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Krayfishkarl
@krayfishkarl.bsky.social
Droplet: States of Matter is a 3D platformer where you change between water, ice, cloud and plasma forms. Available now on Steam!

https://store.steampowered.com/app/1517560/Droplet_States_of_Matter/
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Ready for a ride through the water cycle? 💧☁️

Droplet: States of Matter is out on Steam! Change between water, ice, cloud and plasma forms in this old school-inspired 3D platformer!

30+ unique, densely packed levels!

Demo carries over to full game!

#PitchYaGame #indiedev
Another review for Droplet: States of Matter came in! It really makes my day to see people having such a great time with it.
November 20, 2025 at 3:45 PM
Three legacy Clickteam Fusion games remain on that drive. At least three that are complete enough to release. That will be the last batch.

The rest are either prototypes or were never finished, but who knows? There's always a possibility to go back to them.
November 18, 2025 at 4:48 PM
I've just released nine more games on my website! This is the second wave of 20 year old Clickteam Fusion games from my old drive.
www.youtube.com/watch?v=5big...
More 20 year old Clickteam Fusion games
YouTube video by KrayfishKarl
www.youtube.com
November 15, 2025 at 6:10 PM
Second batch of old Clickteam Fusion games should be coming later this week. At this point, I've gone through about 2/3 of them.

Here's another one. In 2006, I graphically remade my first game, Zackulback Adventures, to practice my pixel art skills.
November 10, 2025 at 2:35 PM
Ready for a ride through the water cycle? 💧☁️

Droplet: States of Matter is out on Steam! Change between water, ice, cloud and plasma forms in this old school-inspired 3D platformer!

30+ unique, densely packed levels!

Demo carries over to full game!

#PitchYaGame #indiedev
November 7, 2025 at 12:39 PM
Going through the code on this one is fascinating. At the time, I didn't know string objects could hold multiple paragraphs. So I swapped positions of multiple string objects to show different lines of dialogue. Got to appreciate my past self's inventiveness even if it's janky.
November 6, 2025 at 4:13 PM
Another upcoming legacy game. A Zelda-inspired sidescroller from August 2005. Considering I only just learned Clickteam Fusion a month prior, there's surprisingly a lot of depth.

You can stab or slash your sword and you can even charge up a super mode.
November 5, 2025 at 5:36 PM
There's a quirkiness to my old Clickteam Fusion games that I forgot about. It adds an extra charm to what are otherwise fairly simplistic games. I could learn a thing or two from my past self.
November 4, 2025 at 11:56 PM
When going back and updating this game after a decade, I thought I might add a new music track. For authenticity, I chose to limit myself only to soundfonts that I had access to in 2014 to make it sound like something I would have made at the time.
November 2, 2025 at 5:43 AM
I forgot to show this off, but I made this as an avatar for VRChat. Droplet wishes you Happy Halloween!
October 31, 2025 at 3:21 PM
While I'm going through my old Clickteam Fusion games, thought I might also go through my not-as-old games. (This one's from 2014). This was originally ported to flash before I had to change it to HTML5 in a rush because flash died. So I'm doing a 2.0 version of it.
October 31, 2025 at 2:27 PM
Another port of a 20 year old Clickteam Fusion in the works. You are trying to stop planet Pluto from being destroyed by aliens. Yes...Pluto was still a planet when this game was made.
October 30, 2025 at 2:36 PM
Don't go to this level in my game after midnight. You might get some unexpected prying eyes.
October 29, 2025 at 3:42 PM
My game is not a horror game, but that's not to say there aren't some scary moments.
October 27, 2025 at 9:43 PM
This video is somehow doing better than most of my Droplet devlogs. It seems I have found a new niche.
To celebrate the release of Droplet: States of Matter as well as the 20th anniversary of Krayfish Entertainment, I have publicly released nine games that I originally created from 2005 to 2007. They are available to play on the Krayfish Entertainment website! Link below! youtu.be/SmzNhEXrsfE
I released some 20 year old Clickteam Fusion games
YouTube video by KrayfishKarl
youtu.be
October 27, 2025 at 12:11 PM
I still have a few more legacy games on that old hard drive. Should I release those too?
To celebrate the release of Droplet: States of Matter as well as the 20th anniversary of Krayfish Entertainment, I have publicly released nine games that I originally created from 2005 to 2007. They are available to play on the Krayfish Entertainment website! Link below! youtu.be/SmzNhEXrsfE
I released some 20 year old Clickteam Fusion games
YouTube video by KrayfishKarl
youtu.be
October 26, 2025 at 1:34 PM
To celebrate the release of Droplet: States of Matter as well as the 20th anniversary of Krayfish Entertainment, I have publicly released nine games that I originally created from 2005 to 2007. They are available to play on the Krayfish Entertainment website! Link below! youtu.be/SmzNhEXrsfE
I released some 20 year old Clickteam Fusion games
YouTube video by KrayfishKarl
youtu.be
October 25, 2025 at 6:08 PM
Reposted by Krayfishkarl
The batch of Clickteam Fusion games are almost ready to go! Here's another peek at one of them. In 2006, I adapted The True Confessions of Charlotte Doyle into a sidescroller for a school asssignment. It's the first game I made with a plot more complex than "beat all levels".
October 23, 2025 at 3:39 PM
The batch of Clickteam Fusion games are almost ready to go! Here's another peek at one of them. In 2006, I adapted The True Confessions of Charlotte Doyle into a sidescroller for a school asssignment. It's the first game I made with a plot more complex than "beat all levels".
October 23, 2025 at 3:39 PM
I'm working on converting a PowerPoint point and click game I made in 2005 into a browser playable format. All the original graphics and sounds preserved for authenticity.
October 22, 2025 at 3:41 PM
Whoah! I never would have thought people would spend so much time playing my game! I think my worries about it being too short were unfounded.
October 20, 2025 at 7:32 PM
From a game I worked on when I was 12 years old. I thought I was being funny with these object names. But now I'm really regretting it. Well played past me.
October 19, 2025 at 2:38 PM
Something strange dawned on me about the Multimedia Fusion games I've been working on. A handful predate not just the Wii but also the Xbox 360. They aren't just homages to retro games. They 'are' retro games. I wonder what that says about me.
October 17, 2025 at 3:27 AM
A screencap from one of my old Multimedia Fusion games from 2006. This was meant to be a joke, but today, it hits way differently.
October 15, 2025 at 1:45 PM
I have three of these Multimedia Fusion games ready to go! I think what I'll do is that once more of these games are done, I'll release them all at once as one big website expansion.
Before I start work on my next big commerical release, I'm planning to work on some small projects. One of those is porting some never before released Multimedia Fusion games I made from 2005 - 2007. I dug through some old drives to pick the best ones to share. More info soon!
October 15, 2025 at 3:48 AM