Windpunk
@klukdigital.bsky.social
820 followers 340 following 300 posts
Solo dev making Windpunk💨 (Previosly Wasteland Waste Disposal) a #Nausicaä inspired #solarpunk #basebuilder! Reverse the apocalypse! Discord: https://discord.gg/pbJQ8cKNpq 🌎
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Reposted by Windpunk
spiderlinggames.bsky.social
Last chance to grab Besiege and its expansion on sale!
spiderlinggames.bsky.social
The Steam Autumn Sale is here 🍂

Pick up Besiege for 75% off and The Splintered Sea expansion for 25% off till October 6th.

🔗 steam.pm/app/346010
🔗 steam.pm/app/2165710
klukdigital.bsky.social
💨 Been tweaking the flight a bit.
Added these new wind streams close to the ground. Somehow ended up making a whole new teaser for it 😅
Celebrating #FinnishGamesWeek 🇫🇮✨
#GameDev #IndieGame #FGW25 #FGWSteam25
klukdigital.bsky.social
Yeah that stuff is so my jam. Building sort of an automatic generator that chooses a set of placeables based on terrain material and then grows a biome. This wont be too visible to player tough but happens runtime. Currently trying to solve a good way to cluster trees etc🤔
klukdigital.bsky.social
Oh man, sorry for the super late answer. Xitter had a tiny explosion and the studies one the side😅 But yeah for windpunk mostly terrain tools for quick things like texture placement, height smoothing, placing scatterers and barnacling points etc. Like tools to generate generators haha
klukdigital.bsky.social
Haha I think honestly that if someone is able to nail that visual it would make some serious nillions of dolla bills😸
klukdigital.bsky.social
Yeah I should atleast tone chroma down a bit if going with cel-shaded. Will try a fusion thing soon, see if it's a more clear winner
klukdigital.bsky.social
Good point, leaning that way :)
klukdigital.bsky.social
Good to know thanks. This is dividing pretty evenly so probably need to tweak things. Maybe that's why I have such a hard time commiting to eather style :)
klukdigital.bsky.social
Thanks yeah good to hear 🫶
klukdigital.bsky.social
Thank you, I wish I had as clear vision for this haha. Helps going forward in anycase.
klukdigital.bsky.social
Thank you yeah I kind of like the effect too. It also hides bit better the moments when hair physics make the hanging braids clip a bit, so there is extra perks😄
klukdigital.bsky.social
To be or not to be... cel-shaded 💀
I’m kind of going nuts over it ATM, so feedback would be super helpful!😅
#Solodev #GameDev #WIP #Windpunk
klukdigital.bsky.social
Oh yes absolutely. Once we have implemented the excuses generator, we’re implementing a money printer, to fix this terrible drone salary budgeting overlook😅
a cartoon character with a purple hood and a skull on his head
ALT: a cartoon character with a purple hood and a skull on his head
media.tenor.com
klukdigital.bsky.social
Now that you mention it, that’s extremely true😸
klukdigital.bsky.social
How many drones does it take to clean a wasteland?
Depends how many drone parts you can loot first. ⚙️🤖 #NoTimeToLoot2025 #Windpunk #IndieGame
klukdigital.bsky.social
You find a massive red button in the wasteland.
Do you:
A) Walk away
B) Press it
C) Pretend to walk away, then press it anyway 🤠
#indiegame #gamedev #towerdungeon #windpunk
klukdigital.bsky.social
Happy to share that Windpunk is part of the Cozy Job Simulators Steam Event! 💨
Racing through these new and windy caves to get there tomorrow:
📅 Sat, September 13, 2025
⏰ 10:00 AM PDT
#CozySimFest #Windpunk #IndieGame #GameDev
klukdigital.bsky.social
Ty🫶 feeling more fun day by day and week by week. I’m biased but I think it’s starting to be pretty good and going to get even better 😄
klukdigital.bsky.social
Thank you, really happy that you like it 🥰
klukdigital.bsky.social
Similar dilemma, still stuck in Mantis Lords in the first one😄
klukdigital.bsky.social
Character got big… and now has facial animation too! 😳
WIP, but starting to feel alive. #indiegame #gamedev #screenshotstaturday