Landadu
@landadu.bsky.social
350 followers 700 following 320 posts
concept artist https://linktr.ee/landadu
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landadu.bsky.social
well, there is no escape :C

I’m open and looking for new projects either freelance or fulltime.
My email: [email protected]
Other Work: artstation.com/ilyaizobov
Reposted by Landadu
landadu.bsky.social
first or last probably. I think the middle one is too saturated for the Barbs. unless you want to tone it down with some weathering? personally I really like the shade of the last one, it's a little bit closer to copper. like it's the shade of gold after it was covered by red sands of Mars for years
landadu.bsky.social
ayyy, our boy Jagd Mirage with his twin buster launchers
landadu.bsky.social
he's a famous fighting game player. evo moment 37 is probably the most known highlight in fighting game history. and memes and all that
landadu.bsky.social
l-let's go, Justin? evo moment 37? a-anyone?
landadu.bsky.social
ayo, happy birthday! all the best wishes! 🍰🍰🍰
landadu.bsky.social
man, love your weapon designs so much
landadu.bsky.social
psycho gundam is huge! anyway, it was a nice choice, whole origin line is mostly very solid
landadu.bsky.social
yoo, Origin gramps is such a nice kit, good choice and happy building!
landadu.bsky.social
Yoshiyuki Takani is incredible. like how are you so good?
landadu.bsky.social
I think it's first time I saw someone draw closed eyes on Hornet's mask to resemble other weavers. why all the incredible ideas are always right in front of us? So good, Nicholas!
landadu.bsky.social
in awe of this tiny sketch with crossed arms and glowing blades
landadu.bsky.social
sorry to bother you again, but do you know why G-unit HGs are on the expensive side? All the other kits except for the base Geminas are quite pricey. Is that a license thing maybe? Right now Griepe costs more than upcoming RG Wing Zero
landadu.bsky.social
yeah, can't argue with that
landadu.bsky.social
some charms can add more masks too. sorry, but for me there wasn't such a gap between regular gameplay and boss fights. I do agree that hollow knight isn't a perfect game, and some things can use some tuning
landadu.bsky.social
well, probably the hardest boss is optional. and for all the sickos out there, there is a godmaster dlc/expansion. so I think hollow knight was alright in this regard. silksong though said fuck it we ball and almost everyone deals 2 masks of damage, even not bosses
landadu.bsky.social
you will know a G-unit design when you see one
landadu.bsky.social
I was talking more about the mid/late game. you have more masks, so tanking some hits with your face sometimes works. but you can hardly call it a right way to fight
landadu.bsky.social
I guess this is the issue. it can work for bosses, but it's way harder to pull off I think
landadu.bsky.social
got it. I do agree that some bosses are WAY harder than the others. sorry to hear you had such an experience :c
landadu.bsky.social
I don't know how far you are in the game, but there is a lot of jumping over projectiles with regular enemies though? some enemies kind of act like a projectile too. and there's arenas/multiple enemies which is really close to a boss fight
landadu.bsky.social
well, sorry to hear that. I remember hollow knight being kinda challenging, but in my case my main problem was contact damage. Hope you will figure it out, good luck!
landadu.bsky.social
if I can give any advice, try to focus on dodging first, and not attacking. every enemy attack has a way to avoid it. you will also notice windows, where you can attack the boss. then it's just a combination of every answer for these attacks.