LEPASOFT Game and Software
lepasoft.bsky.social
LEPASOFT Game and Software
@lepasoft.bsky.social
Official account for LEPASOFT Game & Software
Website: https://lepasoft.com
Hey #gamedev
The *quick start* to your favorite tools is now available in #LSDE
The Blueprint editor is coming before the end of the month!
Get started easily with presets for:
#unity #unreal #i18next #vuejs #phaser #construct3 #rpgmaker #godot #cocos #SugarCube #gamemaker
February 16, 2026 at 3:05 PM
Hey #gamedev
The *quick start* to your favorite tools is now available in #LSDE
The Blueprint editor is coming before the end of the month!
Get started easily with presets for:
#unity #unreal #i18next #vuejs #phaser #construct3 #rpgmaker #godot #cocos #SugarCube #gamemaker
February 16, 2026 at 3:02 PM
This entity is a hostile PETA named Divinom in my #JRPG called #FCT7O
see my beta-wiki: lepasoft.com/en/games/fan...

#indiedev #indiegamedev #gamedev #devlog #gameart #JRPG #spine2d
February 15, 2026 at 1:57 PM
#LSDE allows you to connect your codebase with your Regex
This way, you can create, organize, and analyze where you use i18n.
#indiedev #indiegamedev #gamedev #webdev #softwaredev #i18next #productivity #ux #i18n #writing #translators #software
February 15, 2026 at 12:46 PM
#LSDE allows you to connect your codebase with your Regex
This way, you can create, organize, and analyze where you use i18n.
#indiedev #indiegamedev #gamedev #webdev #softwaredev #i18next #productivity #ux #i18n #writing #translators #software
February 15, 2026 at 12:44 PM
My vanilla terrain painting system for my JRPG in my in-house editor
It handles the blending mode
I was so happy when it was working !
#indiedev #indiegamedev #gamedev #devlog #shader #webgl #software #gameart #JRPG #gameeditor
February 14, 2026 at 3:02 PM
Good Saturday morning !
Master the complexities and compose your i18n contexts with the virtuosity of a Wolfgang Amadeus Mozart!
The context UX in #LSDE will help you market your projects worldwide
#indiedev #indiegamedev #gamedev #Mozart #productivity #ux #i18n #writing #translators #software
February 14, 2026 at 11:45 AM
Good Saturday morning !
Master the complexities and compose your i18n contexts with the virtuosity of a Wolfgang Amadeus Mozart!
The context UX in #LSDE will help you market your projects worldwide
#indiedev #indiegamedev #gamedev #Mozart #productivity #ux #i18n #writing #translators #software
February 14, 2026 at 11:43 AM
The home page of my JRPG game is in pure CSS
#css #indiedev #indiegamedev #gamedev #devlog #perspective #webdev
February 13, 2026 at 10:22 PM
I wanted a different approach for #LSDE spell-checker
It features a diff highlight allowing to diagnose changes
It's a UX appreciated by translators and composers?
#gamedev #localization #productivity #ux #i18n #writing #dev #UX #translators #software
February 13, 2026 at 1:54 PM
I wanted a different approach for #LSDE spell-checker
It features a diff highlight allowing to diagnose changes
It's a UX appreciated by translators and composers?
#gamedev #localization #productivity #ux #i18n #writing #dev #UX #translators #software
February 13, 2026 at 1:52 PM
In my custom editor #LSGE, I resolved an issue with selecting overlapping elements by dynamically shrinking the bounding box when the mouse move hovers over elements

#GameDev #DevLog #Programming #UI #UX #ToolsDev #EditorDev #IndieDev #SoftwareEngineering #GamedevTools
February 12, 2026 at 11:38 PM
Attach, detach, resize, maximize, minimize
LSDE panels adapt to your workflow, not the other way
I make the layout UX is fully modular
lepasoft.com/en/software/...

#gamedev #ux #devtools #narrativedesign #i18n #LSDE
February 12, 2026 at 1:58 PM
Attach, detach, resize, maximize, minimize
LSDE panels adapt to your workflow, not the other way
I make the layout UX is fully modular
lepasoft.com/en/software/...

#gamedev #ux #devtools #narrativedesign #i18n #LSDE
February 12, 2026 at 1:56 PM
displacement map that gives the illusion of 3D is still just as impressive to look at in a 2D engine
#gamedev #indiegamedev #solodev #2.5D
February 11, 2026 at 10:38 PM
A long dialog with a flat or excessively long line?
Select the line, right-click, then choose "Reduce"
Only your selection is processed, allowing you to refine the result
You retain total control over your texts
#narrativedesign #gamedev #indiedev #indiegamedev #software #i18n #localization #LSDE
February 11, 2026 at 10:55 AM
A long dialog with a flat or excessively long line?
Select the line, right-click, then choose "Reduce"
Only your selection is processed, allowing you to refine the result
You retain total control over your texts
#narrativedesign #gamedev #indiedev #indiegamedev #software #i18n #localization #LSDE
February 11, 2026 at 10:52 AM
how my season tree are made in my game?
#gamedev #indiedev #photoshop #spine2d #gameart
February 11, 2026 at 12:16 AM
I had some fun with the home screen.
#LSDE uses #PIXI for animated rendering.
A custom shader handles the mask for the transition.
lepasoft.com/en/software/...

#narrativedesign #i18n #programming #gamedev #webgl #webgpu
February 10, 2026 at 2:23 PM
#LSDE beta is now available as a free public beta.
A dialogue editor for game developers and narrative designers who want to easily manage multi-language localizations with LLMs.
lepasoft.com/en/software/...

#gamedev #indiedev #localization #narrativedesign #i18n
February 9, 2026 at 1:20 PM
Beta #feedback I’m looking for:
- usability (editing, navigation, validation)
- bug reports & edge cases
- feature requests for the roadmap
lepasoft.com/lg/software/...
A dialogue editor for #dev built to speed up writing, translation #i18n, structuring, and vocal your game.
#softwaredevelopers
LSDE:LS Dialog Editor for translation, writing, and voice narration for your i18n projects.
LSDE:LS Dialog Editor is a tool designed for web, game, and software developers. It facilitates the translation and writing of projects aimed at supporting internationalization (i18n). LSDE also offers specialized features, such as voice narration support in all languages for games.
lepasoft.com
December 19, 2025 at 6:12 PM
More information will be available in the first quarter of 2025.
Follow me to not miss any devlogs and upcoming images before the release.
November 28, 2024 at 9:44 PM