Little Martian
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littlemartian.bsky.social
Little Martian
@littlemartian.bsky.social
Reposted by Little Martian
Added some more trees, rocks and plants for forest areas ✏️🌲
#gamedev #pixelart
March 29, 2025 at 3:56 PM
Bluesky is so much nicer, because I just see the stuff I want to see, based on the people that I follow. Which means I don't get AI garbage shoved down my throat!
March 29, 2025 at 4:58 PM
Reposted by Little Martian
Some WIP entities/enemies for my next Chroma Noir expansion! 🦂🐍🧞

🔽More Chroma Noir Below! 🔽

#pixelart #ドット絵 #gamedev #indiedev
March 29, 2025 at 10:53 AM
One scene, two different vibes!
March 28, 2025 at 3:55 PM
Making a decent looking fire animation cycle with the Spectrum's 2-colours per 8x8 block restriction was certainly tough! 🤖🔥 #zxspectrum
February 24, 2025 at 9:16 AM
Another scene from Beep's Escape! 🤖❄️⚡ #zxspectrum
February 23, 2025 at 7:10 PM
More #zxsprectrum #pixelart from Beep's Escape! 😍
February 22, 2025 at 9:11 AM
Waterfall...
February 21, 2025 at 8:31 PM
More pixel art without AI ✨
February 21, 2025 at 8:18 PM
"I'm making a game with authentic ZX Spectrum graphics, in a web browser, using React!"

...is not something I ever thought I'd be saying! 🤣
I figured out how to emulate the #zxspectrum colour clash effect using HTML/CSS, which means I can make more Speccy style games using my own React-based game engine! 💪 #webdevelopment #javascript
February 15, 2025 at 11:52 AM
I figured out how to emulate the #zxspectrum colour clash effect using HTML/CSS, which means I can make more Speccy style games using my own React-based game engine! 💪 #webdevelopment #javascript
February 14, 2025 at 4:45 PM
v17 of my Retro Texture Pack just landed, now consisting of 409 textures! 🥳

Go get 'em, for just $5! Link below... 👇
February 9, 2025 at 6:43 PM
New version of my retro texture pack is landing today, now featuring OVER 400 textures in total! 🎉✨ #pixelart

⬇️ Link below, if you want to check them out...
February 9, 2025 at 1:45 PM
I'm working on a series of concrete based textures, which interchange nicely. So far I have 16. #pixelart
February 8, 2025 at 7:09 PM
I'm trying out some rough concrete textures. How's it looking so far?
February 3, 2025 at 9:55 PM
🎉 I'm drawing texture again! The latest version adds 18 new textures, taking the total to 388!

It adds some gruesome, bloodied, wooden door variants, broken fences, some dirty steel beams, and more pebbles and cobblestones.

little-martian.itch.io/retro-textur...
February 3, 2025 at 4:32 PM
Almost 2 years ago I launched my first game on Steam! It's an adventure game that recreates the #zxspectrum aesthetic that I loved as a kid! 🤖⚡️

In BEEP'S ESCAPE you help a little robot escape captivity, by solving challenging puzzles!

store.steampowered.com/app/2286990/...
February 3, 2025 at 7:32 AM
I find that a long walk up in the hills is always the best way to get the creative juices flowing! I have so many fresh ideas when I'm out amongst nature.
February 2, 2025 at 8:00 PM
Reposted by Little Martian
Overreact, my first mobile app launched for iOS today, featuring a collection of (somewhat frustrating 😆) button-based mini games!

And a huge thank you to everyone who helped with testing and providing feedback!

(Android coming soon, I'm just waiting on the review process) #ios #gamedev
January 16, 2025 at 4:57 PM
Reposted by Little Martian
I have a new propic, do you like it?🤖
February 2, 2025 at 3:34 PM
I've not drawn any new textures for my retro texture pack in a while. Maybe I should do something about that. Any requests? #pixelart #gamedev #doom
January 19, 2025 at 7:31 PM
Overreact, my first mobile app launched for iOS today, featuring a collection of (somewhat frustrating 😆) button-based mini games!

And a huge thank you to everyone who helped with testing and providing feedback!

(Android coming soon, I'm just waiting on the review process) #ios #gamedev
January 16, 2025 at 4:57 PM
Over the festive break I've been tinkering with a new project: I'm building a mobile app (iOS and Android) jam packed with lots of button-based mini-games, using my own web-based game engine!

If you're interested in testing it out, drop me a message! Thanks!
January 2, 2025 at 8:19 PM
This afternoon, with a couple of hours of spare time after prepping for Christmas dinner, I fired up my laptop and started my festive side-project!

Merry Christmas folks! 🎄🎉
December 24, 2024 at 8:25 PM
Reposted by Little Martian
Wrote a naive soft-body system in Godot
Following @walaber.com's JellyCar Physics Explained video :)!

#GodotEngine
December 8, 2024 at 12:38 PM