Let me show you a system I worked on :
using Unity ECS, a leaf interaction simulation with a casting spell system.
Each leaf is an entity animated through an ISystem, using AnimationCurves.
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #vfx
Let me show you a system I worked on :
using Unity ECS, a leaf interaction simulation with a casting spell system.
Each leaf is an entity animated through an ISystem, using AnimationCurves.
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #vfx
Let me show you a system I worked on :
using Unity ECS, a leaf interaction simulation with a casting spell system.
Each leaf is an entity animated through an ISystem, using AnimationCurves.
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #vfx
The effect is a bit heavy on the FPS side, I'll have to rework it, but it works as intended.
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #vfx
The effect is a bit heavy on the FPS side, I'll have to rework it, but it works as intended.
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #vfx
I could have hours of fun making them run like that ! 😅
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
I could have hours of fun making them run like that ! 😅
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
Functional, but I find the UI unreadable... 🤔
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
Functional, but I find the UI unreadable... 🤔
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
By changing just a few parameters, you can make huge transformations in the rendering.
Who wants my ruby-sheep ? 😋
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
By changing just a few parameters, you can make huge transformations in the rendering.
Who wants my ruby-sheep ? 😋
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
Actually, by adding a bit of randomness to the sheep's movements/idleness, the rendering seems sufficient to me and it runs smoothly (there are 200 of them there).
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
Actually, by adding a bit of randomness to the sheep's movements/idleness, the rendering seems sufficient to me and it runs smoothly (there are 200 of them there).
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
(I've already lost the mental battle with myself, only laziness is holding me back right now)
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
(I've already lost the mental battle with myself, only laziness is holding me back right now)
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
Still with the idea to make diegetic interfaces (integrated in the game world), a first approach could be a thought bubble... but I'm skeptical of the result. 🫤
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #VFX
Still with the idea to make diegetic interfaces (integrated in the game world), a first approach could be a thought bubble... but I'm skeptical of the result. 🫤
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #VFX
All that's left is to create the UI for selecting the scenery to spawn.
The next step will be to allow painting the color.
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #VFX
All that's left is to create the UI for selecting the scenery to spawn.
The next step will be to allow painting the color.
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #VFX
All that's left is to create the UI for the tool... except I'm terrible at UI ! 😅
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #VFX
All that's left is to create the UI for the tool... except I'm terrible at UI ! 😅
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #VFX
From 14 seconds to generate the all map to this... 😎
(still : Unity ECS is amazing)
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #VFX
From 14 seconds to generate the all map to this... 😎
(still : Unity ECS is amazing)
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev #VFX
#indiegame #indiedev #Indiegamedev #gamedev #madewithunity #unity #unity3D #VFX
#indiegame #indiedev #Indiegamedev #gamedev #madewithunity #unity #unity3D #VFX
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
- 15 enemies / sec
- 30 projectiles / sec
which generate ~200 animated popups of damage, on a 400x400m map with 300k scenery and it runs at 100 FPS...
One happy Keilthar with his implementation, one ! 😁(love Unity ECS btw)
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
- 15 enemies / sec
- 30 projectiles / sec
which generate ~200 animated popups of damage, on a 400x400m map with 300k scenery and it runs at 100 FPS...
One happy Keilthar with his implementation, one ! 😁(love Unity ECS btw)
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
I have created artist/dev reference lists from my bookmarks, added personal tags to them and I can query everything on the fly.
It's just so good to create a reference database for artist and devs.
I have created artist/dev reference lists from my bookmarks, added personal tags to them and I can query everything on the fly.
It's just so good to create a reference database for artist and devs.
Even the simplified architecture diagram of my game becomes hell with not even half of the components shown. 🙃
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
Even the simplified architecture diagram of my game becomes hell with not even half of the components shown. 🙃
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
Also me 5 min later: “what if I made a small infinite loop with just 5 lines of code” 🙃
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
Also me 5 min later: “what if I made a small infinite loop with just 5 lines of code” 🙃
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
How can I say that there is one way ahead of the others ! 😅
How can I say that there is one way ahead of the others ! 😅
We'll say that it's pretty good (in 4k with an RTX 2080 and an I7 12700K, + OBS and Unity running in the background) 😋
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
We'll say that it's pretty good (in 4k with an RTX 2080 and an I7 12700K, + OBS and Unity running in the background) 😋
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
A little vulgarisation thread on map generation ! 1/6 🧵
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
Quite an effective way to create board games (and open worlds too 😜)!
#indiegame #indiedev #indiegamedev #gamedev #madewithunity #unity
A little vulgarisation thread on map generation ! 1/6 🧵
#indiegame #indiedev #IndieGameDev #madewithunity #unity #gamedev
Quite an effective way to create board games (and open worlds too 😜)!
#indiegame #indiedev #indiegamedev #gamedev #madewithunity #unity
Quite an effective way to create board games (and open worlds too 😜)!
#indiegame #indiedev #indiegamedev #gamedev #madewithunity #unity
But to generate runes (here for magic circles), I admit that it is quite usefull to generate random shapes that I can then recreate on Inkscape to use ingame.
#indiegame #indiedev #indiegamedev #gamedev #madewithunity #unity
But to generate runes (here for magic circles), I admit that it is quite usefull to generate random shapes that I can then recreate on Inkscape to use ingame.
#indiegame #indiedev #indiegamedev #gamedev #madewithunity #unity
Here a first iteration on how the player will manage global lightning orientation on the map. I am quite happy with it ! 😋
#indiegame #indiedev #indiegamedev #gamedev #madewithunity #unity
Here a first iteration on how the player will manage global lightning orientation on the map. I am quite happy with it ! 😋
#indiegame #indiedev #indiegamedev #gamedev #madewithunity #unity