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I do need to learn HTML to make prettier pages at some point...
I do need to learn HTML to make prettier pages at some point...
#indiedev #solodev #indiegame #indierpg #gameupdate
Nian-Xi Prelude: Full Game Coming Soon! - The Nian-Xi Chronicles: Prelude
(Full Game is coming out early February!)
junsoft.itch.io/the-nian-xi-...
#indiedev #solodev #indiegame #indierpg #gameupdate
Nian-Xi Prelude: Full Game Coming Soon! - The Nian-Xi Chronicles: Prelude
(Full Game is coming out early February!)
junsoft.itch.io/the-nian-xi-...
This strat actually worked in every EO game. And DQ3, and FF1 somewhat. I powerleveled my Wizardry priests too.
This strat actually worked in every EO game. And DQ3, and FF1 somewhat. I powerleveled my Wizardry priests too.
Prelude had the Fresno Nightcrawler and Hodag, but I'd like to explore the idea further just because it makes for fun designs.
Make weirder enemies, really.
Prelude had the Fresno Nightcrawler and Hodag, but I'd like to explore the idea further just because it makes for fun designs.
Make weirder enemies, really.
That said, The Fourth Floor quests are all complete. And all that's left of the fifth floor is one cutscene. Basically one step away from completion, besides playtesting.
Enjoy Sassy Soleil, on the meanwhile.
That said, The Fourth Floor quests are all complete. And all that's left of the fifth floor is one cutscene. Basically one step away from completion, besides playtesting.
Enjoy Sassy Soleil, on the meanwhile.
Next game I'll include dark zones with soundless spinners And you can't see your map.
Also there's warps that send you to the start. You can't see 'em either.
Next game I'll include dark zones with soundless spinners And you can't see your map.
Also there's warps that send you to the start. You can't see 'em either.
It's me, I am RPG Maker devs
It's me, I am RPG Maker devs
It had a cool looking artstyle that allowed for various face types. MZ's character generator just doesn't compare to MV's..
(On that note, do we know the artist for MV's RTP assets?).
It had a cool looking artstyle that allowed for various face types. MZ's character generator just doesn't compare to MV's..
(On that note, do we know the artist for MV's RTP assets?).
-Complete the Fourth Floor quests
-Complete the Fifth Floor quests
-Complete the Fifth Floor cutscenes
And that should be it, besides playtesting of course.
-Complete the Fourth Floor quests
-Complete the Fifth Floor quests
-Complete the Fifth Floor cutscenes
And that should be it, besides playtesting of course.
Shining in the Darkness, Last Bible Special and Arcana/Card Master have my attention currently...
*cough* give me recs *cough*
Shining in the Darkness, Last Bible Special and Arcana/Card Master have my attention currently...
*cough* give me recs *cough*
It has a "Real Time" combat system too, where you fight enemies by clicking on them and both of you can move around the floor simultaneously.
Also the eerie vibes that early PC RPGs give. Love 'em.
It has a "Real Time" combat system too, where you fight enemies by clicking on them and both of you can move around the floor simultaneously.
Also the eerie vibes that early PC RPGs give. Love 'em.
Probably not, but the thought does excite me a little.
Probably not, but the thought does excite me a little.
And that gave me the idea: What if besides changing gameplay, Classic also changed the soundtrack? That'd be funny.
Basically, Classic makes the game play more like older DRPGs, with things such as the mapper spell showing coordinates instead of a minimap, disabling escape items and so on...
And that gave me the idea: What if besides changing gameplay, Classic also changed the soundtrack? That'd be funny.
"Land of Spirits"
Art for The Nian-Xi Chronicles: Prelude. Full game coming soon.
"Land of Spirits"
Art for The Nian-Xi Chronicles: Prelude. Full game coming soon.
Class of Heroes Final/3D
Elminage II and III
Like half the Wizardry games out there...
Japanese is a hard language to learn. And my favorite genre having so many games locked behind it doesn't help!
Class of Heroes Final/3D
Elminage II and III
Like half the Wizardry games out there...
Japanese is a hard language to learn. And my favorite genre having so many games locked behind it doesn't help!
But in particular the way FOEs are used more as a "horror" element to the dungeons unlike later games.
For example: You enter a room with a treasure chest, and suddenly there's one behind you, blocking the exit.
But in particular the way FOEs are used more as a "horror" element to the dungeons unlike later games.
For example: You enter a room with a treasure chest, and suddenly there's one behind you, blocking the exit.
The problem is that it's already part of many screenshots, and because so many events use the plugin command to hide/show it, I'm afraid it'll break the game.
The problem is that it's already part of many screenshots, and because so many events use the plugin command to hide/show it, I'm afraid it'll break the game.
Also me: what if i turned every single one of them into sprites--
Also me: what if i turned every single one of them into sprites--