend in with the game. The mood of the psychiatric hospital serving as a hub was both creepy and comforting. The good and bad ending choice left me genuinely asking myself what was the best option.
jonathanlorenz.bsky.social
Bloodborne (2015) by FromSoftware

The horror doesn't just come from the desolate atmosphere of Yharnam, the nightmarish monster designs, or the haunting soundtrack. It also comes from the terror of losing your progress after making significant headway in hostile territory.
Reposted by Jonathan Lorenz
franckbesancon.bsky.social
That's it, my very first artbook is now available for pre-order!
themansionpress.com/collections/...
Deliveries scheduled before Christmas, worldwide, the perfect gift for the people you love and those you don't.
🎁💀
Ecstasy & Agony Artbook
jonathanlorenz.bsky.social
Inside (2016) by @playdeadgames.bsky.social

I absolutely love the mood of this game. Little to no UI, dialogues, nor texts, but the game manages to tell its story very efficiently. The sobriety is present in each aspect of the game and makes for a more focused and immersive experience.
jonathanlorenz.bsky.social
The Evil Within 2 (2017) by Tango Gameworks

One of my favorite games in terms of monster design. It’s a great mix of creepy and beautiful, organic and mechanical, familiar and unexpected. The chase sequences, while being heavily scripted, are one of the best parts of the game imho.
jonathanlorenz.bsky.social
Man Of Medan (2019) by @supermassivegames.bsky.social

I don't usually go for interactive adventures with little gameplay, but I can make an exception if it's for a ghost ship story. The creepiest scenes were not the one with jumpscares or disturbing imagery. It's my favorite Supermassive game.
jonathanlorenz.bsky.social
Little Nightmare 2 (2021) by @tarsierstudios.bsky.social

A cinematic platformer with an immersive and amazing mood. The gameplay itself is very simple but the experience is carried by the environment and the character design. I was always looking forward to the next events to unfold.
jonathanlorenz.bsky.social
World Of Horror (2023) by Panstasz

A homage to both old school adventure game and Junji Ito in a detective roguelite rpg. Every run is unique and the graphics are amazingly unsettling. Nice replayability : I finished the game multiple times and there are still a lot of mysteries to uncover.
jonathanlorenz.bsky.social
I haven't posted anything in a while so I'll start this spooky season by making sharing horror themed games that I loved and that inspired me in the hope that the algorithm and the followers notice me before posting updates about the game. Thank you for your continuous support ❤️
jonathanlorenz.bsky.social
Look Outside by @frankiepixel.bsky.social

A unique experience full of grotesque monsters and weird encounters. Gameplay is a mix of exploration, adventure, turn based combat and survival. All of this wraped in amazing art. A great game and a great inspiration source.
Reposted by Jonathan Lorenz
franckbesancon.bsky.social
The best month of the year starts tomorrow!
This October, I'll be posting a lot, so expect gore, flesh, dirty things, and some info about the artbook in between 🙂
jonathanlorenz.bsky.social
28 indie gems at 50% off ❤️

Grab this collection of awesome indie games developed at @spelkollektivet.com, the world's largest co-living and co-working space for game developers !

Buy the mega bundle now to save 50% and support cool indie devs 👇
store.steampowered.com/sale/spelkol...
Reposted by Jonathan Lorenz
spelkollektivet.com
Earlier this month, on September 1st, Spelkollektivet turned 8!

Now, 4 weeks later, we are celebrating our anniversary with a Steam Sale featuring games that have been made at Spelkollektivet!

Check it out here: store.steampowered.com/sale/spelkol...
Spelkollektivet anniversary sale
jonathanlorenz.bsky.social
Very interesting discussion between @enbykaiju.itch.io and @freyakyle.bsky.social‬ about her journey and her work as a narrative designer!
freyakyle.bsky.social
I had a very good time with @enbykaiju.itch.io talking about a lot of subjects that matter to me.

I’m also being very personal about my work, and how life events have influenced my writing.

Thank you again for the invitation! 🫶🩷
enbykaiju.itch.io
In a special episode of Digital Diversity I was lucky enough to get to interview @freyakyle.bsky.social, lead narrative designer of @sandwitchdev.bsky.social & prolific game developer about her work in the industry & her writing inspirations

This was a real emotional interview, thank you Pauline 💜
jonathanlorenz.bsky.social
Thanks for the support ❤️
jonathanlorenz.bsky.social
Thanks! My favorites from those franchises are Aliens and the first Predator. Happy to see that they manage to keep those alive, Prey and Romulus were both pretty good imho!
jonathanlorenz.bsky.social
Thank you for hosting @theshaggydev.bsky.social 🙏

I like the minimalist aesthetic of your game! Wishing you the best for the dev 💪

Meanwhile, let me drop our game here. Have a nice #TurnBaseThursday everyone :)

bsky.app/profile/jona...
jonathanlorenz.bsky.social
Hi Bluesky people!

I'm an indiedev from Belgium, currently working on a turn based adventure with villains inspired by 90s horror movies
Reposted by Jonathan Lorenz
enniodalfarra.bsky.social
Hello, just arriving here.

I work on an atmospheric side scroller game called Guáishóu

store.steampowered.com/app/2595470/...
jonathanlorenz.bsky.social
Thanks, there are some challenges in making turn base work with horror. Looking forward to be ready to share more. For the monsters, I was lucky to work with @franckbesancon.bsky.social You can have a look at more of his awesome work on his profile!