June 12, 2025 at 8:21 AM
Had to re-animate the run animation for my game, to fit well in the cutscenes. How does this look??
#indiedev #gamedev #animation #game
#indiedev #gamedev #animation #game
December 24, 2024 at 4:31 PM
Had to re-animate the run animation for my game, to fit well in the cutscenes. How does this look??
#indiedev #gamedev #animation #game
#indiedev #gamedev #animation #game
Reposted by LeeAmStark
Making a #gamedev starterpack for (mostly) solo game developers working on cool projects. I've added a bunch of friends of mine you should all check out.
Leave a comment below if you're a solo #indiedev and want to be added!
go.bsky.app/15UnZcn
Leave a comment below if you're a solo #indiedev and want to be added!
go.bsky.app/15UnZcn
December 19, 2024 at 4:21 PM
Making a #gamedev starterpack for (mostly) solo game developers working on cool projects. I've added a bunch of friends of mine you should all check out.
Leave a comment below if you're a solo #indiedev and want to be added!
go.bsky.app/15UnZcn
Leave a comment below if you're a solo #indiedev and want to be added!
go.bsky.app/15UnZcn
How does the art for the ground of my 2D game look??
Spent couple of hours on it,with a size of 480 by 270, which would be quadrupled for a base resolution of 1920×1080.
Check out my art asset for my game project I used for learning on leeamstark.itch.io/top-down-pro...
#gamedev #gameart #indiedev
Spent couple of hours on it,with a size of 480 by 270, which would be quadrupled for a base resolution of 1920×1080.
Check out my art asset for my game project I used for learning on leeamstark.itch.io/top-down-pro...
#gamedev #gameart #indiedev
December 21, 2024 at 10:32 PM
How does the art for the ground of my 2D game look??
Spent couple of hours on it,with a size of 480 by 270, which would be quadrupled for a base resolution of 1920×1080.
Check out my art asset for my game project I used for learning on leeamstark.itch.io/top-down-pro...
#gamedev #gameart #indiedev
Spent couple of hours on it,with a size of 480 by 270, which would be quadrupled for a base resolution of 1920×1080.
Check out my art asset for my game project I used for learning on leeamstark.itch.io/top-down-pro...
#gamedev #gameart #indiedev
That's really how I felt when I saw this post and made my comment on it, I could say a lot more but I dunno how to put them into words.
It's nice to keep things short and simple too, I've heard
It's nice to keep things short and simple too, I've heard
whenever i talk about a certain thing i feel like i have trouble going into detail why. like i know why just cant put them into words.
December 21, 2024 at 10:03 PM
That's really how I felt when I saw this post and made my comment on it, I could say a lot more but I dunno how to put them into words.
It's nice to keep things short and simple too, I've heard
It's nice to keep things short and simple too, I've heard
Reposted by LeeAmStark
whenever i talk about a certain thing i feel like i have trouble going into detail why. like i know why just cant put them into words.
December 21, 2024 at 9:31 PM
whenever i talk about a certain thing i feel like i have trouble going into detail why. like i know why just cant put them into words.
Dramatic death animation.
I'm proud of this one, I'll be uploading the time lapse on my channel.
#gamedev #unitydev #2dgamedev #animation
Be on the lookout for it soon if you'd like: youtube.com/@leeamstark0...
I'm proud of this one, I'll be uploading the time lapse on my channel.
#gamedev #unitydev #2dgamedev #animation
Be on the lookout for it soon if you'd like: youtube.com/@leeamstark0...
December 1, 2024 at 5:40 PM
Dramatic death animation.
I'm proud of this one, I'll be uploading the time lapse on my channel.
#gamedev #unitydev #2dgamedev #animation
Be on the lookout for it soon if you'd like: youtube.com/@leeamstark0...
I'm proud of this one, I'll be uploading the time lapse on my channel.
#gamedev #unitydev #2dgamedev #animation
Be on the lookout for it soon if you'd like: youtube.com/@leeamstark0...
December 1, 2024 at 3:59 AM